Player Matchup

Tyr
Tyr
Chibset
Tyr
Level 31
God Stats
10W - 9L
1,465 SR
Queue Stats
59W - 60L
1,315 Elo+
Solo
Atlas
Atlas
PODHUN
Atlas
Level 89
God Stats
41W - 24L
1,578 SR
Queue Stats
299W - 287L
1,469 Elo+
Party 1
Thanatos
Thanatos
RuardLopeza
Thanatos
Level 95
God Stats
8W - 11L
1,717 SR
Queue Stats
163W - 118L
1,550 Elo+
Party 1
Cernunnos
Cernunnos
VenomousRed
Cernunnos
Level 3
God Stats
4W - 1L
1,451 SR
Queue Stats
5W - 2L
1,326 Elo+
Party 1
Sol
Sol
an311001lebemocs
Sol
Level 82
God Stats
8W - 2L
1,602 SR
Queue Stats
198W - 166L
1,532 Elo+
Party 1
Team Averages
Level 60
1,563 SR
1,438 Elo+

VS

Team Averages
Level 49
1,515 SR
1,379 Elo+
Pele
Pele
Project211
Pele
Level 20
God Stats
2W - 2L
1,544 SR
Queue Stats
11W - 9L
1,375 Elo+
Party 2
Chaac
Chaac
cor260802
Chaac
Level 45
God Stats
1W - 2L
1,606 SR
Queue Stats
41W - 49L
1,437 Elo+
Solo
Arachne
Arachne
dima23san
Arachne
Level 69
God Stats
2W - 3L
1,713 SR
Queue Stats
113W - 129L
1,359 Elo+
Party 3
Cthulhu
Cthulhu
kostisGR
Cthulhu
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,375 Elo+
Party 2
Kukulkan
Kukulkan
slooupook
Kukulkan
Level 5
God Stats
3W - 9L
1,210 SR
Queue Stats
53W - 69L
1,349 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
18
10 / 0 / 12
11,894
541
26,736
19,137
26,694
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Atlas
PODHUN
Atlas
15
6 / 0 / 9
10,934
497
12,644
19,246
23,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
RuardLopeza
Thanatos
20
13 / 2 / 12
12,709
578
22,386
22,577
14,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
VenomousRed
Cernunnos
12
0 / 4 / 8
8,425
383
7,423
13,364
6,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
7 / 2 / 8
11,623
528
19,201
19,939
10,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 9 / 1
9,201
418
17,565
26,314
10,870
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
cor260802
Chaac
15
2 / 4 / 0
9,354
425
11,489
15,600
15,867
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
dima23san
Arachne
12
0 / 8 / 2
7,894
359
8,862
28,410
10,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
kostisGR
Cthulhu
12
1 / 8 / 5
8,613
392
13,397
26,680
27,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
slooupook
Kukulkan
11
0 / 7 / 1
7,154
325
9,452
14,300
5,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
17
36
Kills
8
8
Deaths
36
49
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tyr
10
0
12
16
W
Atlas
PODHUN
Atlas
6
0
9
10.5
L
5
9
1
0.61
W
Thanatos
RuardLopeza
Thanatos
13
2
12
9.5
W
Cernunnos
VenomousRed
Cernunnos
0
4
8
1
W
7
2
8
5.5
L
Chaac
cor260802
Chaac
2
4
0
0.5
L
Arachne
dima23san
Arachne
0
8
2
0.13
L
Cthulhu
kostisGR
Cthulhu
1
8
5
0.44
L
Kukulkan
slooupook
Kukulkan
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,390
Damage
60,765
94,263
Taken
111,304
81,646
Mitigated
69,900
48,184
Healing
29,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
26,736
2,580
0
8,027
19,137
26,694
587
2,691
16,446
0
98,043
W
Atlas
PODHUN
Atlas
12,644
5,525
656
2,865
19,246
23,331
726
6,171
13,075
46,855
0
L
17,565
2,996
0
6,513
26,314
10,870
0
8,398
17,916
0
72,948
W
Thanatos
RuardLopeza
Thanatos
22,386
7,573
0
24,980
22,577
14,228
0
5,221
17,356
0
124,108
W
Cernunnos
VenomousRed
Cernunnos
7,423
4,118
0
2,288
13,364
6,899
2,015
2,197
11,167
0
37,358
W
19,201
10,309
0
9,368
19,939
10,494
3,711
6,569
13,370
97,522
0
L
Chaac
cor260802
Chaac
11,489
1,475
0
3,845
15,600
15,867
0
3,217
12,383
0
61,957
L
Arachne
dima23san
Arachne
8,862
5,132
0
12,388
28,410
10,210
0
3,735
24,675
0
48,881
L
Cthulhu
kostisGR
Cthulhu
13,397
1,887
1,921
4,640
26,680
27,558
0
11,825
14,855
31,055
0
L
Kukulkan
slooupook
Kukulkan
9,452
234
0
250
14,300
5,395
0
4,670
9,630
41,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,585
Gold Earned
42,216
572
Minions Killed
379
0
Camps Cleared
0
2,120,068
Distance Traveled
2,017,844
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,894
541
144
7
0
469,549
5
W
Atlas
10,934
497
63
3
0
419,806
3
L
Pele
9,201
418
109
5
0
378,487
0
W
Thanatos
12,709
578
168
8
0
488,591
3
W
Cernunnos
8,425
383
57
3
0
364,317
5
W
Sol
11,623
528
140
6
0
377,805
3
L
Chaac
9,354
425
105
5
0
428,963
1
L
Arachne
7,894
359
79
4
0
455,431
5
L
Cthulhu
8,613
392
40
2
0
394,183
5
L
Kukulkan
7,154
325
46
2
0
360,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role