Player Matchup

Chang'e
Chang'e
KangaLord
Chang'e
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,567 Elo+
Party 1
Heimdallr
Heimdallr
MetroGnome1
Heimdallr
Level 134
God Stats
1W - 0L
1,619 SR
Queue Stats
6W - 5L
1,582 Elo+
Party 1
Cthulhu
Cthulhu
Vonshu1
Cthulhu
Level 15
God Stats
1W - 1L
1,380 SR
Queue Stats
3W - 3L
1,432 Elo+
Party 1
Team Averages
Level 91
1,500 SR
1,527 Elo+

VS

Team Averages
Level 108
1,601 SR
1,368 Elo+
Sylvanus
Sylvanus
M0rd0r0r
Sylvanus
Level 120
God Stats
2W - 4L
1,769 SR
Queue Stats
103W - 119L
1,415 Elo+
Party 2
Chernobog
Chernobog
Ratsputin0
Chernobog
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,327 Elo+
Party 2
Kukulkan
Kukulkan
el-Milton-Game
Kukulkan
Level 108
God Stats
2W - 2L
1,533 SR
Queue Stats
119W - 192L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KangaLord
Chang'e
18
7 / 3 / 14
13,421
789
16,172
15,674
10,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
MetroGnome1
Heimdallr
19
13 / 2 / 7
13,826
813
32,378
21,237
10,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Vonshu1
Cthulhu
18
4 / 8 / 13
12,238
720
13,304
24,603
31,523
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
M0rd0r0r
Sylvanus
17
4 / 6 / 9
12,311
724
14,944
29,440
43,224
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
Ratsputin0
Chernobog
17
8 / 9 / 4
13,330
784
20,069
23,395
11,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
14
1 / 9 / 7
10,740
632
12,502
15,986
7,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
33
24
Kills
13
13
Deaths
24
34
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chang'e
KangaLord
Chang'e
7
3
14
4.67
L
Sylvanus
M0rd0r0r
Sylvanus
4
6
9
1.42
W
Heimdallr
MetroGnome1
Heimdallr
13
2
7
8.25
L
Chernobog
Ratsputin0
Chernobog
8
9
4
1.11
W
Cthulhu
Vonshu1
Cthulhu
4
8
13
1.31
L
Kukulkan
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,854
Damage
47,515
61,514
Taken
68,821
52,929
Mitigated
61,705
20,391
Healing
10,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
KangaLord
Chang'e
16,172
1,828
7,067
6,474
15,674
10,487
351
9,292
6,382
48,431
0
L
Sylvanus
M0rd0r0r
Sylvanus
14,944
3,128
1,856
5,935
29,440
43,224
0
14,762
14,677
31,422
0
W
Heimdallr
MetroGnome1
Heimdallr
32,378
14,055
0
4,147
21,237
10,919
2,345
9,811
11,426
0
86,569
L
Chernobog
Ratsputin0
Chernobog
20,069
13,049
0
2,450
23,395
11,477
23
9,150
14,245
0
48,405
W
Cthulhu
Vonshu1
Cthulhu
13,304
721
885
1,818
24,603
31,523
50
8,919
15,684
34,752
0
L
Kukulkan
12,502
1,244
0
446
15,986
7,004
0
5,655
10,331
40,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,485
Gold Earned
36,381
207
Minions Killed
154
10
Camps Cleared
4
902,828
Distance Traveled
938,724
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,421
789
70
4
4
327,354
5
L
Sylvanus
12,311
724
19
1
0
316,238
2
W
Heimdallr
13,826
813
98
6
5
283,926
0
L
Chernobog
13,330
784
65
4
3
339,689
0
W
Cthulhu
12,238
720
39
2
1
291,548
0
L
Kukulkan
10,740
632
70
4
1
282,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role