Player Matchup

Shiva
Shiva
 
Shiva
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DeterrentSpy
Fenrir
Level 99
God Stats
5W - 3L
1,804 SR
Queue Stats
48W - 50L
1,374 Elo+
Solo
Sol
Sol
Kewocksi
Sol
Level 107
God Stats
9W - 10L
1,539 SR
Queue Stats
106W - 91L
1,389 Elo+
Party 2
Olorun
Olorun
RIPFondle
Olorun
Level 125
God Stats
1W - 1L
1,681 SR
Queue Stats
157W - 141L
1,444 Elo+
Party 2
Kukulkan
Kukulkan
dqblueraiders7
Kukulkan
Level 107
God Stats
4W - 10L
1,478 SR
Queue Stats
137W - 142L
1,344 Elo+
Solo
Team Averages
Level 104
1,601 SR
1,410 Elo+

VS

Team Averages
Level 52
1,564 SR
1,363 Elo+
Poseidon
Poseidon
Alucard1831
Poseidon
Level 31
God Stats
4W - 3L
1,700 SR
Queue Stats
29W - 46L
1,566 Elo+
Solo
Arachne
Arachne
Deso Dopp
Arachne
Level 22
God Stats
7W - 2L
1,500 SR
Queue Stats
213W - 268L
1,203 Elo+
Party 1
Cupid
Cupid
ODIE1CANAHOBE
Cupid
Level 44
God Stats
5W - 6L
1,768 SR
Queue Stats
19W - 22L
1,336 Elo+
Party 1
Izanami
Izanami
SKUNK3040
Izanami
Level 126
God Stats
1W - 4L
1,399 SR
Queue Stats
84W - 64L
1,419 Elo+
Solo
Terra
Terra
yungsal
Terra
Level 37
God Stats
5W - 5L
1,454 SR
Queue Stats
13W - 17L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
5 / 1 / 3
8,476
565
5,838
14,824
7,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
11
0 / 2 / 2
6,904
460
4,192
11,910
5,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 0 / 0
9,245
616
4,882
9,450
3,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
RIPFondle
Olorun
13
3 / 0 / 4
8,369
558
9,426
10,543
4,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
15
2 / 0 / 1
8,884
592
3,920
6,631
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Alucard1831
Poseidon
13
0 / 3 / 1
7,648
510
6,220
8,393
3,712
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Deso Dopp
Arachne
10
1 / 1 / 0
6,782
452
3,027
10,784
3,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 2 / 0
6,114
408
4,776
6,719
2,469
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
SKUNK3040
Izanami
15
1 / 0 / 0
9,259
617
5,625
10,349
4,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
yungsal
Terra
10
0 / 4 / 0
6,158
411
3,686
12,493
5,811
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
10
Kills
2
3
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
1
3
6.5
L
Poseidon
Alucard1831
Poseidon
0
3
1
0.17
L
Arachne
Deso Dopp
Arachne
1
1
0
1
W
Fenrir
0
2
2
0.5
W
0
0
0
0
L
0
2
0
0
W
Olorun
RIPFondle
Olorun
3
0
4
5
L
Izanami
SKUNK3040
Izanami
1
0
0
1
W
Kukulkan
2
0
1
2.5
L
Terra
yungsal
Terra
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,258
Damage
23,334
53,358
Taken
48,738
23,535
Mitigated
20,237
31,665
Healing
15,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,838
1,138
1,529
6,596
14,824
7,399
65
1,914
12,910
0
38,638
L
Poseidon
Alucard1831
Poseidon
6,220
576
0
2,473
8,393
3,712
468
3,831
4,562
55,384
0
L
Arachne
Deso Dopp
Arachne
3,027
2,319
0
608
10,784
3,799
195
1,447
9,337
0
46,482
W
Fenrir
4,192
1,677
491
7,007
11,910
5,021
0
988
10,922
0
40,431
W
4,882
1,527
0
7,929
9,450
3,605
0
0
9,450
85,215
0
L
4,776
1,782
700
1,880
6,719
2,469
570
3,834
2,885
0
26,880
W
Olorun
RIPFondle
Olorun
9,426
4,812
546
6,605
10,543
4,341
337
3,708
6,835
65,692
0
L
Izanami
SKUNK3040
Izanami
5,625
3,692
0
6,276
10,349
4,446
966
5,069
5,280
0
87,316
W
Kukulkan
3,920
740
0
962
6,631
3,169
0
4,087
2,544
78,375
0
L
Terra
yungsal
Terra
3,686
165
611
2,769
12,493
5,811
0
4,234
8,259
31,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,878
Gold Earned
35,961
531
Minions Killed
405
0
Camps Cleared
0
1,465,867
Distance Traveled
1,396,544
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,476
565
49
3
0
323,025
0
L
Poseidon
7,648
510
93
6
0
258,491
1
L
Arachne
6,782
452
74
5
0
320,819
0
W
Fenrir
6,904
460
70
5
0
281,922
5
W
Sol
9,245
616
162
11
0
277,623
0
L
Cupid
6,114
408
42
3
0
235,900
3
W
Olorun
8,369
558
102
7
0
277,705
1
L
Izanami
9,259
617
156
10
0
263,315
1
W
Kukulkan
8,884
592
148
10
0
305,592
4
L
Terra
6,158
411
40
3
0
318,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role