Player Matchup

Tyr
Tyr
DressyGuitar
Tyr
Level 48
God Stats
18W - 7L
1,622 SR
Queue Stats
39W - 28L
1,586 Elo+
Solo
Sol
Sol
Kirtaste
Sol
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,301 Elo+
Solo
Lancelot
Lancelot
doctor_dilberys
Lancelot
Level 144
God Stats
4W - 1L
1,814 SR
Queue Stats
357W - 481L
1,481 Elo+
Party 2
Jormungandr
Jormungandr
sadowskiiiiiii11
Jormungandr
Level 34
God Stats
2W - 5L
1,327 SR
Queue Stats
49W - 71L
1,457 Elo+
Party 2
Neith
Neith
xprox1987
Neith
Level 85
God Stats
645W - 728L
1,463 SR
Queue Stats
715W - 794L
1,439 Elo+
Solo
Team Averages
Level 65
1,545 SR
1,453 Elo+

VS

Team Averages
Level 119
1,535 SR
1,475 Elo+
Chang'e
Chang'e
DRfaraday
Chang'e
Level 141
God Stats
1W - 6L
1,316 SR
Queue Stats
179W - 166L
1,551 Elo+
Party 3
Bastet
Bastet
Fray_WRLD-_-
Bastet
Level 135
God Stats
5W - 5L
1,277 SR
Queue Stats
115W - 154L
1,398 Elo+
Party 1
Merlin
Merlin
GKzeus23
Merlin
Level 140
God Stats
7W - 4L
1,455 SR
Queue Stats
181W - 163L
1,562 Elo+
Party 3
Hou Yi
Hou Yi
Kazuma_WRLD-_-
Hou Yi
Level 107
God Stats
9W - 3L
1,727 SR
Queue Stats
14W - 7L
1,569 Elo+
Party 1
Atlas
Atlas
MlNTE
Atlas
Level 71
God Stats
1W - 0L
1,902 SR
Queue Stats
1W - 1L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,199
654
7,224
14,024
12,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 6 / 0
6,983
635
5,788
13,028
5,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
13
0 / 2 / 0
7,351
668
6,683
11,675
5,715
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jormungandr
sadowskiiiiiii11
Jormungandr
12
0 / 3 / 0
6,885
626
4,349
10,926
6,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
xprox1987
Neith
14
1 / 4 / 0
7,838
713
10,635
14,634
7,325
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DRfaraday
Chang'e
16
7 / 1 / 7
9,571
870
16,385
12,877
6,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
16
3 / 0 / 6
8,977
816
6,178
5,620
2,892
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Merlin
GKzeus23
Merlin
16
2 / 0 / 13
9,033
821
15,756
6,664
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 0 / 9
8,953
814
8,604
13,908
6,954
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
MlNTE
Atlas
14
3 / 0 / 10
9,177
834
7,860
9,260
12,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
63
1
Kills
18
19
Deaths
1
1
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DRfaraday
Chang'e
7
1
7
10.5
L
0
4
1
0.13
W
Bastet
3
0
6
6
W
Merlin
GKzeus23
Merlin
2
0
13
8.5
W
3
0
9
7.5
L
0
6
0
0
W
Atlas
MlNTE
Atlas
3
0
10
8
L
Lancelot
0
2
0
0
L
Jormungandr
sadowskiiiiiii11
Jormungandr
0
3
0
0
L
Neith
xprox1987
Neith
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,679
Damage
54,783
64,287
Taken
48,329
38,908
Mitigated
31,953
6,624
Healing
20,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DRfaraday
Chang'e
16,385
892
4,444
5,483
12,877
6,322
672
1,774
11,103
41,420
0
L
7,224
155
0
1,141
14,024
12,891
0
8,170
4,655
0
12,968
W
Bastet
6,178
1,314
0
2,001
5,620
2,892
147
1,345
4,275
0
26,303
W
Merlin
GKzeus23
Merlin
15,756
425
0
1,099
6,664
3,599
623
463
6,201
40,188
0
W
8,604
3,877
688
5,989
13,908
6,954
2,707
3,198
10,710
0
32,572
L
5,788
1,976
0
2,245
13,028
5,997
288
9,350
3,678
21,655
0
W
Atlas
MlNTE
Atlas
7,860
2,743
0
830
9,260
12,186
229
3,357
5,903
14,761
0
L
Lancelot
6,683
1,576
0
475
11,675
5,715
0
7,211
4,464
0
24,453
L
Jormungandr
sadowskiiiiiii11
Jormungandr
4,349
1,625
0
0
10,926
6,980
78
5,355
5,571
12,954
0
L
Neith
xprox1987
Neith
10,635
3,520
0
2,763
14,634
7,325
135
9,915
4,719
0
35,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,256
Gold Earned
45,711
155
Minions Killed
239
0
Camps Cleared
0
1,070,383
Distance Traveled
1,217,734
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,571
870
68
6
0
250,546
3
L
Tyr
7,199
654
15
1
0
244,501
1
W
Bastet
8,977
816
52
5
0
275,651
0
W
Merlin
9,033
821
69
6
0
256,764
5
W
Hou Yi
8,953
814
39
4
0
215,458
0
L
Sol
6,983
635
22
2
0
212,015
0
W
Atlas
9,177
834
11
1
0
219,315
0
L
Lancelot
7,351
668
34
3
0
246,204
2
L
Jormungandr
6,885
626
22
2
0
157,062
1
L
Neith
7,838
713
62
6
0
210,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role