Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
CoryLee
Cabrakan
Level 155
God Stats
5W - 2L
1,553 SR
Queue Stats
231W - 229L
1,536 Elo+
Party 1
Merlin
Merlin
SGTxASHCHEEKS
Merlin
Level 84
God Stats
5W - 5L
1,503 SR
Queue Stats
49W - 59L
1,420 Elo+
Party 1
Ratatoskr
Ratatoskr
Unborn 6uardian
Ratatoskr
Level 150
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 76L
1,500 Elo+
Solo
Hercules
Hercules
justinbustin705
Hercules
Level 114
God Stats
1W - 1L
1,530 SR
Queue Stats
39W - 40L
1,533 Elo+
Party 1
Team Averages
Level 127
1,517 SR
1,498 Elo+

VS

Team Averages
Level 92
1,518 SR
1,437 Elo+
Raijin
Raijin
Killthepeach
Raijin
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,488 Elo+
Solo
Bakasura
Bakasura
OtakuGamingv12
Bakasura
Level 89
God Stats
7W - 6L
1,704 SR
Queue Stats
158W - 168L
1,416 Elo+
Party 2
Freya
Freya
iLethallin
Freya
Level 127
God Stats
0W - 1L
1,328 SR
Queue Stats
26W - 20L
1,409 Elo+
Solo
Bacchus
Bacchus
sugerboiii
Bacchus
Level 101
God Stats
2W - 4L
1,306 SR
Queue Stats
48W - 60L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
vDGeneral
Gilgamesh
Level 87
God Stats
5W - 3L
1,754 SR
Queue Stats
402W - 427L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
18
3 / 1 / 3
11,277
564
6,709
7,470
3,393
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cabrakan
CoryLee
Cabrakan
17
8 / 3 / 6
11,106
555
13,476
17,157
8,811
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 4 / 3
10,660
533
10,474
11,960
5,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ratatoskr
Unborn 6uardian
Ratatoskr
18
2 / 5 / 6
11,549
577
13,152
18,985
10,942
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
17
7 / 2 / 10
10,488
524
16,180
22,257
22,097
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
1 / 6 / 3
8,263
413
5,437
12,059
4,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
16
6 / 5 / 0
10,244
512
10,296
15,286
7,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
15
1 / 3 / 3
9,057
453
12,404
17,798
6,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
sugerboiii
Bacchus
14
3 / 8 / 2
9,648
482
7,873
22,075
25,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gilgamesh
vDGeneral
Gilgamesh
15
4 / 6 / 1
9,865
493
8,982
16,548
12,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
28
Kills
15
15
Deaths
28
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
1
3
4.5
W
Cabrakan
CoryLee
Cabrakan
8
3
6
3.67
L
Raijin
1
6
3
0.42
L
Bakasura
6
5
0
1.2
W
8
4
3
2.38
W
Ratatoskr
Unborn 6uardian
Ratatoskr
2
5
6
1
L
Freya
1
3
3
0.83
W
Hercules
7
2
10
6
L
Bacchus
sugerboiii
Bacchus
3
8
2
0.5
L
Gilgamesh
vDGeneral
Gilgamesh
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,991
Damage
44,992
77,829
Taken
83,766
50,724
Mitigated
57,623
17,124
Healing
22,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
6,709
3,290
0
1,108
7,470
3,393
3,434
3,314
4,056
0
97,337
W
Cabrakan
CoryLee
Cabrakan
13,476
1,933
0
3,824
17,157
8,811
0
5,814
10,887
79,593
0
L
Raijin
5,437
683
0
838
12,059
4,873
50
6,499
5,560
42,790
0
L
Bakasura
10,296
5,638
0
4,441
15,286
7,676
0
5,641
9,645
0
74,930
W
10,474
648
0
2,470
11,960
5,481
660
6,091
5,649
70,451
0
W
Ratatoskr
Unborn 6uardian
Ratatoskr
13,152
4,619
0
4,909
18,985
10,942
2,816
1,245
17,640
0
92,128
L
Freya
12,404
3,450
0
10,420
17,798
6,761
0
4,088
13,710
82,220
0
W
Hercules
16,180
4,783
830
3,983
22,257
22,097
405
10,203
11,290
0
56,788
L
Bacchus
sugerboiii
Bacchus
7,873
458
476
3,083
22,075
25,877
0
6,454
15,621
37,369
0
L
Gilgamesh
vDGeneral
Gilgamesh
8,982
2,972
0
3,288
16,548
12,436
0
1,744
14,804
0
69,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,080
Gold Earned
47,077
606
Minions Killed
487
0
Camps Cleared
0
1,778,988
Distance Traveled
1,661,932
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,277
564
161
8
0
336,979
2
W
Cabrakan
11,106
555
118
6
0
374,605
1
L
Raijin
8,263
413
70
4
0
308,146
3
L
Bakasura
10,244
512
139
7
0
351,111
1
W
Merlin
10,660
533
111
6
0
309,041
1
W
Ratatoskr
11,549
577
147
7
0
375,956
4
L
Freya
9,057
453
115
6
0
368,117
3
W
Hercules
10,488
524
69
3
0
382,407
0
L
Bacchus
9,648
482
44
2
0
314,734
5
L
Gilgamesh
9,865
493
119
6
0
319,824
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role