Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Celbhi
Nox
Level 160
God Stats
35W - 30L
1,572 SR
Queue Stats
99W - 94L
1,541 Elo+
Solo
Tiamat
Tiamat
Darokon
Tiamat
Level 105
God Stats
3W - 10L
1,253 SR
Queue Stats
39W - 42L
1,545 Elo+
Solo
Ymir
Ymir
EkorrenErik
Ymir
Level 77
God Stats
2W - 1L
1,707 SR
Queue Stats
209W - 196L
1,500 Elo+
Solo
Hachiman
Hachiman
Pyjamaqt
Hachiman
Level 106
God Stats
8W - 10L
1,507 SR
Queue Stats
699W - 760L
1,593 Elo+
Solo
Team Averages
Level 117
1,508 SR
1,536 Elo+

VS

Team Averages
Level 109
1,569 SR
1,572 Elo+
Athena
Athena
 
Athena
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
JardineroMozart
Heimdallr
Level 138
God Stats
1W - 1L
1,299 SR
Queue Stats
8W - 5L
1,547 Elo+
Solo
Ratatoskr
Ratatoskr
Notkillijoona
Ratatoskr
Level 122
God Stats
337W - 288L
1,755 SR
Queue Stats
352W - 323L
1,683 Elo+
Solo
Horus
Horus
Tokagebro
Horus
Level 52
God Stats
74W - 24L
1,789 SR
Queue Stats
183W - 99L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 0 / 1
5,392
1,078
5,484
3,607
1,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
Celbhi
Nox
10
1 / 4 / 0
5,557
1,111
3,536
5,184
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Darokon
Tiamat
10
0 / 1 / 0
5,128
1,026
1,735
2,526
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 1
5,986
1,197
3,224
8,175
6,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Pyjamaqt
Hachiman
10
0 / 2 / 1
5,526
1,105
4,535
5,109
1,625
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

342

VS

Team 2 Tickets

387

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 0 / 8
6,137
1,227
3,197
6,886
6,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Agni
 
Agni
10
1 / 1 / 6
5,766
1,153
4,507
2,677
1,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
JardineroMozart
Heimdallr
11
3 / 0 / 4
6,645
1,329
4,277
1,896
993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
Notkillijoona
Ratatoskr
11
3 / 0 / 7
6,788
1,358
6,194
5,434
4,611
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
Tokagebro
Horus
10
3 / 0 / 6
6,613
1,323
3,812
5,548
6,548
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
1
Kills
10
10
Deaths
1
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
1
0.5
W
Athena
 
Athena
0
0
8
4
W
Agni
 
Agni
1
1
6
4
L
Nox
Celbhi
Nox
1
4
0
0.25
L
Tiamat
Darokon
Tiamat
0
1
0
0
L
0
3
1
0.17
W
Heimdallr
JardineroMozart
Heimdallr
3
0
4
5
W
Ratatoskr
Notkillijoona
Ratatoskr
3
0
7
6.5
L
Hachiman
Pyjamaqt
Hachiman
0
2
1
0.25
W
Horus
Tokagebro
Horus
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,514
Damage
21,987
24,601
Taken
22,441
12,745
Mitigated
19,680
1,767
Healing
8,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,484
1,465
0
0
3,607
1,183
0
1,346
2,205
14,106
0
W
Athena
 
Athena
3,197
1,121
0
1,730
6,886
6,522
0
3,957
2,929
9,134
0
W
Agni
 
Agni
4,507
400
0
150
2,677
1,006
0
1,277
960
11,989
0
L
Nox
Celbhi
Nox
3,536
561
0
110
5,184
2,071
0
1,977
3,145
11,634
0
L
Tiamat
Darokon
Tiamat
1,735
239
0
234
2,526
1,480
0
436
2,058
7,528
0
L
3,224
481
0
806
8,175
6,386
0
2,595
5,446
13,043
0
W
Heimdallr
JardineroMozart
Heimdallr
4,277
2,237
0
28
1,896
993
0
1,223
673
0
26,004
W
Ratatoskr
Notkillijoona
Ratatoskr
6,194
1,998
892
1,520
5,434
4,611
0
3,128
2,306
0
12,645
L
Hachiman
Pyjamaqt
Hachiman
4,535
3,492
0
617
5,109
1,625
0
1,027
4,043
0
14,398
W
Horus
Tokagebro
Horus
3,812
2,168
2,211
2,022
5,548
6,548
0
4,394
1,154
0
7,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,589
Gold Earned
31,949
106
Minions Killed
108
4
Camps Cleared
6
391,624
Distance Traveled
535,155
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,392
1,078
17
3
1
94,537
1
W
Athena
6,137
1,227
5
1
1
122,436
1
W
Agni
5,766
1,153
26
5
0
86,478
2
L
Nox
5,557
1,111
27
5
0
73,191
0
L
Tiamat
5,128
1,026
17
3
1
48,625
0
L
Ymir
5,986
1,197
12
2
0
82,391
0
W
Heimdallr
6,645
1,329
60
12
1
89,839
0
W
Ratatoskr
6,788
1,358
10
2
3
123,886
0
L
Hachiman
5,526
1,105
33
7
2
92,880
2
W
Horus
6,613
1,323
7
1
1
112,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role