Player Matchup

Medusa
Medusa
Its_alright_tom
Medusa
Level 154
God Stats
296W - 290L
1,563 SR
Queue Stats
296W - 290L
1,514 Elo+
Solo
Yu Huang
Yu Huang
XxVeegaxX
Yu Huang
Level 101
God Stats
0W - 2L
1,526 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Hel
Hel
YagerInitiative
Hel
Level 111
God Stats
1W - 2L
1,455 SR
Queue Stats
2W - 8L
1,348 Elo+
Solo
Xing Tian
Xing Tian
strattonizer
Xing Tian
Level 129
God Stats
0W - 2L
1,465 SR
Queue Stats
0W - 5L
1,269 Elo+
Solo
King Arthur
King Arthur
xxAtuckxx
King Arthur
Level 108
God Stats
2W - 1L
1,369 SR
Queue Stats
76W - 73L
1,431 Elo+
Solo
Team Averages
Level 121
1,476 SR
1,412 Elo+

VS

Team Averages
Level 108
1,631 SR
1,458 Elo+
Danzaburou
Danzaburou
Jockitches_
Danzaburou
Level 112
God Stats
1W - 0L
1,727 SR
Queue Stats
138W - 124L
1,572 Elo+
Solo
Hun Batz
Hun Batz
Linncooln
Hun Batz
Level 120
God Stats
1W - 1L
1,671 SR
Queue Stats
156W - 167L
1,347 Elo+
Solo
Pele
Pele
PhatieMatty
Pele
Level 69
God Stats
16W - 11L
1,518 SR
Queue Stats
369W - 391L
1,455 Elo+
Solo
Janus
Janus
Quantum-Quill
Janus
Level 154
God Stats
1W - 4L
1,429 SR
Queue Stats
195W - 181L
1,528 Elo+
Solo
Artio
Artio
soultakerJJ
Artio
Level 84
God Stats
14W - 6L
1,809 SR
Queue Stats
343W - 360L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,925
561
3,502
3,590
1,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Yu Huang
XxVeegaxX
Yu Huang
6
0 / 2 / 0
3,894
556
1,425
3,108
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

4
0 / 0 / 0
3,279
468
227
2,537
453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xing Tian
strattonizer
Xing Tian
6
0 / 0 / 0
3,912
559
2,685
5,466
2,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
xxAtuckxx
King Arthur
8
1 / 0 / 1
4,811
687
3,143
5,958
4,520
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jockitches_
Danzaburou
5
1 / 1 / 0
3,838
548
2,633
4,732
1,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
Linncooln
Hun Batz
6
0 / 1 / 1
3,695
528
704
4,962
1,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 0
4,673
668
3,604
5,734
1,835
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 0 / 0
4,556
651
1,971
2,727
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 0 / 1
3,448
493
1,769
5,249
2,116
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
3
3
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Danzaburou
Jockitches_
Danzaburou
1
1
0
1
W
Hun Batz
Linncooln
Hun Batz
0
1
1
0.5
W
0
1
0
0
W
2
0
0
2
L
Yu Huang
XxVeegaxX
Yu Huang
0
2
0
0
L
0
0
0
0
W
0
0
1
0.5
L
Xing Tian
strattonizer
Xing Tian
0
0
0
0
L
King Arthur
xxAtuckxx
King Arthur
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,982
Damage
10,681
20,659
Taken
23,404
9,843
Mitigated
7,660
4,328
Healing
9,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,502
1,876
0
1,591
3,590
1,067
322
950
2,640
0
22,111
W
Danzaburou
Jockitches_
Danzaburou
2,633
836
0
2,067
4,732
1,153
0
879
3,853
0
23,107
W
Hun Batz
Linncooln
Hun Batz
704
87
0
2,254
4,962
1,556
0
775
4,187
0
15,307
W
3,604
1,356
0
1,861
5,734
1,835
0
0
5,734
0
33,183
W
1,971
312
0
921
2,727
1,000
104
1,537
1,190
21,512
0
L
Yu Huang
XxVeegaxX
Yu Huang
1,425
188
0
500
3,108
1,148
0
1,773
1,137
20,629
0
L
227
0
109
540
2,537
453
0
0
2,537
9,136
0
W
1,769
203
192
2,102
5,249
2,116
0
1,146
4,103
8,190
0
L
Xing Tian
strattonizer
Xing Tian
2,685
380
0
838
5,466
2,655
24
819
4,647
13,899
0
L
King Arthur
xxAtuckxx
King Arthur
3,143
570
0
750
5,958
4,520
0
0
5,958
0
33,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,821
Gold Earned
20,210
176
Minions Killed
197
0
Camps Cleared
0
639,468
Distance Traveled
660,471
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,925
561
34
5
0
104,879
0
W
Danzaburou
3,838
548
36
5
0
117,178
2
W
Hun Batz
3,695
528
33
5
0
138,614
3
W
Pele
4,673
668
73
10
0
140,268
1
W
Janus
4,556
651
42
6
0
125,737
1
L
Yu Huang
3,894
556
37
5
0
140,123
2
L
Hel
3,279
468
18
3
0
110,966
1
W
Artio
3,448
493
13
2
0
138,674
1
L
Xing Tian
3,912
559
18
3
0
138,950
2
L
King Arthur
4,811
687
69
10
0
144,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role