Player Matchup

Terra
Terra
JustMastie
Terra
Level 105
God Stats
3W - 2L
1,741 SR
Queue Stats
113W - 83L
1,641 Elo+
Party 1
King Arthur
King Arthur
Kabenji
King Arthur
Level 122
God Stats
1W - 2L
1,409 SR
Queue Stats
120W - 100L
1,544 Elo+
Party 1
Ra
Ra
ShadyGamer
Ra
Level 121
God Stats
3W - 2L
1,742 SR
Queue Stats
158W - 115L
1,671 Elo+
Party 1
Team Averages
Level 116
1,631 SR
1,619 Elo+

VS

Team Averages
Level 156
1,615 SR
1,740 Elo+
Janus
Janus
B0NIFACY
Janus
Level 160
God Stats
3W - 0L
1,639 SR
Queue Stats
70W - 23L
1,793 Elo+
Party 2
Hou Yi
Hou Yi
Epcio
Hou Yi
Level 155
God Stats
9W - 6L
1,658 SR
Queue Stats
27W - 19L
1,681 Elo+
Party 2
Hercules
Hercules
spageton
Hercules
Level 152
God Stats
5W - 4L
1,549 SR
Queue Stats
44W - 25L
1,746 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
10
0 / 2 / 0
6,907
628
5,541
10,941
9,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
Kabenji
King Arthur
11
1 / 4 / 0
7,009
637
5,270
12,287
11,082
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 4 / 0
6,632
603
4,612
8,235
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
B0NIFACY
Janus
13
3 / 0 / 7
8,375
761
12,206
6,545
3,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
Epcio
Hou Yi
13
4 / 0 / 6
8,408
764
10,021
7,558
3,218
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
spageton
Hercules
12
3 / 1 / 5
7,894
718
6,048
9,304
9,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
10
10
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Janus
B0NIFACY
Janus
3
0
7
6.5
W
Hou Yi
Epcio
Hou Yi
4
0
6
7
L
Terra
0
2
0
0
L
King Arthur
Kabenji
King Arthur
1
4
0
0.25
L
0
4
0
0
W
Hercules
spageton
Hercules
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,423
Damage
28,275
31,463
Taken
23,407
23,891
Mitigated
16,205
6,056
Healing
8,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
B0NIFACY
Janus
12,206
416
0
3,789
6,545
3,581
339
3,346
3,199
47,358
0
W
Hou Yi
Epcio
Hou Yi
10,021
5,835
0
1,808
7,558
3,218
1,990
3,330
4,228
0
27,371
L
Terra
5,541
233
1,843
1,859
10,941
9,406
0
3,548
7,393
10,279
0
L
King Arthur
Kabenji
King Arthur
5,270
240
0
421
12,287
11,082
0
5,265
7,022
168
17,730
L
4,612
524
1,011
922
8,235
3,403
24
3,670
4,565
28,583
0
W
Hercules
spageton
Hercules
6,048
1,509
0
2,894
9,304
9,406
216
3,893
5,411
0
8,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,548
Gold Earned
24,677
103
Minions Killed
130
4
Camps Cleared
5
618,207
Distance Traveled
660,017
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,375
761
69
6
1
228,167
4
W
Hou Yi
8,408
764
54
5
2
202,974
2
L
Terra
6,907
628
10
1
0
214,774
4
L
King Arthur
7,009
637
24
2
1
192,211
2
L
Ra
6,632
603
69
6
3
211,222
2
W
Hercules
7,894
718
7
1
2
228,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role