Player Matchup

Hun Batz
Hun Batz
MCHANNEY
Hun Batz
Level 155
God Stats
6W - 3L
1,828 SR
Queue Stats
198W - 121L
1,786 Elo+
Party 1
Atlas
Atlas
Muas
Atlas
Level 160
God Stats
29W - 21L
1,575 SR
Queue Stats
389W - 256L
1,737 Elo+
Party 1
Chang'e
Chang'e
ViscountRe
Chang'e
Level 62
God Stats
7W - 6L
1,510 SR
Queue Stats
188W - 143L
1,545 Elo+
Party 1
Cupid
Cupid
butfuthuh
Cupid
Level 58
God Stats
1W - 2L
1,859 SR
Queue Stats
77W - 28L
1,811 Elo+
Party 1
Kukulkan
Kukulkan
õãõãõ
Kukulkan
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,852 Elo+
Solo
Team Averages
Level 117
1,654 SR
1,746 Elo+

VS

Team Averages
Level 148
1,513 SR
1,593 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
NutellaFanHUN
Osiris
Level 160
God Stats
9W - 9L
1,455 SR
Queue Stats
223W - 213L
1,552 Elo+
Solo
Ra
Ra
Parovka
Ra
Level 156
God Stats
121W - 85L
1,636 SR
Queue Stats
743W - 547L
1,673 Elo+
Solo
Ishtar
Ishtar
Vecsia0
Ishtar
Level 116
God Stats
10W - 6L
1,487 SR
Queue Stats
82W - 69L
1,590 Elo+
Solo
Ares
Ares
cryophobic
Ares
Level 160
God Stats
4W - 3L
1,486 SR
Queue Stats
305W - 297L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MCHANNEY
Hun Batz
11
1 / 4 / 3
6,438
495
5,491
11,886
4,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
Muas
Atlas
10
2 / 4 / 4
6,862
528
5,999
13,331
10,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
ViscountRe
Chang'e
11
0 / 3 / 0
5,880
452
3,445
9,692
4,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
butfuthuh
Cupid
12
2 / 2 / 4
7,025
540
4,211
8,012
2,971
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
õãõãõ
Kukulkan
12
2 / 3 / 2
6,886
530
3,806
7,354
3,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
1 / 0 / 5
8,309
639
6,238
7,172
4,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
6 / 1 / 3
7,586
584
6,010
8,440
6,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 2 / 5
7,133
549
4,717
6,774
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
Vecsia0
Ishtar
13
4 / 2 / 3
7,813
601
7,690
9,983
4,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 2 / 4
7,922
609
9,367
10,393
7,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
7
Kills
16
16
Deaths
7
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
0
5
3.5
L
Hun Batz
MCHANNEY
Hun Batz
1
4
3
0.63
L
Atlas
Muas
Atlas
2
4
4
1
W
6
1
3
7.5
W
0
2
5
1.25
W
Ishtar
Vecsia0
Ishtar
4
2
3
2.75
L
Chang'e
ViscountRe
Chang'e
0
3
0
0
L
Cupid
butfuthuh
Cupid
2
2
4
2
W
5
2
4
3.5
L
Kukulkan
õãõãõ
Kukulkan
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,952
Damage
34,022
50,275
Taken
42,762
25,500
Mitigated
25,433
13,983
Healing
16,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
6,238
1,220
0
4,709
7,172
4,549
644
3,348
3,452
66,952
0
L
Hun Batz
MCHANNEY
Hun Batz
5,491
2,099
0
3,147
11,886
4,548
0
1,880
10,006
0
43,365
L
Atlas
Muas
Atlas
5,999
2,707
0
2,526
13,331
10,706
0
6,711
6,620
15,542
0
W
6,010
1,609
0
2,895
8,440
6,144
0
1,046
7,346
0
51,010
W
4,717
226
1,362
2,036
6,774
2,872
0
2,298
4,412
53,888
0
W
Ishtar
Vecsia0
Ishtar
7,690
4,520
0
3,690
9,983
4,037
0
2,222
7,761
0
66,151
L
Chang'e
ViscountRe
Chang'e
3,445
238
77
4,344
9,692
4,014
0
5,436
4,256
33,188
0
L
Cupid
butfuthuh
Cupid
4,211
2,635
134
2,647
8,012
2,971
0
2,374
5,638
0
47,957
W
9,367
302
0
1,900
10,393
7,831
0
4,163
6,142
27,472
0
L
Kukulkan
õãõãõ
Kukulkan
3,806
102
0
1,108
7,354
3,261
0
3,921
3,433
52,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,091
Gold Earned
38,763
377
Minions Killed
432
0
Camps Cleared
0
1,207,228
Distance Traveled
1,261,379
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,309
639
123
9
0
235,548
4
L
Hun Batz
6,438
495
90
7
0
264,416
2
L
Atlas
6,862
528
16
1
0
245,775
6
W
Osiris
7,586
584
71
5
0
283,544
2
W
Ra
7,133
549
99
8
0
265,458
2
W
Ishtar
7,813
601
108
8
0
229,993
5
L
Chang'e
5,880
452
74
6
0
229,235
1
L
Cupid
7,025
540
83
6
0
234,547
5
W
Ares
7,922
609
31
2
0
246,836
2
L
Kukulkan
6,886
530
114
9
0
233,255
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role