Player Matchup

Set
Set
 
Set
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Ge-nYT
Loki
Level 27
God Stats
1W - 3L
1,497 SR
Queue Stats
64W - 103L
1,266 Elo+
Solo
Discordia
Discordia
HydroPlayer1912
Discordia
Level 64
God Stats
7W - 10L
1,247 SR
Queue Stats
784W - 809L
1,347 Elo+
Solo
Kukulkan
Kukulkan
Pilonko74
Kukulkan
Level 160
God Stats
6W - 6L
1,429 SR
Queue Stats
268W - 285L
1,410 Elo+
Party 1
Skadi
Skadi
Pilonkos24
Skadi
Level 64
God Stats
4W - 6L
1,504 SR
Queue Stats
221W - 269L
1,365 Elo+
Party 1
Team Averages
Level 68
1,436 SR
1,378 Elo+

VS

Team Averages
Level 77
1,428 SR
1,381 Elo+
Tiamat
Tiamat
FN PrawnKiller
Tiamat
Level 135
God Stats
1W - 2L
1,335 SR
Queue Stats
211W - 222L
1,397 Elo+
Solo
Nike
Nike
Halokinq
Nike
Level 87
God Stats
10W - 6L
1,550 SR
Queue Stats
893W - 895L
1,407 Elo+
Solo
Merlin
Merlin
LaughingPhoenix
Merlin
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 27L
1,481 Elo+
Solo
Kukulkan
Kukulkan
SwiftCripple
Kukulkan
Level 53
God Stats
8W - 5L
1,537 SR
Queue Stats
118W - 167L
1,282 Elo+
Solo
Cliodhna
Cliodhna
xxxBonyx
Cliodhna
Level 43
God Stats
3W - 4L
1,216 SR
Queue Stats
128W - 158L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
0 / 5 / 5
6,912
628
3,455
9,932
4,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
Ge-nYT
Loki
15
7 / 3 / 1
9,066
824
6,317
8,348
3,669
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
HydroPlayer1912
Discordia
17
2 / 2 / 7
8,700
791
12,725
6,834
2,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Pilonko74
Kukulkan
16
2 / 2 / 9
8,735
794
13,751
5,705
2,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
13
3 / 6 / 6
8,175
743
8,424
12,107
5,058
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 7
8,311
756
4,658
7,118
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Nike
17
3 / 3 / 9
9,520
865
7,788
19,197
14,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 4 / 5
9,163
833
9,571
8,747
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
SwiftCripple
Kukulkan
15
4 / 4 / 4
8,772
797
11,102
8,435
3,919
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
xxxBonyx
Cliodhna
14
4 / 4 / 1
8,491
772
4,963
12,092
5,257
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
44
14
Kills
18
18
Deaths
16
28
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
5
5
0.5
W
0
1
7
3.5
L
Loki
Ge-nYT
Loki
7
3
1
2.5
W
Nike
3
3
9
2.5
L
Discordia
HydroPlayer1912
Discordia
2
2
7
2.75
W
7
4
5
2.38
L
Kukulkan
Pilonko74
Kukulkan
2
2
9
3.25
L
Skadi
3
6
6
1
W
Kukulkan
SwiftCripple
Kukulkan
4
4
4
1.5
W
Cliodhna
xxxBonyx
Cliodhna
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,672
Damage
38,082
42,926
Taken
55,589
18,842
Mitigated
31,577
10,793
Healing
18,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,455
967
270
1,733
9,932
4,620
120
5,360
4,373
0
6,504
W
4,658
174
1,119
2,951
7,118
3,727
0
4,404
2,714
17,067
0
L
Loki
Ge-nYT
Loki
6,317
2,610
649
1,577
8,348
3,669
0
5,536
2,737
0
14,532
W
Nike
7,788
174
451
6,858
19,197
14,562
589
7,843
11,354
0
17,294
L
Discordia
HydroPlayer1912
Discordia
12,725
295
1,138
1,859
6,834
2,860
0
2,979
3,517
31,009
0
W
9,571
504
775
1,600
8,747
4,112
926
2,790
5,957
19,531
0
L
Kukulkan
Pilonko74
Kukulkan
13,751
286
606
988
5,705
2,635
50
3,777
1,860
27,288
0
L
Skadi
8,424
3,620
973
1,000
12,107
5,058
258
7,679
4,134
0
13,899
W
Kukulkan
SwiftCripple
Kukulkan
11,102
1,662
791
940
8,435
3,919
0
4,866
3,569
23,540
0
W
Cliodhna
xxxBonyx
Cliodhna
4,963
545
310
2,259
12,092
5,257
34
6,573
5,519
0
10,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,588
Gold Earned
44,257
108
Minions Killed
122
0
Camps Cleared
0
1,101,462
Distance Traveled
1,083,450
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,912
628
3
0
0
186,925
0
W
Tiamat
8,311
756
30
3
0
228,881
0
L
Loki
9,066
824
14
1
0
217,139
1
W
Nike
9,520
865
13
1
0
241,153
1
L
Discordia
8,700
791
40
4
0
246,725
0
W
Merlin
9,163
833
19
2
0
210,985
0
L
Kukulkan
8,735
794
34
3
0
231,626
0
L
Skadi
8,175
743
17
2
0
219,047
1
W
Kukulkan
8,772
797
47
4
0
181,864
0
W
Cliodhna
8,491
772
13
1
0
220,567
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role