Player Matchup

Serqet
Serqet
ACruelGodReigns
Serqet
Level 148
God Stats
202W - 189L
1,530 SR
Queue Stats
912W - 1,029L
1,493 Elo+
Solo
King Arthur
King Arthur
Captaindaddyyy69
King Arthur
Level 156
God Stats
2W - 4L
1,399 SR
Queue Stats
228W - 205L
1,538 Elo+
Solo
Cerberus
Cerberus
ChrlinK91
Cerberus
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
411W - 428L
1,542 Elo+
Solo
Poseidon
Poseidon
Des0late Nova
Poseidon
Level 129
God Stats
9W - 11L
1,638 SR
Queue Stats
129W - 123L
1,535 Elo+
Solo
Artemis
Artemis
Itachi313
Artemis
Level 141
God Stats
11W - 8L
1,802 SR
Queue Stats
165W - 177L
1,472 Elo+
Solo
Team Averages
Level 147
1,574 SR
1,516 Elo+

VS

Team Averages
Level 102
1,619 SR
1,551 Elo+
Janus
Janus
ArcaneErran
Janus
Level 87
God Stats
0W - 2L
1,545 SR
Queue Stats
211W - 142L
1,600 Elo+
Party 1
Ymir
Ymir
KumbhaBussy
Ymir
Level 149
God Stats
4W - 3L
1,709 SR
Queue Stats
297W - 241L
1,598 Elo+
Party 1
Thanatos
Thanatos
TrellCapalots
Thanatos
Level 6
God Stats
1W - 3L
1,805 SR
Queue Stats
4W - 6L
1,626 Elo+
Party 2
Hercules
Hercules
lBlvckLvndl
Hercules
Level 124
God Stats
0W - 5L
1,177 SR
Queue Stats
49W - 70L
1,403 Elo+
Party 2
Ishtar
Ishtar
xELITEWHITEBOYx
Ishtar
Level 143
God Stats
6W - 3L
1,859 SR
Queue Stats
442W - 487L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 8
10,947
730
9,542
6,081
4,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Captaindaddyyy69
King Arthur
17
3 / 4 / 11
10,466
698
12,603
20,565
20,946
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cerberus
ChrlinK91
Cerberus
18
6 / 0 / 10
10,747
716
11,561
17,230
21,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
Des0late Nova
Poseidon
18
2 / 1 / 10
10,765
718
17,793
5,314
2,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
Itachi313
Artemis
18
4 / 2 / 9
10,767
718
12,526
11,528
5,256
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 2
10,189
679
17,495
10,928
4,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 3 / 5
8,999
600
10,356
19,794
23,600
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
TrellCapalots
Thanatos
16
2 / 6 / 2
9,429
629
3,581
11,138
6,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
lBlvckLvndl
Hercules
16
1 / 6 / 5
9,951
663
6,069
24,727
23,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 2 / 2
9,585
639
12,008
15,210
6,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
19
Kills
7
7
Deaths
20
48
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
L
3
3
2
1.33
W
King Arthur
Captaindaddyyy69
King Arthur
3
4
11
2.13
W
Cerberus
ChrlinK91
Cerberus
6
0
10
11
W
Poseidon
Des0late Nova
Poseidon
2
1
10
7
W
Artemis
Itachi313
Artemis
4
2
9
4.25
L
0
3
5
0.83
L
Thanatos
TrellCapalots
Thanatos
2
6
2
0.5
L
Hercules
lBlvckLvndl
Hercules
1
6
5
0.58
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,025
Damage
49,509
60,718
Taken
81,797
55,681
Mitigated
64,691
12,904
Healing
19,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,542
1,416
0
2,226
6,081
4,879
0
2,175
3,906
366
39,446
L
17,495
842
322
1,698
10,928
4,840
0
3,665
7,263
48,423
0
W
King Arthur
Captaindaddyyy69
King Arthur
12,603
1,028
0
1,000
20,565
20,946
0
11,887
8,678
0
32,684
W
Cerberus
ChrlinK91
Cerberus
11,561
388
0
7,275
17,230
21,978
0
6,544
10,686
31,988
0
W
Poseidon
Des0late Nova
Poseidon
17,793
2,339
0
724
5,314
2,622
1,854
2,271
3,043
54,064
1,650
W
Artemis
Itachi313
Artemis
12,526
5,765
0
1,679
11,528
5,256
1,858
5,059
6,469
0
42,565
L
10,356
2,142
0
1,961
19,794
23,600
31
7,043
12,158
23,405
0
L
Thanatos
TrellCapalots
Thanatos
3,581
1,086
0
3,864
11,138
6,152
0
6,284
4,669
33
15,430
L
Hercules
lBlvckLvndl
Hercules
6,069
2,687
160
8,237
24,727
23,134
53
7,376
16,722
52
16,164
L
12,008
7,845
0
3,299
15,210
6,965
134
4,636
10,574
0
44,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,692
Gold Earned
48,153
296
Minions Killed
212
0
Camps Cleared
0
1,503,143
Distance Traveled
1,383,852
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,947
730
73
5
0
313,164
0
L
Janus
10,189
679
72
5
0
304,690
1
W
King Arthur
10,466
698
46
3
0
294,806
0
W
Cerberus
10,747
716
39
3
0
308,943
2
W
Poseidon
10,765
718
78
5
0
321,841
0
W
Artemis
10,767
718
60
4
0
264,389
1
L
Ymir
8,999
600
29
2
0
278,014
1
L
Thanatos
9,429
629
29
2
0
228,283
2
L
Hercules
9,951
663
31
2
0
307,709
1
L
Ishtar
9,585
639
51
3
0
265,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role