Player Matchup

Sylvanus
Sylvanus
Crowned-Clown72
Sylvanus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 232L
1,489 Elo+
Party 3
Sol
Sol
DonPhilbo
Sol
Level 102
God Stats
1W - 2L
1,487 SR
Queue Stats
25W - 31L
1,477 Elo+
Solo
Xing Tian
Xing Tian
HaerzZ
Xing Tian
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 65L
1,520 Elo+
Party 2
Chernobog
Chernobog
Orgizen
Chernobog
Level 108
God Stats
13W - 7L
1,644 SR
Queue Stats
381W - 366L
1,481 Elo+
Party 3
Freya
Freya
youfckingbiç
Freya
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 134L
1,483 Elo+
Party 2
Team Averages
Level 103
1,526 SR
1,490 Elo+

VS

Team Averages
Level 152
1,611 SR
1,462 Elo+
Chang'e
Chang'e
CERVAL84
Chang'e
Level 160
God Stats
15W - 10L
1,670 SR
Queue Stats
674W - 749L
1,416 Elo+
Party 1
Gilgamesh
Gilgamesh
nopexx
Gilgamesh
Level 158
God Stats
9W - 5L
1,522 SR
Queue Stats
391W - 393L
1,494 Elo+
Solo
Vamana
Vamana
pipistrel76
Vamana
Level 160
God Stats
14W - 11L
1,594 SR
Queue Stats
494W - 472L
1,503 Elo+
Solo
Xing Tian
Xing Tian
psychopathe-0007
Xing Tian
Level 142
God Stats
3W - 0L
1,721 SR
Queue Stats
280W - 316L
1,456 Elo+
Party 1
Chiron
Chiron
toto-le-chti
Chiron
Level 138
God Stats
4W - 3L
1,547 SR
Queue Stats
378W - 425L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
0 / 8 / 4
9,665
604
8,535
26,147
23,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 7 / 8
10,115
632
18,832
19,059
9,209
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xing Tian
HaerzZ
Xing Tian
20
5 / 4 / 7
11,198
700
12,371
31,017
45,017
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chernobog
Orgizen
Chernobog
18
4 / 7 / 8
10,938
684
32,854
24,928
14,127
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 10 / 2
9,307
582
13,583
18,377
9,467
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CERVAL84
Chang'e
16
2 / 4 / 17
10,656
666
13,834
15,829
8,108
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
nopexx
Gilgamesh
18
8 / 4 / 20
12,331
771
17,025
23,327
24,705
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Vamana
20
17 / 4 / 12
14,874
930
27,426
21,441
15,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
19
3 / 1 / 27
12,387
774
13,532
37,201
38,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
19
6 / 3 / 21
12,060
754
31,372
14,013
7,365
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
133
13
Kills
36
36
Deaths
16
29
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CERVAL84
Chang'e
2
4
17
2.63
L
Sylvanus
0
8
4
0.25
L
2
7
8
0.86
L
Xing Tian
HaerzZ
Xing Tian
5
4
7
2.13
L
Chernobog
Orgizen
Chernobog
4
7
8
1.14
W
Gilgamesh
nopexx
Gilgamesh
8
4
20
4.5
W
Vamana
17
4
12
5.75
W
Xing Tian
3
1
27
16.5
W
Chiron
6
3
21
5.5
L
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,175
Damage
103,189
119,528
Taken
111,811
101,261
Mitigated
94,686
44,166
Healing
61,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CERVAL84
Chang'e
13,834
1,881
14,394
6,325
15,829
8,108
1,861
8,871
6,958
27,233
0
L
Sylvanus
8,535
1,274
10,026
6,341
26,147
23,441
16
5,345
20,802
14,880
0
L
18,832
6,814
1,290
4,289
19,059
9,209
0
2,567
16,492
39,648
0
L
Xing Tian
HaerzZ
Xing Tian
12,371
1,459
1,454
9,589
31,017
45,017
0
10,517
20,500
23,705
0
L
Chernobog
Orgizen
Chernobog
32,854
21,927
1,126
7,137
24,928
14,127
36
6,133
18,795
26
54,767
W
Gilgamesh
nopexx
Gilgamesh
17,025
3,082
3,016
3,620
23,327
24,705
769
9,079
14,248
0
26,821
W
Vamana
27,426
14,450
2,009
8,466
21,441
15,683
1,027
10,264
10,108
0
59,418
W
Xing Tian
13,532
1,240
2,089
15,457
37,201
38,825
1,020
18,027
19,174
21,450
0
W
Chiron
31,372
8,701
3,252
2,841
14,013
7,365
2,555
7,106
6,907
0
56,068
L
13,583
3,293
598
2,316
18,377
9,467
0
2,804
15,573
24,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,223
Gold Earned
62,308
149
Minions Killed
187
0
Camps Cleared
0
1,267,478
Distance Traveled
1,584,230
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,656
666
20
1
0
303,767
0
L
Sylvanus
9,665
604
10
1
0
205,443
0
L
Sol
10,115
632
38
2
0
261,590
1
L
Xing Tian
11,198
700
20
1
0
321,044
0
L
Chernobog
10,938
684
57
4
0
256,288
1
W
Gilgamesh
12,331
771
27
2
0
306,104
0
W
Vamana
14,874
930
75
5
0
339,796
0
W
Xing Tian
12,387
774
14
1
0
347,871
0
W
Chiron
12,060
754
51
3
0
286,692
3
L
Freya
9,307
582
24
2
0
223,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role