Player Matchup

Nu Wa
Nu Wa
Izarea
Nu Wa
Level 22
God Stats
0W - 4L
1,500 SR
Queue Stats
10W - 60L
983 Elo+
Party 2
Anhur
Anhur
Shadowkingjdlb
Anhur
Level 149
God Stats
8W - 20L
1,392 SR
Queue Stats
143W - 270L
1,225 Elo+
Party 2
Xing Tian
Xing Tian
SilentShadow1485
Xing Tian
Level 57
God Stats
48W - 52L
1,486 SR
Queue Stats
185W - 236L
1,283 Elo+
Solo
Team Averages
Level 76
1,459 SR
1,164 Elo+

VS

Team Averages
Level 56
1,520 SR
1,534 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
HeadBussa215488
Ymir
Level 5
God Stats
1W - 0L
1,559 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
JBtheGREEN14
Bakasura
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 14L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Izarea
Nu Wa
10
0 / 5 / 0
6,772
564
4,378
8,795
2,827
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 5 / 1
7,129
594
7,218
12,029
4,584
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
12
2 / 1 / 1
8,382
699
5,605
18,428
14,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 0 / 8
7,832
653
9,873
1,184
449
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 10
8,833
736
3,339
13,948
12,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bakasura
JBtheGREEN14
Bakasura
16
11 / 0 / 0
9,761
813
19,202
13,786
8,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
11
11
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
0
8
4
W
0
3
10
1.67
L
Nu Wa
Izarea
Nu Wa
0
5
0
0
W
Bakasura
JBtheGREEN14
Bakasura
11
0
0
11
L
1
5
1
0.3
L
Xing Tian
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,201
Damage
32,414
39,252
Taken
28,918
22,236
Mitigated
21,724
9,607
Healing
8,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
9,873
239
221
563
1,184
449
288
675
509
23,202
0
W
3,339
146
0
1,318
13,948
12,963
30
5,112
8,836
16,865
0
L
Nu Wa
Izarea
Nu Wa
4,378
1,753
0
670
8,795
2,827
0
2,974
4,736
14,998
0
W
Bakasura
JBtheGREEN14
Bakasura
19,202
10,899
0
6,076
13,786
8,312
647
5,149
8,637
0
53,499
L
7,218
4,009
0
617
12,029
4,584
0
4,151
6,523
0
19,432
L
Xing Tian
5,605
551
433
7,887
18,428
14,825
0
5,289
11,496
24,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,283
Gold Earned
26,426
94
Minions Killed
154
0
Camps Cleared
11
586,911
Distance Traveled
730,292
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,832
653
44
4
0
239,339
4
W
Ymir
8,833
736
25
2
0
216,065
2
L
Nu Wa
6,772
564
27
2
0
181,857
0
W
Bakasura
9,761
813
85
7
11
274,888
2
L
Anhur
7,129
594
37
3
0
176,688
1
L
Xing Tian
8,382
699
30
3
0
228,366
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role