Player Matchup

King Arthur
King Arthur
FaZe Cammm
King Arthur
Level 21
God Stats
2W - 0L
1,646 SR
Queue Stats
9W - 8L
1,351 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NABS2020
Ah Muzen Cab
Level 54
God Stats
5W - 4L
1,456 SR
Queue Stats
130W - 150L
1,339 Elo+
Party 1
Anubis
Anubis
So Fixed
Anubis
Level 99
God Stats
36W - 20L
1,596 SR
Queue Stats
391W - 415L
1,405 Elo+
Party 1
Team Averages
Level 58
1,566 SR
1,365 Elo+

VS

Team Averages
Level 89
1,348 SR
1,289 Elo+
Ares
Ares
JoseMB98
Ares
Level 78
God Stats
1W - 2L
1,527 SR
Queue Stats
42W - 80L
1,193 Elo+
Solo
Ishtar
Ishtar
ShadowCasta D
Ishtar
Level 121
God Stats
27W - 35L
1,116 SR
Queue Stats
148W - 202L
1,298 Elo+
Solo
Scylla
Scylla
iKlxpz7669
Scylla
Level 69
God Stats
2W - 7L
1,399 SR
Queue Stats
109W - 125L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FaZe Cammm
King Arthur
18
4 / 4 / 12
13,423
706
10,588
26,758
25,121
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
NABS2020
Ah Muzen Cab
18
2 / 6 / 10
12,797
674
26,406
16,404
8,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
So Fixed
Anubis
20
11 / 2 / 5
14,501
763
26,203
20,953
14,000
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
3 / 4 / 8
13,910
732
9,979
26,046
29,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
2 / 7 / 6
12,039
634
20,135
25,454
10,480
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
iKlxpz7669
Scylla
18
7 / 7 / 4
13,185
694
21,150
20,576
6,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
30
17
Kills
12
12
Deaths
18
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
FaZe Cammm
King Arthur
4
4
12
2.5
L
Ares
3
4
8
1.75
W
Ah Muzen Cab
NABS2020
Ah Muzen Cab
2
6
10
1.17
L
2
7
6
0.71
W
Anubis
So Fixed
Anubis
11
2
5
6.75
L
Scylla
iKlxpz7669
Scylla
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,197
Damage
51,264
64,115
Taken
72,076
48,055
Mitigated
46,023
13,852
Healing
11,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
FaZe Cammm
King Arthur
10,588
2,577
0
0
26,758
25,121
155
12,347
14,411
0
27,799
L
Ares
9,979
229
0
5,968
26,046
29,256
0
6,455
19,591
19,610
0
W
Ah Muzen Cab
NABS2020
Ah Muzen Cab
26,406
15,075
0
2,185
16,404
8,934
1,315
7,480
8,924
0
70,607
L
20,135
11,246
602
4,914
25,454
10,480
360
9,105
16,349
0
59,428
W
Anubis
So Fixed
Anubis
26,203
187
0
11,667
20,953
14,000
237
11,638
9,315
76,869
0
L
Scylla
iKlxpz7669
Scylla
21,150
632
0
40
20,576
6,287
0
11,102
9,474
51,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,721
Gold Earned
39,134
235
Minions Killed
200
11
Camps Cleared
5
964,010
Distance Traveled
939,238
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,423
706
34
2
0
365,619
1
L
Ares
13,910
732
22
1
0
333,158
0
W
Ah Muzen Cab
12,797
674
82
4
3
285,084
0
L
Ishtar
12,039
634
116
6
1
284,075
1
W
Anubis
14,501
763
119
6
8
313,307
0
L
Scylla
13,185
694
62
3
4
322,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role