Player Matchup

He Bo
He Bo
Badpingo
He Bo
Level 99
God Stats
1W - 1L
1,274 SR
Queue Stats
53W - 64L
1,412 Elo+
Solo
Bacchus
Bacchus
Eierknautscher
Bacchus
Level 147
God Stats
5W - 2L
1,648 SR
Queue Stats
637W - 485L
1,611 Elo+
Party 2
Geb
Geb
RofLtuber
Geb
Level 142
God Stats
1W - 2L
1,308 SR
Queue Stats
340W - 284L
1,597 Elo+
Party 2
Chiron
Chiron
beanipaan
Chiron
Level 105
God Stats
4W - 2L
1,739 SR
Queue Stats
244W - 228L
1,523 Elo+
Party 2
Eset
Eset
вĕllĭŏň
Eset
Level 160
God Stats
19W - 8L
1,586 SR
Queue Stats
842W - 635L
1,625 Elo+
Party 2
Team Averages
Level 131
1,511 SR
1,553 Elo+

VS

Team Averages
Level 110
1,533 SR
1,560 Elo+
Nox
Nox
 
Nox
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
IreeneAD98
Zhong Kui
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,708 Elo+
Party 1
Anubis
Anubis
SCP_YERAAA
Anubis
Level 132
God Stats
2W - 1L
1,592 SR
Queue Stats
130W - 99L
1,542 Elo+
Party 1
Cabrakan
Cabrakan
TheJeansKing
Cabrakan
Level 118
God Stats
1W - 1L
1,572 SR
Queue Stats
3W - 2L
1,576 Elo+
Party 3
Jing Wei
Jing Wei
X-blackspirit
Jing Wei
Level 126
God Stats
0W - 4L
1,500 SR
Queue Stats
242W - 252L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Badpingo
He Bo
20
8 / 3 / 23
12,713
795
18,306
14,443
6,839
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
1 / 3 / 30
11,518
720
16,328
20,498
28,166
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
5 / 3 / 20
11,491
718
14,870
21,717
29,903
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
beanipaan
Chiron
20
12 / 1 / 18
13,109
819
19,528
15,781
7,949
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

20
11 / 5 / 20
12,843
803
23,387
15,394
7,421
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
1 / 8 / 6
9,334
583
7,767
12,967
6,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
IreeneAD98
Zhong Kui
16
2 / 8 / 6
9,914
620
8,251
16,972
13,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
SCP_YERAAA
Anubis
20
8 / 7 / 3
12,225
764
21,376
20,843
13,549
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
TheJeansKing
Cabrakan
17
1 / 8 / 7
10,180
636
8,008
32,171
33,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
X-blackspirit
Jing Wei
16
1 / 6 / 7
9,864
617
9,256
14,779
6,834
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
42
37
Kills
13
15
Deaths
37
111
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
8
6
0.5
W
He Bo
Badpingo
He Bo
8
3
23
6.5
W
1
3
30
5.33
L
Zhong Kui
IreeneAD98
Zhong Kui
2
8
6
0.63
W
5
3
20
5
L
Anubis
SCP_YERAAA
Anubis
8
7
3
1.36
L
Cabrakan
TheJeansKing
Cabrakan
1
8
7
0.56
L
Jing Wei
X-blackspirit
Jing Wei
1
6
7
0.75
W
Chiron
beanipaan
Chiron
12
1
18
21
W
11
5
20
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,419
Damage
54,658
87,833
Taken
97,732
80,278
Mitigated
74,248
42,754
Healing
23,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
7,767
444
1,089
1,040
12,967
6,695
0
9,274
3,693
20,524
0
W
He Bo
Badpingo
He Bo
18,306
1,444
1,976
2,041
14,443
6,839
3,667
8,347
6,096
43,159
0
W
16,328
1,315
3,233
2,315
20,498
28,166
325
6,327
14,171
25,281
0
L
Zhong Kui
IreeneAD98
Zhong Kui
8,251
495
180
1,885
16,972
13,256
0
14,761
2,211
16,368
0
W
14,870
1,883
2,569
3,888
21,717
29,903
552
9,846
11,871
26,115
0
L
Anubis
SCP_YERAAA
Anubis
21,376
758
291
5,790
20,843
13,549
0
15,950
4,893
53,244
0
L
Cabrakan
TheJeansKing
Cabrakan
8,008
837
437
9,159
32,171
33,914
0
21,775
10,396
10,918
0
L
Jing Wei
X-blackspirit
Jing Wei
9,256
5,620
674
3,171
14,779
6,834
0
11,131
3,648
0
20,898
W
Chiron
beanipaan
Chiron
19,528
7,197
6,923
7,724
15,781
7,949
3,549
11,747
4,034
0
44,632
W
23,387
1,621
8,231
3,854
15,394
7,421
2,057
9,135
6,259
38,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,674
Gold Earned
51,517
167
Minions Killed
141
0
Camps Cleared
0
1,484,254
Distance Traveled
1,282,212
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,334
583
28
2
0
267,141
0
W
He Bo
12,713
795
47
3
0
308,802
1
W
Bacchus
11,518
720
13
1
0
283,838
2
L
Zhong Kui
9,914
620
22
1
0
254,173
0
W
Geb
11,491
718
23
1
0
309,635
0
L
Anubis
12,225
764
59
4
0
218,178
0
L
Cabrakan
10,180
636
5
0
0
267,438
0
L
Jing Wei
9,864
617
27
2
0
275,282
0
W
Chiron
13,109
819
56
4
0
306,459
0
W
Eset
12,843
803
28
2
0
275,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role