Player Matchup

Sun Wukong
Sun Wukong
DrtyMikesBoys
Sun Wukong
Level 148
God Stats
4W - 0L
1,327 SR
Queue Stats
117W - 102L
1,462 Elo+
Party 1
Charybdis
Charybdis
GrimGrieferJr
Charybdis
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 17L
1,470 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SOUTHSIDEJAI
Morgan Le Fay
Level 88
God Stats
1W - 1L
1,445 SR
Queue Stats
31W - 37L
1,358 Elo+
Solo
Geb
Geb
SirJoseph51
Geb
Level 121
God Stats
2W - 0L
1,716 SR
Queue Stats
62W - 32L
1,577 Elo+
Solo
Thor
Thor
vendrose
Thor
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 39L
1,256 Elo+
Solo
Team Averages
Level 100
1,498 SR
1,425 Elo+

VS

Team Averages
Level 88
1,478 SR
1,365 Elo+
Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dusty32
Ah Muzen Cab
Level 89
God Stats
3W - 3L
1,556 SR
Queue Stats
86W - 74L
1,467 Elo+
Solo
Khepri
Khepri
RussellxRussell
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,166 Elo+
Solo
Chronos
Chronos
Turan8888
Chronos
Level 145
God Stats
14W - 19L
1,334 SR
Queue Stats
1,634W - 1,694L
1,340 Elo+
Solo
Chiron
Chiron
deydey80
Chiron
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DrtyMikesBoys
Sun Wukong
20
4 / 2 / 22
12,342
726
17,489
21,392
21,384
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
GrimGrieferJr
Charybdis
19
3 / 4 / 17
11,774
693
11,551
17,205
6,990
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
SOUTHSIDEJAI
Morgan Le Fay
20
16 / 1 / 13
14,485
852
34,360
17,215
9,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 2 / 20
12,592
741
14,231
25,680
33,072
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
16
2 / 7 / 16
10,836
637
6,165
16,494
8,025
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
2 / 3 / 7
10,897
641
10,803
10,775
6,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Muzen Cab
Dusty32
Ah Muzen Cab
20
5 / 7 / 7
12,151
715
29,821
17,228
8,778
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 9 / 9
9,501
559
2,470
19,776
12,835
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate

Breastplate

+20
Physical Protection

Chronos
Turan8888
Chronos
20
5 / 7 / 8
11,968
704
16,068
23,353
12,126
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
deydey80
Chiron
18
4 / 6 / 9
11,416
672
16,465
17,602
8,759
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
56
32
Kills
16
16
Deaths
32
88
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
3
7
1.83
W
Sun Wukong
DrtyMikesBoys
Sun Wukong
4
2
22
7.5
L
Ah Muzen Cab
Dusty32
Ah Muzen Cab
5
7
7
1.21
W
Charybdis
GrimGrieferJr
Charybdis
3
4
17
2.88
L
0
9
9
0.5
W
Morgan Le Fay
SOUTHSIDEJAI
Morgan Le Fay
16
1
13
22.5
W
7
2
20
8.5
L
Chronos
Turan8888
Chronos
5
7
8
1.29
L
Chiron
deydey80
Chiron
4
6
9
1.42
W
Thor
2
7
16
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,796
Damage
75,627
97,986
Taken
88,734
79,097
Mitigated
48,676
44,713
Healing
23,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,803
5,697
618
3,308
10,775
6,178
504
5,706
5,069
0
24,492
W
Sun Wukong
DrtyMikesBoys
Sun Wukong
17,489
1,807
1,800
5,877
21,392
21,384
1,676
4,140
17,252
0
40,765
L
Ah Muzen Cab
Dusty32
Ah Muzen Cab
29,821
7,984
1,094
3,154
17,228
8,778
662
10,137
7,091
0
65,799
W
Charybdis
GrimGrieferJr
Charybdis
11,551
4,318
3,881
5,177
17,205
6,990
1,105
1,929
15,276
0
26,969
L
2,470
341
0
210
19,776
12,835
107
11,551
8,225
4,373
0
W
Morgan Le Fay
SOUTHSIDEJAI
Morgan Le Fay
34,360
4,111
5,293
6,927
17,215
9,626
2,769
3,561
13,654
65,299
0
W
14,231
1,364
4,437
7,635
25,680
33,072
793
5,217
20,463
25,617
0
L
Chronos
Turan8888
Chronos
16,068
5,078
1,136
7,092
23,353
12,126
530
10,073
13,280
31,471
0
L
Chiron
deydey80
Chiron
16,465
5,288
1,557
4,919
17,602
8,759
0
11,124
6,478
0
34,338
W
Thor
6,165
1,339
2,952
734
16,494
8,025
2,047
3,691
12,803
0
12,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,029
Gold Earned
55,933
198
Minions Killed
183
0
Camps Cleared
0
1,576,131
Distance Traveled
1,361,283
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,897
641
43
3
0
217,957
1
W
Sun Wukong
12,342
726
47
3
0
325,423
0
L
Ah Muzen Cab
12,151
715
65
4
0
304,083
0
W
Charybdis
11,774
693
50
3
0
301,598
0
L
Khepri
9,501
559
5
0
0
276,982
1
W
Morgan Le Fay
14,485
852
60
4
0
340,002
1
W
Geb
12,592
741
14
1
0
354,057
1
L
Chronos
11,968
704
26
2
0
275,003
0
L
Chiron
11,416
672
44
3
0
287,258
0
W
Thor
10,836
637
27
2
0
255,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role