Player Matchup

Arachne
Arachne
Silver IV
A Hand Model
Arachne
Silver IV
Level 65
God Stats
7W - 1L
1,868 SR
Queue Stats
42W - 37L
1,361 MMR
Solo
Bacchus
Bacchus
Silver I
Blitzkrieg1194
Bacchus
Silver I
Level 128
God Stats
9W - 14L
1,531 SR
Queue Stats
194W - 213L
1,139 MMR
Solo
Aphrodite
Aphrodite
Bronze IV
Edgar Gwyn
Aphrodite
Bronze IV
Level 155
God Stats
4W - 3L
1,180 SR
Queue Stats
88W - 92L
1,123 MMR
Solo
Anubis
Anubis
Silver II
LubricatedDI
Anubis
Silver II
Level 121
God Stats
5W - 3L
1,498 SR
Queue Stats
87W - 96L
1,035 MMR
Solo
Hou Yi
Hou Yi
Silver IV
coutolucas77
Hou Yi
Silver IV
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 55L
1,206 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,515 SR
1,173 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,423 SR
1,172 MMR
Hades
Hades
Gold V
Kazukoa
Hades
Gold V
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,385 MMR
Solo
Jormungandr
Jormungandr
Silver I
Silvanuz
Jormungandr
Silver I
Level 155
God Stats
2W - 6L
1,436 SR
Queue Stats
92W - 103L
1,146 MMR
Solo
Skadi
Skadi
Silver V
brunochimuelo
Skadi
Silver V
Level 102
God Stats
5W - 10L
1,429 SR
Queue Stats
161W - 191L
994 MMR
Solo
Shiva
Shiva
Silver II
saad15333
Shiva
Silver II
Level 126
God Stats
1W - 1L
1,398 SR
Queue Stats
172W - 202L
994 MMR
Solo
King Arthur
King Arthur
Gold V
zMuRd3R_4L
King Arthur
Gold V
Level 125
God Stats
2W - 7L
1,350 SR
Queue Stats
123W - 139L
1,342 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
A Hand Model
Arachne
20
12 / 4 / 9
16,775
621
31,052
30,222
18,474
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
1 / 3 / 14
12,772
473
9,031
30,363
41,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Edgar Gwyn
Aphrodite
19
2 / 2 / 13
13,393
496
16,672
24,270
21,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
20
5 / 4 / 10
15,106
559
30,217
28,578
17,785
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
20
7 / 2 / 6
14,326
531
17,346
16,098
7,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
CabrakanChang'eNemesisMedusa

VS

Bans
GebAtlasBaron SamediLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Kazukoa
Hades
19
8 / 6 / 3
13,485
499
22,779
27,914
16,721
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Silvanuz
Jormungandr
19
1 / 4 / 7
13,009
482
19,136
30,733
39,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
2 / 6 / 2
13,846
513
11,359
21,221
9,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shiva
saad15333
Shiva
20
2 / 6 / 2
13,410
497
19,503
30,430
16,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
zMuRd3R_4L
King Arthur
19
1 / 5 / 6
12,226
453
14,345
34,866
31,886
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
34
27
Kills
14
15
Deaths
27
52
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
A Hand Model
Arachne
12
4
9
4.13
W
1
3
14
2.67
W
Aphrodite
Edgar Gwyn
Aphrodite
2
2
13
4.25
L
Hades
Kazukoa
Hades
8
6
3
1.58
W
Anubis
5
4
10
2.5
L
Jormungandr
Silvanuz
Jormungandr
1
4
7
1.13
L
2
6
2
0.5
W
Hou Yi
7
2
6
5
L
Shiva
saad15333
Shiva
2
6
2
0.5
L
King Arthur
zMuRd3R_4L
King Arthur
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,318
Damage
87,122
129,531
Taken
145,164
106,184
Mitigated
114,965
65,777
Healing
44,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
A Hand Model
Arachne
31,052
16,724
0
10,342
30,222
18,474
2,307
5,254
24,968
0
173,607
W
9,031
1,382
0
7,273
30,363
41,384
74
10,761
19,602
37,803
0
W
Aphrodite
Edgar Gwyn
Aphrodite
16,672
2,498
8,084
15,957
24,270
21,188
1,187
6,176
18,094
84,681
0
L
Hades
Kazukoa
Hades
22,779
2,538
817
11,324
27,914
16,721
654
17,308
10,485
99,012
0
W
Anubis
30,217
1,626
0
16,147
28,578
17,785
1,698
16,028
12,550
153,154
0
L
Jormungandr
Silvanuz
Jormungandr
19,136
4,551
682
6,102
30,733
39,684
820
9,195
21,348
102,877
0
L
11,359
5,086
0
4,704
21,221
9,957
0
3,405
17,786
0
135,852
W
Hou Yi
17,346
9,682
0
7,974
16,098
7,353
5,581
5,097
11,001
0
115,088
L
Shiva
saad15333
Shiva
19,503
2,392
0
8,632
30,430
16,717
112
9,205
21,065
0
177,950
L
King Arthur
zMuRd3R_4L
King Arthur
14,345
1,302
0
11,783
34,866
31,886
200
16,387
17,837
95
90,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,372
Gold Earned
65,976
762
Minions Killed
850
0
Camps Cleared
0
2,512,812
Distance Traveled
2,430,722
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
16,775
621
221
8
0
604,895
4
W
Bacchus
12,772
473
44
2
0
516,748
10
W
Aphrodite
13,393
496
147
5
0
468,036
0
L
Hades
13,485
499
145
5
0
420,289
5
W
Anubis
15,106
559
194
7
0
445,554
4
L
Jormungandr
13,009
482
154
6
0
479,473
5
L
Skadi
13,846
513
189
7
0
461,210
5
W
Hou Yi
14,326
531
156
6
0
477,579
4
L
Shiva
13,410
497
212
8
0
542,951
0
L
King Arthur
12,226
453
150
6
0
526,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role