Player Matchup

Kukulkan
Kukulkan
Fratio60
Kukulkan
Level 60
God Stats
10W - 5L
1,617 SR
Queue Stats
129W - 152L
1,373 Elo+
Party 3
Set
Set
Klippie_OG
Set
Level 44
God Stats
1W - 6L
983 SR
Queue Stats
83W - 102L
1,226 Elo+
Party 1
Geb
Geb
MrCristolleur
Geb
Level 42
God Stats
2W - 7L
1,268 SR
Queue Stats
62W - 83L
1,347 Elo+
Party 3
Izanami
Izanami
WaR_HaMMeR_RSA
Izanami
Level 28
God Stats
1W - 1L
1,269 SR
Queue Stats
11W - 23L
1,268 Elo+
Party 1
Sol
Sol
muchachoss60
Sol
Level 45
God Stats
16W - 11L
1,584 SR
Queue Stats
84W - 109L
1,354 Elo+
Party 3
Team Averages
Level 44
1,344 SR
1,314 Elo+

VS

Team Averages
Level 78
1,447 SR
1,351 Elo+
Ishtar
Ishtar
Aathav7
Ishtar
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 50L
1,330 Elo+
Solo
Loki
Loki
Dracula_Dragoni
Loki
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
17W - 26L
1,285 Elo+
Party 2
Susano
Susano
Synthia_Zockt
Susano
Level 79
God Stats
0W - 1L
1,245 SR
Queue Stats
100W - 139L
1,358 Elo+
Party 2
Nu Wa
Nu Wa
anesija12
Nu Wa
Level 66
God Stats
30W - 68L
1,394 SR
Queue Stats
64W - 115L
1,321 Elo+
Party 2
Sylvanus
Sylvanus
xPANDA_TANGA_HDx
Sylvanus
Level 155
God Stats
13W - 9L
1,598 SR
Queue Stats
240W - 255L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fratio60
Kukulkan
15
6 / 2 / 1
9,208
576
11,719
7,805
3,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 7 / 1
7,327
458
4,746
12,448
7,364
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 5
8,660
541
2,926
8,093
6,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 1 / 4
8,599
537
7,837
9,734
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 2 / 1
8,718
545
9,679
14,011
5,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Aathav7
Ishtar
11
2 / 6 / 3
7,166
448
7,091
11,704
4,271
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
6,008
376
1,717
9,832
2,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
4 / 6 / 4
7,803
488
9,016
13,851
5,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
anesija12
Nu Wa
12
4 / 1 / 1
7,620
476
6,949
7,901
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 2 / 3
8,264
517
10,308
13,330
9,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
17
Kills
12
13
Deaths
18
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Aathav7
Ishtar
2
6
3
0.58
L
0
3
0
0
W
Kukulkan
Fratio60
Kukulkan
6
2
1
3.25
W
3
7
1
0.5
W
3
1
5
5.5
L
4
6
4
1
W
3
1
4
5
L
Nu Wa
anesija12
Nu Wa
4
1
1
4.5
W
2
2
1
1.25
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,907
Damage
35,081
52,091
Taken
56,618
26,875
Mitigated
25,263
16,285
Healing
14,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Aathav7
Ishtar
7,091
3,338
0
1,267
11,704
4,271
448
4,306
7,262
0
35,315
L
1,717
368
0
874
9,832
2,419
1,068
911
8,883
0
24,720
W
Kukulkan
Fratio60
Kukulkan
11,719
1,562
0
1,002
7,805
3,490
1,049
2,772
5,033
60,650
0
W
4,746
2,497
0
717
12,448
7,364
868
2,864
9,398
0
30,126
W
2,926
589
152
2,871
8,093
6,587
364
1,873
6,220
7,746
0
L
9,016
2,934
356
2,561
13,851
5,602
128
4,954
8,609
0
34,383
W
7,837
4,666
0
3,319
9,734
3,665
2,596
1,610
8,124
0
79,261
L
Nu Wa
anesija12
Nu Wa
6,949
2,021
236
1,551
7,901
3,148
513
5,243
2,320
35,952
0
W
9,679
2,760
0
8,224
14,011
5,769
1,287
7,329
6,682
60,407
6,732
L
10,308
2,617
1,316
6,305
13,330
9,823
630
7,198
6,064
50,595
13,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,512
Gold Earned
36,861
415
Minions Killed
290
0
Camps Cleared
0
1,448,206
Distance Traveled
1,417,961
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,166
448
57
4
0
263,678
5
L
Loki
6,008
376
29
2
0
289,820
0
W
Kukulkan
9,208
576
112
7
0
292,960
2
W
Set
7,327
458
41
3
0
293,796
2
W
Geb
8,660
541
14
1
0
322,751
6
L
Susano
7,803
488
48
3
0
327,922
5
W
Izanami
8,599
537
124
8
0
275,180
5
L
Nu Wa
7,620
476
60
4
0
278,526
0
W
Sol
8,718
545
124
8
0
263,519
0
L
Sylvanus
8,264
517
96
6
0
258,015
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role