Player Matchup

Sol
Sol
Asugan8
Sol
Level 28
God Stats
7W - 5L
1,678 SR
Queue Stats
178W - 137L
1,542 Elo+
Party 1
Hachiman
Hachiman
El Chetatres
Hachiman
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 29L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
Furrkuri
Sun Wukong
Level 49
God Stats
1W - 1L
1,706 SR
Queue Stats
81W - 31L
1,759 Elo+
Party 1
Janus
Janus
Goldheadfish
Janus
Level 149
God Stats
3W - 2L
1,538 SR
Queue Stats
96W - 57L
1,683 Elo+
Party 1
Horus
Horus
XvTooMuchSwagvX
Horus
Level 147
God Stats
2W - 0L
1,241 SR
Queue Stats
127W - 66L
1,715 Elo+
Party 1
Team Averages
Level 80
1,532 SR
1,636 Elo+

VS

Team Averages
Level 50
1,428 SR
1,456 Elo+
Achilles
Achilles
BishopFalls
Achilles
Level 28
God Stats
0W - 1L
1,237 SR
Queue Stats
26W - 25L
1,420 Elo+
Party 3
Chang'e
Chang'e
InvokerBb
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,488 Elo+
Solo
Charybdis
Charybdis
JrNoriz710
Charybdis
Level 127
God Stats
3W - 3L
1,337 SR
Queue Stats
313W - 299L
1,508 Elo+
Party 2
Pele
Pele
SteakANator
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,470 Elo+
Party 3
Thoth
Thoth
psycho0305
Thoth
Level 62
God Stats
2W - 4L
1,567 SR
Queue Stats
176W - 172L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
9 / 2 / 19
9,964
996
17,135
12,107
6,034
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
El Chetatres
Hachiman
16
7 / 2 / 14
9,360
936
13,309
9,174
4,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Furrkuri
Sun Wukong
15
4 / 4 / 20
8,966
897
13,274
17,326
14,650
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

17
9 / 2 / 17
10,744
1,074
19,999
10,126
5,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 2 / 19
9,709
971
8,615
16,627
21,179
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BishopFalls
Achilles
14
4 / 7 / 5
8,464
846
11,609
21,446
21,235
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Chang'e
InvokerBb
Chang'e
13
1 / 7 / 4
7,433
743
5,952
14,557
9,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
JrNoriz710
Charybdis
12
0 / 7 / 7
7,105
711
7,927
14,499
6,664
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 5 / 2
8,694
869
9,413
17,454
10,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
12
1 / 7 / 1
7,006
701
6,777
10,366
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
29
33
Kills
10
12
Deaths
33
89
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sol
9
2
19
9.25
L
Achilles
BishopFalls
Achilles
4
7
5
0.93
W
Hachiman
El Chetatres
Hachiman
7
2
14
7
W
Sun Wukong
Furrkuri
Sun Wukong
4
4
20
3.5
W
9
2
17
8.75
L
Chang'e
InvokerBb
Chang'e
1
7
4
0.43
L
Charybdis
JrNoriz710
Charybdis
0
7
7
0.5
L
4
5
2
1
W
4
2
19
6.75
L
Thoth
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,332
Damage
41,678
65,360
Taken
78,322
52,047
Mitigated
52,647
26,610
Healing
25,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
17,135
7,470
578
3,519
12,107
6,034
3,864
2,147
9,960
37,035
0
L
Achilles
BishopFalls
Achilles
11,609
2,567
805
6,165
21,446
21,235
0
9,114
12,024
0
18,227
W
Hachiman
El Chetatres
Hachiman
13,309
6,861
689
1,881
9,174
4,402
991
2,028
7,146
0
21,534
W
Sun Wukong
Furrkuri
Sun Wukong
13,274
2,186
1,971
4,876
17,326
14,650
833
3,742
13,584
0
22,946
W
19,999
1,314
548
549
10,126
5,782
1,404
1,456
8,670
32,894
0
L
Chang'e
InvokerBb
Chang'e
5,952
451
4,086
3,247
14,557
9,985
0
7,540
6,905
11,902
0
L
Charybdis
JrNoriz710
Charybdis
7,927
2,053
815
2,310
14,499
6,664
0
8,081
6,222
0
15,498
L
9,413
1,335
225
6,723
17,454
10,765
0
7,236
10,012
0
23,549
W
8,615
4,177
4,685
7,314
16,627
21,179
229
3,356
13,271
0
12,513
L
Thoth
6,777
383
651
708
10,366
3,998
0
4,203
6,025
14,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,743
Gold Earned
38,702
106
Minions Killed
79
0
Camps Cleared
0
1,017,277
Distance Traveled
847,635
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,964
996
29
3
0
187,832
0
L
Achilles
8,464
846
4
0
0
179,186
1
W
Hachiman
9,360
936
14
1
0
195,353
0
W
Sun Wukong
8,966
897
14
1
0
211,288
0
W
Janus
10,744
1,074
46
5
0
207,317
0
L
Chang'e
7,433
743
9
1
0
176,183
1
L
Charybdis
7,105
711
15
2
0
141,496
2
L
Pele
8,694
869
33
3
0
166,162
0
W
Horus
9,709
971
3
0
0
215,487
0
L
Thoth
7,006
701
18
2
0
184,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role