Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Bean Dimension
Athena
Level 97
God Stats
3W - 3L
1,628 SR
Queue Stats
284W - 268L
1,475 Elo+
Solo
Hades
Hades
Dcliff88
Hades
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,211 Elo+
Solo
Shiva
Shiva
NiceJorgeXP
Shiva
Level 108
God Stats
4W - 3L
1,637 SR
Queue Stats
262W - 283L
1,405 Elo+
Solo
Freya
Freya
TheSyGuy
Freya
Level 46
God Stats
1W - 5L
1,284 SR
Queue Stats
2W - 5L
1,319 Elo+
Solo
Team Averages
Level 90
1,510 SR
1,382 Elo+

VS

Team Averages
Level 94
1,698 SR
1,439 Elo+
Shiva
Shiva
Daredevilase
Shiva
Level 156
God Stats
9W - 5L
1,625 SR
Queue Stats
63W - 50L
1,530 Elo+
Party 1
Thor
Thor
SwornALSO
Thor
Level 25
God Stats
4W - 0L
1,529 SR
Queue Stats
19W - 13L
1,401 Elo+
Party 2
Hades
Hades
TheOneTrueSworn
Hades
Level 69
God Stats
12W - 2L
1,902 SR
Queue Stats
57W - 68L
1,467 Elo+
Party 2
Olorun
Olorun
tuckduck1
Olorun
Level 115
God Stats
4W - 0L
1,981 SR
Queue Stats
34W - 34L
1,413 Elo+
Party 1
Jormungandr
Jormungandr
yerkzi
Jormungandr
Level 105
God Stats
4W - 2L
1,451 SR
Queue Stats
86W - 86L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
0 / 3 / 2
5,443
544
2,553
8,266
3,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 2 / 0
4,938
494
1,823
7,188
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
Dcliff88
Hades
8
1 / 2 / 0
5,167
517
2,597
6,638
4,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
3 / 5 / 0
5,462
546
4,231
8,933
4,193
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
TheSyGuy
Freya
8
0 / 2 / 1
4,569
457
3,681
7,040
2,435
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 5
6,081
608
6,201
9,350
6,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
9
1 / 2 / 0
5,242
524
1,297
6,841
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 0 / 1
6,760
676
7,673
4,320
1,771
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Olorun
tuckduck1
Olorun
11
4 / 0 / 2
6,133
613
3,306
3,727
1,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
yerkzi
Jormungandr
10
4 / 2 / 2
6,794
679
6,154
7,414
4,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
14
14
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
3
2
0.33
L
1
2
0
0.5
W
1
1
5
3.5
L
Hades
Dcliff88
Hades
1
2
0
0.5
L
3
5
0
0.6
W
Thor
1
2
0
0.5
W
4
0
1
4.5
L
Freya
TheSyGuy
Freya
0
2
1
0.25
W
Olorun
tuckduck1
Olorun
4
0
2
5
W
Jormungandr
yerkzi
Jormungandr
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,885
Damage
24,631
38,065
Taken
31,652
18,140
Mitigated
17,023
13,265
Healing
10,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,553
446
0
6,527
8,266
3,728
0
2,262
6,004
0
38,685
L
1,823
723
0
500
7,188
2,849
0
4,893
2,295
22,611
0
W
6,201
1,466
474
2,915
9,350
6,921
266
5,413
3,937
0
20,319
L
Hades
Dcliff88
Hades
2,597
404
474
2,532
6,638
4,935
0
1,599
5,039
13,960
0
L
4,231
950
0
700
8,933
4,193
0
6,641
2,292
0
24,826
W
Thor
1,297
507
0
2,530
6,841
2,388
0
452
6,313
0
23,352
W
7,673
1,725
726
2,497
4,320
1,771
0
1,165
3,025
51,104
0
L
Freya
TheSyGuy
Freya
3,681
1,522
0
2,532
7,040
2,435
0
1,738
5,302
27,165
0
W
Olorun
tuckduck1
Olorun
3,306
1,432
414
1,200
3,727
1,459
814
865
2,862
37,588
0
W
Jormungandr
yerkzi
Jormungandr
6,154
3,355
0
0
7,414
4,484
702
0
7,414
36,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,579
Gold Earned
31,010
225
Minions Killed
311
0
Camps Cleared
0
937,181
Distance Traveled
927,672
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,443
544
69
7
0
197,776
0
L
Athena
4,938
494
45
5
0
207,640
3
W
Shiva
6,081
608
27
3
0
192,759
0
L
Hades
5,167
517
18
2
0
182,530
0
L
Shiva
5,462
546
45
5
0
167,757
0
W
Thor
5,242
524
55
6
0
184,551
2
W
Hades
6,760
676
99
10
0
196,837
4
L
Freya
4,569
457
48
5
0
181,478
2
W
Olorun
6,133
613
63
6
0
182,404
0
W
Jormungandr
6,794
679
67
7
0
171,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role