Player Matchup

Set
Set
KUNILINGUSSI69
Set
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 16L
1,295 Elo+
Solo
Ymir
Ymir
Kadwaes
Ymir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 14L
1,572 Elo+
Party 1
Olorun
Olorun
TibialQuotient7
Olorun
Level 119
God Stats
4W - 0L
1,700 SR
Queue Stats
170W - 118L
1,501 Elo+
Party 1
Mulan
Mulan
TrooMooGang
Mulan
Level 113
God Stats
2W - 0L
1,672 SR
Queue Stats
37W - 26L
1,575 Elo+
Party 1
Ganesha
Ganesha
Zxzzles
Ganesha
Level 29
God Stats
3W - 2L
1,327 SR
Queue Stats
158W - 118L
1,511 Elo+
Party 1
Team Averages
Level 60
1,540 SR
1,491 Elo+

VS

Team Averages
Level 22
1,501 SR
1,409 Elo+
Amaterasu
Amaterasu
Andresduve
Amaterasu
Level 27
God Stats
5W - 5L
1,504 SR
Queue Stats
327W - 325L
1,383 Elo+
Solo
Danzaburou
Danzaburou
D0odle
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 51L
1,374 Elo+
Solo
Charybdis
Charybdis
FADHEL-AFA
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,548 Elo+
Solo
Sol
Sol
Vanearmy16
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,243 Elo+
Solo
Baron Samedi
Baron Samedi
sedimate
Baron Samedi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 21
12,992
722
11,750
24,192
24,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Kadwaes
Ymir
20
5 / 4 / 24
14,146
786
14,719
38,258
44,647
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
8 / 3 / 21
13,371
743
23,346
27,083
16,332
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
18 / 4 / 9
13,839
769
29,191
26,050
19,493
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Zxzzles
Ganesha
19
0 / 6 / 22
11,422
635
17,775
24,823
16,689
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Andresduve
Amaterasu
16
3 / 6 / 12
10,423
579
12,469
23,848
25,453
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
D0odle
Danzaburou
20
4 / 7 / 13
12,800
711
29,027
25,419
14,961
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
FADHEL-AFA
Charybdis
20
5 / 7 / 15
12,057
670
25,963
25,054
13,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 10 / 9
9,481
527
15,762
16,918
7,721
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
sedimate
Baron Samedi
20
10 / 6 / 9
12,994
722
28,314
18,899
10,474
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
80
34
Kills
22
22
Deaths
36
97
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Andresduve
Amaterasu
3
6
12
1.5
L
Danzaburou
D0odle
Danzaburou
4
7
13
1.5
L
Charybdis
FADHEL-AFA
Charybdis
5
7
15
1.79
W
3
5
21
2.7
W
Ymir
Kadwaes
Ymir
5
4
24
4.25
W
8
3
21
6.17
W
18
4
9
5.63
L
0
10
9
0.45
W
Ganesha
Zxzzles
Ganesha
0
6
22
1.83
L
Baron Samedi
sedimate
Baron Samedi
10
6
9
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,781
Damage
111,535
140,406
Taken
110,138
121,206
Mitigated
72,572
58,375
Healing
34,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Andresduve
Amaterasu
12,469
3,101
992
5,972
23,848
25,453
88
9,568
14,280
0
16,832
L
Danzaburou
D0odle
Danzaburou
29,027
5,911
2,441
5,761
25,419
14,961
1,520
13,774
11,645
0
56,657
L
Charybdis
FADHEL-AFA
Charybdis
25,963
13,396
244
7,310
25,054
13,963
1,111
12,360
12,694
0
44,665
W
11,750
4,308
3,244
4,560
24,192
24,045
1,316
5,963
18,229
0
23,717
W
Ymir
Kadwaes
Ymir
14,719
1,600
6,532
11,294
38,258
44,647
385
16,180
22,078
30,025
0
W
23,346
11,887
10,008
11,862
27,083
16,332
3,795
7,679
19,404
64,592
0
W
29,191
8,860
1,951
3,290
26,050
19,493
1,898
7,390
18,660
0
38,959
L
15,762
3,290
123
301
16,918
7,721
209
7,727
9,191
22,342
0
W
Ganesha
Zxzzles
Ganesha
17,775
2,959
3,256
2,378
24,823
16,689
51
6,864
17,959
35,966
0
L
Baron Samedi
sedimate
Baron Samedi
28,314
2,448
5,944
5,036
18,899
10,474
480
12,411
6,488
47,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,770
Gold Earned
57,755
190
Minions Killed
164
0
Camps Cleared
0
1,600,220
Distance Traveled
1,287,057
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,423
579
11
1
0
225,972
0
L
Danzaburou
12,800
711
67
4
0
290,233
0
L
Charybdis
12,057
670
47
3
0
253,953
0
W
Set
12,992
722
25
1
0
341,482
2
W
Ymir
14,146
786
45
3
0
305,056
0
W
Olorun
13,371
743
93
5
0
321,448
0
W
Mulan
13,839
769
26
1
0
318,968
0
L
Sol
9,481
527
18
1
0
244,413
0
W
Ganesha
11,422
635
1
0
0
313,266
0
L
Baron Samedi
12,994
722
21
1
0
272,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role