Player Matchup

Merlin
Merlin
 
Merlin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
H4deS_Bsk
Ishtar
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,227 Elo+
Party 1
Arachne
Arachne
R4gn4rok_Bsk
Arachne
Level 109
God Stats
0W - 1L
1,238 SR
Queue Stats
3W - 6L
1,340 Elo+
Party 1
Team Averages
Level 101
1,413 SR
1,356 Elo+

VS

Team Averages
Level 115
1,743 SR
1,714 Elo+
Kukulkan
Kukulkan
Cold Bloodied
Kukulkan
Level 158
God Stats
1W - 0L
1,809 SR
Queue Stats
3W - 2L
1,705 Elo+
Party 2
Bacchus
Bacchus
FUN TUBER
Bacchus
Level 26
God Stats
8W - 2L
1,712 SR
Queue Stats
32W - 13L
1,800 Elo+
Party 2
Ishtar
Ishtar
HypoluxoKrazie
Ishtar
Level 160
God Stats
8W - 5L
1,708 SR
Queue Stats
90W - 61L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 8 / 1
5,948
595
3,290
8,702
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
H4deS_Bsk
Ishtar
10
0 / 6 / 3
6,209
621
5,529
10,863
4,661
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
R4gn4rok_Bsk
Arachne
11
2 / 4 / 1
6,929
693
5,632
12,023
6,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cold Bloodied
Kukulkan
13
9 / 1 / 7
8,791
879
11,108
6,425
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
FUN TUBER
Bacchus
12
1 / 0 / 12
8,236
824
6,338
6,868
8,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
8 / 2 / 4
8,373
837
8,060
7,442
3,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
2
Kills
18
18
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
8
1
0.06
W
Kukulkan
Cold Bloodied
Kukulkan
9
1
7
12.5
W
Bacchus
FUN TUBER
Bacchus
1
0
12
7
L
Ishtar
H4deS_Bsk
Ishtar
0
6
3
0.25
W
8
2
4
5
L
Arachne
R4gn4rok_Bsk
Arachne
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,451
Damage
25,506
31,588
Taken
20,735
14,563
Mitigated
15,359
4,803
Healing
4,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,290
33
213
224
8,702
3,487
0
4,586
4,116
18,159
0
W
Kukulkan
Cold Bloodied
Kukulkan
11,108
845
0
250
6,425
3,048
463
1,053
5,372
42,747
0
W
Bacchus
FUN TUBER
Bacchus
6,338
907
791
2,673
6,868
8,446
71
1,441
5,427
11,470
0
L
Ishtar
H4deS_Bsk
Ishtar
5,529
2,835
190
1,805
10,863
4,661
0
5,990
4,873
0
14,421
W
8,060
4,194
0
567
7,442
3,865
621
1,006
6,436
0
23,125
L
Arachne
R4gn4rok_Bsk
Arachne
5,632
3,775
0
2,371
12,023
6,415
0
7,031
4,992
0
15,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,086
Gold Earned
25,400
84
Minions Killed
144
2
Camps Cleared
5
476,091
Distance Traveled
587,167
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,948
595
38
4
0
138,513
0
W
Kukulkan
8,791
879
92
9
2
194,470
0
W
Bacchus
8,236
824
9
1
1
200,855
3
L
Ishtar
6,209
621
25
3
0
148,506
0
W
Ishtar
8,373
837
43
4
2
191,842
4
L
Arachne
6,929
693
21
2
2
189,072
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role