Player Matchup

Kuzenbo
Kuzenbo
Amphiby
Kuzenbo
Level 126
God Stats
4W - 4L
1,582 SR
Queue Stats
128W - 110L
1,528 Elo+
Party 1
Lancelot
Lancelot
BeardedIrishman
Lancelot
Level 155
God Stats
8W - 10L
1,465 SR
Queue Stats
396W - 434L
1,422 Elo+
Solo
Da Ji
Da Ji
Creazy82
Da Ji
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 48L
1,549 Elo+
Party 1
Ne Zha
Ne Zha
WorldOfBagCraft
Ne Zha
Level 67
God Stats
2W - 3L
1,176 SR
Queue Stats
308W - 293L
1,417 Elo+
Solo
Aphrodite
Aphrodite
figpucker111
Aphrodite
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 47L
1,588 Elo+
Solo
Team Averages
Level 111
1,445 SR
1,501 Elo+

VS

Team Averages
Level 140
1,443 SR
1,436 Elo+
Eset
Eset
BeliberBoy
Eset
Level 134
God Stats
1W - 2L
1,772 SR
Queue Stats
109W - 99L
1,451 Elo+
Solo
Tiamat
Tiamat
RainboWarrior21
Tiamat
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,309 Elo+
Solo
Raijin
Raijin
Rampante
Raijin
Level 148
God Stats
1W - 7L
1,350 SR
Queue Stats
403W - 401L
1,451 Elo+
Solo
Lancelot
Lancelot
Stiffylube
Lancelot
Level 160
God Stats
4W - 7L
1,418 SR
Queue Stats
373W - 390L
1,442 Elo+
Solo
Aphrodite
Aphrodite
Suirenjr
Aphrodite
Level 128
God Stats
0W - 4L
1,175 SR
Queue Stats
185W - 153L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Amphiby
Kuzenbo
17
2 / 2 / 14
11,418
714
12,889
31,206
47,653
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
19
7 / 4 / 11
11,859
741
27,147
28,674
25,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
Creazy82
Da Ji
18
4 / 7 / 8
11,030
689
11,061
20,110
11,569
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 3 / 12
11,205
700
28,215
27,094
16,070
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
figpucker111
Aphrodite
20
3 / 1 / 13
12,009
751
17,674
18,463
14,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 9
10,715
670
23,438
26,905
13,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 5 / 9
9,732
608
12,720
20,911
28,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Raijin
Rampante
Raijin
20
7 / 3 / 6
12,216
764
30,418
20,139
10,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Stiffylube
Lancelot
16
6 / 5 / 8
11,206
700
18,966
16,900
8,045
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Suirenjr
Aphrodite
17
0 / 2 / 12
9,748
609
15,238
21,758
17,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
61
20
Kills
17
17
Deaths
20
58
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Amphiby
Kuzenbo
2
2
14
4.5
W
Lancelot
7
4
11
3.13
L
3
5
9
1.5
W
Da Ji
Creazy82
Da Ji
4
7
8
1.14
L
1
5
9
1.1
L
Raijin
Rampante
Raijin
7
3
6
3.33
L
Lancelot
Stiffylube
Lancelot
6
5
8
2
L
Aphrodite
Suirenjr
Aphrodite
0
2
12
3
W
4
3
12
3.33
W
Aphrodite
figpucker111
Aphrodite
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,986
Damage
100,780
125,547
Taken
106,613
114,919
Mitigated
77,534
73,056
Healing
59,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Amphiby
Kuzenbo
12,889
3,397
1,652
10,170
31,206
47,653
118
19,173
12,033
20,035
0
W
Lancelot
27,147
4,338
3,019
9,197
28,674
25,356
2,188
17,151
10,680
0
45,934
L
23,438
2,667
4,273
7,459
26,905
13,390
1,147
8,698
18,207
40,963
0
W
Da Ji
Creazy82
Da Ji
11,061
1,479
1,586
519
20,110
11,569
1,737
12,574
7,536
0
17,223
L
12,720
792
948
2,445
20,911
28,944
70
6,195
14,716
20,922
0
L
Raijin
Rampante
Raijin
30,418
2,866
3,146
5,686
20,139
10,123
335
3,728
16,411
59,400
0
L
Lancelot
Stiffylube
Lancelot
18,966
2,358
2,189
2,393
16,900
8,045
0
5,329
11,571
0
23,248
L
Aphrodite
Suirenjr
Aphrodite
15,238
1,527
18,046
12,944
21,758
17,032
350
6,613
15,145
31,782
0
W
28,215
5,262
197
11,291
27,094
16,070
3,970
20,343
6,751
0
52,568
W
Aphrodite
figpucker111
Aphrodite
17,674
862
21,343
14,082
18,463
14,271
953
12,573
5,890
47,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,521
Gold Earned
53,617
184
Minions Killed
186
0
Camps Cleared
0
1,649,986
Distance Traveled
1,409,627
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,418
714
13
1
0
324,196
0
W
Lancelot
11,859
741
34
2
0
338,055
3
L
Eset
10,715
670
43
3
0
287,361
0
W
Da Ji
11,030
689
15
1
0
285,344
0
L
Tiamat
9,732
608
27
2
0
253,335
0
L
Raijin
12,216
764
62
4
0
278,860
1
L
Lancelot
11,206
700
9
1
0
251,746
0
L
Aphrodite
9,748
609
45
3
0
338,325
0
W
Ne Zha
11,205
700
28
2
0
335,410
0
W
Aphrodite
12,009
751
94
6
0
366,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role