Player Matchup

Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Esmaom
Serqet
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 24L
1,688 Elo+
Solo
Chernobog
Chernobog
InaneBurrito79
Chernobog
Level 146
God Stats
12W - 8L
1,668 SR
Queue Stats
609W - 466L
1,681 Elo+
Party 1
Sylvanus
Sylvanus
MASTERZHONG
Sylvanus
Level 117
God Stats
12W - 14L
1,589 SR
Queue Stats
330W - 296L
1,576 Elo+
Solo
Team Averages
Level 126
1,551 SR
1,589 Elo+

VS

Team Averages
Level 122
1,529 SR
1,599 Elo+
Eset
Eset
Aerromac
Eset
Level 129
God Stats
3W - 4L
1,500 SR
Queue Stats
175W - 174L
1,594 Elo+
Solo
Izanami
Izanami
AsmoDeus166
Izanami
Level 109
God Stats
13W - 10L
1,551 SR
Queue Stats
407W - 396L
1,581 Elo+
Solo
King Arthur
King Arthur
CosmicGirls
King Arthur
Level 99
God Stats
13W - 9L
1,603 SR
Queue Stats
167W - 147L
1,606 Elo+
Solo
Ra
Ra
Kaablam
Ra
Level 146
God Stats
1W - 1L
1,402 SR
Queue Stats
120W - 113L
1,568 Elo+
Solo
Da Ji
Da Ji
pgr32
Da Ji
Level 127
God Stats
2W - 5L
1,592 SR
Queue Stats
150W - 138L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
0 / 1 / 2
5,345
594
3,228
3,536
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
 
Nemesis
7
1 / 1 / 0
4,577
509
1,724
5,371
1,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serqet
Esmaom
Serqet
7
1 / 3 / 1
4,733
526
2,044
6,538
3,316
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
InaneBurrito79
Chernobog
9
0 / 0 / 0
5,111
568
1,245
4,462
1,372
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
MASTERZHONG
Sylvanus
10
0 / 1 / 0
5,183
576
4,563
6,325
4,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
7
0 / 1 / 2
4,786
532
1,433
5,056
2,628
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
AsmoDeus166
Izanami
6
0 / 0 / 1
3,916
435
1,674
1,353
223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
CosmicGirls
King Arthur
9
1 / 0 / 0
5,030
559
3,952
8,096
4,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 1 / 1
5,464
607
3,066
4,419
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
pgr32
Da Ji
9
4 / 0 / 0
5,727
636
3,279
6,003
2,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
2
Kills
6
6
Deaths
2
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
0
1
2
1
W
Nemesis
 
Nemesis
1
1
0
1
L
Eset
0
1
2
1
L
Izanami
AsmoDeus166
Izanami
0
0
1
0.5
L
King Arthur
CosmicGirls
King Arthur
1
0
0
1
W
Serqet
Esmaom
Serqet
1
3
1
0.5
W
Chernobog
InaneBurrito79
Chernobog
0
0
0
0
L
1
1
1
1.5
W
Sylvanus
MASTERZHONG
Sylvanus
0
1
0
0
L
Da Ji
pgr32
Da Ji
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,804
Damage
13,404
26,232
Taken
24,927
11,396
Mitigated
11,441
8,142
Healing
11,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
3,228
1,002
0
1,430
3,536
1,151
0
1,199
2,337
47,737
0
W
Nemesis
 
Nemesis
1,724
746
0
550
5,371
1,522
331
651
4,720
0
27,021
L
Eset
1,433
431
223
1,898
5,056
2,628
0
286
4,686
16,165
0
L
Izanami
AsmoDeus166
Izanami
1,674
1,346
0
250
1,353
223
0
0
1,353
0
18,346
L
King Arthur
CosmicGirls
King Arthur
3,952
744
0
3,873
8,096
4,608
0
3,827
4,269
0
33,204
W
Serqet
Esmaom
Serqet
2,044
436
0
1,345
6,538
3,316
0
2,280
4,258
0
8,130
W
Chernobog
InaneBurrito79
Chernobog
1,245
638
0
1,611
4,462
1,372
0
369
4,093
0
39,848
L
3,066
759
313
1,409
4,419
1,812
127
2,310
2,064
44,440
0
W
Sylvanus
MASTERZHONG
Sylvanus
4,563
1,533
316
2,890
6,325
4,035
555
0
6,325
30,894
9,821
L
Da Ji
pgr32
Da Ji
3,279
950
0
3,274
6,003
2,170
0
698
5,305
0
31,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,949
Gold Earned
24,923
315
Minions Killed
266
0
Camps Cleared
0
909,441
Distance Traveled
789,774
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,345
594
91
10
0
175,227
4
W
Nemesis
4,577
509
48
5
0
211,373
4
L
Eset
4,786
532
17
2
0
166,580
4
L
Izanami
3,916
435
41
5
0
81,645
1
L
King Arthur
5,030
559
52
6
0
186,240
2
W
Serqet
4,733
526
13
1
0
202,356
2
W
Chernobog
5,111
568
87
10
0
179,337
0
L
Ra
5,464
607
83
9
0
166,559
1
W
Sylvanus
5,183
576
76
8
0
141,148
0
L
Da Ji
5,727
636
73
8
0
188,750
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role