Player Matchup

Cupid
Cupid
 
Cupid
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Karlitator
Vulcan
Level 115
God Stats
2W - 3L
1,453 SR
Queue Stats
38W - 49L
1,352 Elo+
Solo
Ganesha
Ganesha
Meatloafs-_-
Ganesha
Level 92
God Stats
1W - 0L
1,483 SR
Queue Stats
19W - 9L
1,446 Elo+
Solo
Horus
Horus
Omni__Xeno
Horus
Level 86
God Stats
4W - 1L
1,664 SR
Queue Stats
100W - 110L
1,361 Elo+
Solo
Mulan
Mulan
juandiego394
Mulan
Level 62
God Stats
16W - 11L
1,531 SR
Queue Stats
108W - 97L
1,365 Elo+
Solo
Team Averages
Level 95
1,526 SR
1,405 Elo+

VS

Team Averages
Level 70
1,435 SR
1,368 Elo+
Chang'e
Chang'e
CrowAo
Chang'e
Level 66
God Stats
2W - 2L
1,692 SR
Queue Stats
111W - 142L
1,348 Elo+
Solo
Neith
Neith
DarkLuna2046
Neith
Level 69
God Stats
52W - 66L
1,387 SR
Queue Stats
192W - 235L
1,275 Elo+
Solo
Horus
Horus
LazyDracon
Horus
Level 48
God Stats
5W - 4L
1,500 SR
Queue Stats
155W - 177L
1,456 Elo+
Solo
Pele
Pele
Tara_joshi
Pele
Level 60
God Stats
22W - 31L
1,339 SR
Queue Stats
158W - 169L
1,388 Elo+
Solo
Scylla
Scylla
p0isxnivy
Scylla
Level 107
God Stats
0W - 2L
1,259 SR
Queue Stats
4W - 9L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
3 / 0 / 6
8,800
550
7,926
6,812
2,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
Karlitator
Vulcan
14
6 / 2 / 4
8,679
542
10,606
7,418
3,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Meatloafs-_-
Ganesha
12
0 / 0 / 11
7,924
495
7,469
11,336
10,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
14
7 / 1 / 8
8,679
542
10,927
12,274
5,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 1 / 5
8,314
520
8,759
12,705
10,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CrowAo
Chang'e
11
2 / 6 / 0
7,284
455
7,716
18,702
8,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

12
1 / 5 / 1
7,574
473
6,006
11,294
3,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Horus
13
1 / 2 / 1
7,811
488
7,880
16,016
14,795
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 4 / 2
7,018
439
4,871
15,289
6,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
p0isxnivy
Scylla
7
0 / 1 / 0
5,139
321
1,913
3,718
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
18
Kills
4
4
Deaths
18
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
0
6
6
L
Chang'e
CrowAo
Chang'e
2
6
0
0.33
L
1
5
1
0.3
W
Vulcan
Karlitator
Vulcan
6
2
4
4
L
Horus
1
2
1
0.75
W
Ganesha
Meatloafs-_-
Ganesha
0
0
11
5.5
W
Horus
7
1
8
11
L
0
4
2
0.25
W
2
1
5
4.5
L
Scylla
p0isxnivy
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,687
Damage
28,386
50,545
Taken
65,019
32,884
Mitigated
34,643
23,751
Healing
16,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
7,926
3,178
129
3,112
6,812
2,771
812
1,602
5,210
0
74,558
L
Chang'e
CrowAo
Chang'e
7,716
832
1,969
4,370
18,702
8,637
0
7,661
11,003
38,511
0
L
6,006
2,396
0
2,649
11,294
3,944
548
1,499
9,757
0
39,542
W
Vulcan
Karlitator
Vulcan
10,606
5,959
0
636
7,418
3,460
337
3,809
3,609
67,464
0
L
Horus
7,880
2,836
0
3,433
16,016
14,795
37
2,734
12,650
0
53,015
W
Ganesha
Meatloafs-_-
Ganesha
7,469
1,599
1,331
5,181
11,336
10,312
614
2,067
9,269
33,694
0
W
Horus
10,927
6,262
2,197
5,021
12,274
5,955
103
1,737
10,537
0
53,510
L
4,871
548
301
3,637
15,289
6,003
0
4,524
10,655
0
49,861
W
8,759
1,341
14
6,130
12,705
10,386
0
414
12,291
0
54,257
L
Scylla
p0isxnivy
Scylla
1,913
259
0
500
3,718
1,264
0
1,657
2,061
19,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,396
Gold Earned
34,826
458
Minions Killed
335
0
Camps Cleared
0
1,562,990
Distance Traveled
1,196,245
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,800
550
144
9
0
309,327
0
L
Chang'e
7,284
455
38
2
0
267,965
4
L
Neith
7,574
473
84
5
0
224,219
0
W
Vulcan
8,679
542
114
7
0
311,844
6
L
Horus
7,811
488
102
6
0
268,641
3
W
Ganesha
7,924
495
10
1
0
293,128
4
W
Horus
8,679
542
81
5
0
337,304
0
L
Pele
7,018
439
81
5
0
315,389
3
W
Mulan
8,314
520
109
7
0
311,387
2
L
Scylla
5,139
321
30
2
0
120,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role