Player Matchup

Ishtar
Ishtar
CaptainDerLiebe
Ishtar
Level 31
God Stats
2W - 2L
1,163 SR
Queue Stats
47W - 61L
1,221 Elo+
Solo
Cthulhu
Cthulhu
FLAMEDPLAGUE
Cthulhu
Level 48
God Stats
22W - 20L
1,588 SR
Queue Stats
110W - 121L
1,440 Elo+
Solo
Lancelot
Lancelot
Syronzz
Lancelot
Level 85
God Stats
2W - 6L
1,252 SR
Queue Stats
129W - 163L
1,356 Elo+
Party 1
Mulan
Mulan
TriangularEars
Mulan
Level 87
God Stats
3W - 2L
1,406 SR
Queue Stats
117W - 156L
1,342 Elo+
Party 1
Nox
Nox
Yaminodani
Nox
Level 59
God Stats
8W - 8L
1,251 SR
Queue Stats
160W - 200L
1,353 Elo+
Party 1
Team Averages
Level 62
1,332 SR
1,342 Elo+

VS

Team Averages
Level 72
1,501 SR
1,405 Elo+
Discordia
Discordia
Alextro1
Discordia
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 9L
1,401 Elo+
Solo
Tyr
Tyr
Braga76
Tyr
Level 107
God Stats
6W - 11L
1,336 SR
Queue Stats
182W - 214L
1,415 Elo+
Solo
Lancelot
Lancelot
Cracker1818
Lancelot
Level 90
God Stats
0W - 1L
1,615 SR
Queue Stats
107W - 113L
1,406 Elo+
Party 2
Jing Wei
Jing Wei
JustSk4te
Jing Wei
Level 42
God Stats
4W - 3L
1,710 SR
Queue Stats
54W - 46L
1,425 Elo+
Party 2
Bacchus
Bacchus
olJoLluilo
Bacchus
Level 55
God Stats
9W - 6L
1,344 SR
Queue Stats
77W - 78L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,999
467
3,515
8,391
3,508
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
FLAMEDPLAGUE
Cthulhu
14
2 / 0 / 4
8,673
578
9,787
11,051
8,785
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Lancelot
Syronzz
Lancelot
12
5 / 1 / 7
8,096
540
8,580
8,242
3,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 2 / 5
7,023
468
9,023
11,008
6,333
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
8 / 0 / 3
8,763
584
6,488
6,263
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alextro1
Discordia
11
0 / 5 / 3
6,723
448
7,401
8,683
3,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tyr
12
0 / 5 / 1
6,869
458
4,824
16,462
13,753
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
Cracker1818
Lancelot
13
1 / 1 / 3
7,374
492
4,376
12,946
5,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
JustSk4te
Jing Wei
11
2 / 4 / 3
6,355
424
4,632
9,474
3,037
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
olJoLluilo
Bacchus
11
4 / 3 / 1
7,448
497
5,992
12,168
14,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
18
Kills
7
7
Deaths
18
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
Alextro1
Discordia
0
5
3
0.3
L
Tyr
0
5
1
0.1
W
0
4
3
0.38
L
Lancelot
Cracker1818
Lancelot
1
1
3
2.5
W
Cthulhu
FLAMEDPLAGUE
Cthulhu
2
0
4
4
L
Jing Wei
JustSk4te
Jing Wei
2
4
3
0.88
W
Lancelot
Syronzz
Lancelot
5
1
7
8.5
W
3
2
5
2.75
W
8
0
3
9.5
L
Bacchus
olJoLluilo
Bacchus
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,393
Damage
27,225
44,955
Taken
59,733
25,041
Mitigated
40,196
11,519
Healing
20,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Alextro1
Discordia
7,401
356
0
250
8,683
3,505
330
2,596
6,087
44,030
0
L
Tyr
4,824
1,374
0
5,451
16,462
13,753
0
8,250
8,212
0
42,324
W
3,515
2,214
165
1,798
8,391
3,508
417
4,324
4,067
0
41,118
L
Lancelot
Cracker1818
Lancelot
4,376
910
0
8,198
12,946
5,719
0
2,363
10,583
0
61,271
W
Cthulhu
FLAMEDPLAGUE
Cthulhu
9,787
1,945
45
5,260
11,051
8,785
759
1,286
9,765
58,957
0
L
Jing Wei
JustSk4te
Jing Wei
4,632
4,277
0
3,123
9,474
3,037
0
1,149
8,325
0
29,962
W
Lancelot
Syronzz
Lancelot
8,580
1,236
0
380
8,242
3,461
1,382
1,779
6,463
0
39,476
W
9,023
1,544
319
2,240
11,008
6,333
0
3,406
7,602
0
24,392
W
6,488
331
0
1,312
6,263
2,954
387
2,598
3,665
52,504
0
L
Bacchus
olJoLluilo
Bacchus
5,992
729
698
2,313
12,168
14,182
310
1,917
10,251
20,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,554
Gold Earned
34,769
373
Minions Killed
339
0
Camps Cleared
0
1,458,560
Distance Traveled
1,459,953
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,723
448
71
5
0
287,937
1
L
Tyr
6,869
458
83
6
0
270,149
5
W
Ishtar
6,999
467
75
5
0
266,856
2
L
Lancelot
7,374
492
107
7
0
357,010
1
W
Cthulhu
8,673
578
116
8
0
267,631
7
L
Jing Wei
6,355
424
50
3
0
275,604
1
W
Lancelot
8,096
540
59
4
0
335,815
2
W
Mulan
7,023
468
28
2
0
292,957
8
W
Nox
8,763
584
95
6
0
295,301
4
L
Bacchus
7,448
497
28
2
0
269,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role