Player Matchup

Neith
Neith
Elmaira-01
Neith
Level 36
God Stats
3W - 2L
1,550 SR
Queue Stats
13W - 22L
1,395 Elo+
Solo
Ymir
Ymir
TurtleREAPER641
Ymir
Level 65
God Stats
63W - 48L
1,603 SR
Queue Stats
75W - 66L
1,517 Elo+
Solo
Raijin
Raijin
Wolf22973
Raijin
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 16L
1,473 Elo+
Solo
Lancelot
Lancelot
maniacpainter
Lancelot
Level 122
God Stats
32W - 24L
1,584 SR
Queue Stats
1,359W - 1,377L
1,463 Elo+
Solo
Bellona
Bellona
stoneytony97
Bellona
Level 97
God Stats
17W - 17L
1,774 SR
Queue Stats
411W - 413L
1,495 Elo+
Solo
Team Averages
Level 71
1,602 SR
1,469 Elo+

VS

Team Averages
Level 46
1,448 SR
1,397 Elo+
Hera
Hera
 
Hera
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CrazyKilla1469
Neith
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 51L
1,218 Elo+
Party 1
Awilix
Awilix
V3RT1C0N
Awilix
Level 44
God Stats
71W - 60L
1,238 SR
Queue Stats
91W - 97L
1,183 Elo+
Solo
Hercules
Hercules
joseMADoctopus
Hercules
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 53L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
4 / 1 / 1
7,431
619
5,765
5,375
2,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 2 / 7
6,950
579
3,320
9,898
8,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Raijin
Wolf22973
Raijin
12
4 / 1 / 1
7,494
625
6,609
7,763
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
maniacpainter
Lancelot
10
1 / 1 / 2
6,142
512
4,412
9,239
4,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
stoneytony97
Bellona
12
1 / 1 / 1
7,001
583
6,840
9,540
7,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
0 / 5 / 0
5,777
481
4,580
7,589
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
 
Khepri
9
1 / 3 / 1
5,709
476
2,581
8,899
6,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 2
6,179
515
4,479
6,093
2,272
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
V3RT1C0N
Awilix
9
2 / 1 / 1
5,816
485
6,245
9,466
3,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
13
3 / 0 / 1
7,461
622
7,168
10,120
7,292
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
10
Kills
6
6
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
5
0
0
L
Khepri
 
Khepri
1
3
1
0.5
L
0
2
2
0.5
W
Neith
4
1
1
4.5
W
0
2
7
1.75
L
Awilix
V3RT1C0N
Awilix
2
1
1
2.5
W
Raijin
Wolf22973
Raijin
4
1
1
4.5
L
Hercules
3
0
1
3.5
W
Lancelot
maniacpainter
Lancelot
1
1
2
2
W
Bellona
stoneytony97
Bellona
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,946
Damage
25,053
41,815
Taken
42,167
25,424
Mitigated
22,060
14,263
Healing
10,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,580
1,295
0
500
7,589
2,928
0
3,355
4,234
44,966
0
L
Khepri
 
Khepri
2,581
130
0
1,347
8,899
6,222
0
3,326
5,573
15,087
0
L
4,479
2,115
0
1,787
6,093
2,272
0
977
5,116
0
43,919
W
Neith
5,765
2,515
0
2,379
5,375
2,561
1,655
575
4,800
0
57,119
W
3,320
1,043
0
3,070
9,898
8,183
383
1,952
7,946
29,551
0
L
Awilix
V3RT1C0N
Awilix
6,245
3,050
0
2,343
9,466
3,346
0
2,056
7,410
0
27,482
W
Raijin
Wolf22973
Raijin
6,609
537
0
2,290
7,763
3,360
92
3,179
4,584
57,429
0
L
Hercules
7,168
2,454
0
4,271
10,120
7,292
0
215
9,905
0
53,172
W
Lancelot
maniacpainter
Lancelot
4,412
904
0
4,414
9,239
4,142
0
757
8,482
0
37,027
W
Bellona
stoneytony97
Bellona
6,840
2,745
0
2,110
9,540
7,178
0
698
8,842
0
50,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,018
Gold Earned
30,942
434
Minions Killed
313
0
Camps Cleared
0
1,143,338
Distance Traveled
1,170,300
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,777
481
77
6
0
201,147
5
L
Khepri
5,709
476
17
1
0
232,273
8
L
Neith
6,179
515
80
7
0
204,056
2
W
Neith
7,431
619
108
9
0
200,057
2
W
Ymir
6,950
579
50
4
0
225,776
1
L
Awilix
5,816
485
47
4
0
282,799
0
W
Raijin
7,494
625
100
8
0
207,998
1
L
Hercules
7,461
622
92
8
0
250,025
4
W
Lancelot
6,142
512
73
6
0
264,420
0
W
Bellona
7,001
583
103
9
0
245,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role