Player Matchup

Neith
Neith
Hernandeces
Neith
Level 122
God Stats
2W - 0L
1,519 SR
Queue Stats
57W - 44L
1,602 Elo+
Party 2
Achilles
Achilles
MrPabloPro
Achilles
Level 66
God Stats
2W - 2L
1,287 SR
Queue Stats
71W - 71L
1,534 Elo+
Party 2
Anubis
Anubis
azueh
Anubis
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 15L
1,547 Elo+
Party 2
Team Averages
Level 71
1,435 SR
1,561 Elo+

VS

Team Averages
Level 63
1,392 SR
1,422 Elo+
Sobek
Sobek
T1Self
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,430 Elo+
Party 1
He Bo
He Bo
eNchylicious
He Bo
Level 109
God Stats
0W - 2L
1,138 SR
Queue Stats
106W - 98L
1,466 Elo+
Party 1
Cernunnos
Cernunnos
ionutz2713
Cernunnos
Level 74
God Stats
2W - 2L
1,537 SR
Queue Stats
22W - 15L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 11
11,869
791
23,482
16,705
7,934
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
MrPabloPro
Achilles
16
4 / 2 / 13
11,368
758
11,792
18,735
18,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
azueh
Anubis
17
8 / 1 / 12
12,146
810
12,022
10,220
6,001
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
T1Self
Sobek
12
0 / 6 / 4
9,458
631
5,053
21,295
24,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
6 / 8 / 1
10,439
696
21,566
15,445
5,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
ionutz2713
Cernunnos
14
1 / 6 / 4
9,808
654
12,531
16,497
7,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
20
Kills
7
7
Deaths
20
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
8
4
11
3.38
W
Achilles
MrPabloPro
Achilles
4
2
13
5.25
L
Sobek
T1Self
Sobek
0
6
4
0.33
W
Anubis
azueh
Anubis
8
1
12
14
L
6
8
1
0.81
L
Cernunnos
ionutz2713
Cernunnos
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,296
Damage
39,150
45,660
Taken
53,237
32,764
Mitigated
37,023
16,186
Healing
5,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,482
12,716
0
5,327
16,705
7,934
1,814
10,207
6,498
0
56,123
W
Achilles
MrPabloPro
Achilles
11,792
2,658
0
5,039
18,735
18,829
128
10,444
8,291
0
36,464
L
Sobek
T1Self
Sobek
5,053
538
0
2,868
21,295
24,421
0
6,424
14,451
12,922
0
W
Anubis
azueh
Anubis
12,022
569
0
5,820
10,220
6,001
856
7,031
3,189
39,152
0
L
21,566
770
0
1,631
15,445
5,140
0
1,604
13,495
48,345
0
L
Cernunnos
ionutz2713
Cernunnos
12,531
6,342
0
1,214
16,497
7,462
0
4,313
12,074
0
47,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,383
Gold Earned
29,705
175
Minions Killed
145
11
Camps Cleared
4
839,442
Distance Traveled
720,967
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,869
791
67
4
5
258,637
2
W
Achilles
11,368
758
38
3
5
309,816
2
L
Sobek
9,458
631
13
1
0
261,673
3
W
Anubis
12,146
810
70
5
1
270,989
0
L
He Bo
10,439
696
60
4
4
230,781
3
L
Cernunnos
9,808
654
72
5
0
228,513
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role