Player Matchup

Cerberus
Cerberus
Alucard1831
Cerberus
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 46L
1,836 Elo+
Solo
Danzaburou
Danzaburou
FAeM16
Danzaburou
Level 91
God Stats
38W - 43L
1,482 SR
Queue Stats
307W - 340L
1,396 Elo+
Solo
Mulan
Mulan
Hectorsc52
Mulan
Level 47
God Stats
8W - 11L
1,301 SR
Queue Stats
56W - 71L
1,324 Elo+
Party 2
Raijin
Raijin
isaacta1319
Raijin
Level 32
God Stats
0W - 4L
1,255 SR
Queue Stats
17W - 40L
1,243 Elo+
Party 2
Fenrir
Fenrir
stoneman_02
Fenrir
Level 71
God Stats
1W - 3L
1,351 SR
Queue Stats
207W - 199L
1,419 Elo+
Solo
Team Averages
Level 54
1,378 SR
1,444 Elo+

VS

Team Averages
Level 96
1,415 SR
1,422 Elo+
Ares
Ares
Cookedyou8939
Ares
Level 108
God Stats
1W - 3L
1,078 SR
Queue Stats
120W - 127L
1,329 Elo+
Solo
Hercules
Hercules
DeepFriedRanger
Hercules
Level 100
God Stats
3W - 0L
1,500 SR
Queue Stats
172W - 179L
1,469 Elo+
Party 1
Izanami
Izanami
Shark_Byte_03
Izanami
Level 48
God Stats
101W - 99L
1,496 SR
Queue Stats
138W - 133L
1,460 Elo+
Party 1
Athena
Athena
SlayCourage
Athena
Level 107
God Stats
5W - 3L
1,606 SR
Queue Stats
213W - 228L
1,371 Elo+
Solo
Persephone
Persephone
katerina_1997
Persephone
Level 115
God Stats
2W - 1L
1,394 SR
Queue Stats
206W - 200L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alucard1831
Cerberus
10
2 / 2 / 3
6,518
501
5,181
10,012
7,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
FAeM16
Danzaburou
10
2 / 3 / 1
6,432
495
7,333
9,947
3,486
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mulan
12
2 / 4 / 0
7,321
563
5,929
12,419
6,385
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
11
2 / 1 / 0
6,367
490
3,187
6,496
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
10
1 / 4 / 2
6,581
506
3,002
11,669
5,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
6,393
492
4,485
11,074
7,122
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
14
3 / 2 / 1
8,113
624
7,890
10,844
9,011
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
9
1 / 2 / 1
5,892
453
4,491
6,490
2,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
13
3 / 1 / 3
7,317
563
5,325
12,787
6,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
katerina_1997
Persephone
14
4 / 1 / 0
8,373
644
5,462
4,548
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
9
Kills
13
14
Deaths
9
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Alucard1831
Cerberus
2
2
3
1.75
W
2
3
2
1
W
Hercules
3
2
1
1.75
L
Danzaburou
FAeM16
Danzaburou
2
3
1
0.83
L
Mulan
2
4
0
0.5
W
Izanami
1
2
1
0.75
W
Athena
3
1
3
4.5
L
Raijin
2
1
0
2
W
Persephone
katerina_1997
Persephone
4
1
0
4
L
Fenrir
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,632
Damage
27,653
50,543
Taken
45,743
25,217
Mitigated
26,037
15,453
Healing
13,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Alucard1831
Cerberus
5,181
423
0
3,496
10,012
7,402
0
3,830
6,182
32,167
0
W
4,485
109
172
2,492
11,074
7,122
142
2,298
8,776
12,647
0
W
Hercules
7,890
2,388
0
2,809
10,844
9,011
641
0
10,844
0
54,715
L
Danzaburou
FAeM16
Danzaburou
7,333
2,817
0
3,798
9,947
3,486
1,139
3,193
6,754
0
39,832
L
Mulan
5,929
1,479
0
1,776
12,419
6,385
0
460
11,959
0
45,433
W
Izanami
4,491
3,777
0
2,794
6,490
2,023
1,103
2,601
3,889
0
46,614
W
Athena
5,325
1,685
0
3,990
12,787
6,173
93
1,950
10,837
47,385
0
L
Raijin
3,187
376
0
1,207
6,496
2,729
0
4,691
1,805
40,337
0
W
Persephone
katerina_1997
Persephone
5,462
351
0
1,383
4,548
1,708
1,096
1,518
3,029
59,952
0
L
Fenrir
3,002
741
0
5,176
11,669
5,215
145
3,098
8,571
0
39,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,219
Gold Earned
36,088
357
Minions Killed
403
0
Camps Cleared
0
1,196,641
Distance Traveled
1,252,338
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,518
501
73
6
0
245,485
0
W
Ares
6,393
492
18
1
0
258,055
5
W
Hercules
8,113
624
107
8
0
252,510
2
L
Danzaburou
6,432
495
61
5
0
230,983
1
L
Mulan
7,321
563
86
7
0
239,425
0
W
Izanami
5,892
453
85
7
0
203,297
0
W
Athena
7,317
563
87
7
0
307,446
2
L
Raijin
6,367
490
58
4
0
218,840
3
W
Persephone
8,373
644
106
8
0
231,030
3
L
Fenrir
6,581
506
79
6
0
261,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role