Player Matchup

Achilles
Achilles
Undead_Dominic
Achilles
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 38L
1,549 Elo+
Solo
Neith
Neith
oKidxFlash
Neith
Level 95
God Stats
5W - 8L
1,468 SR
Queue Stats
16W - 25L
1,371 Elo+
Solo
Merlin
Merlin
vL Hennyyyy
Merlin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,276 Elo+
Solo
Team Averages
Level 110
1,489 SR
1,398 Elo+

VS

Team Averages
Level 112
1,680 SR
1,437 Elo+
Scylla
Scylla
BlueSnowKing
Scylla
Level 139
God Stats
4W - 4L
1,965 SR
Queue Stats
263W - 245L
1,387 Elo+
Party 1
Osiris
Osiris
JaffaMan560
Osiris
Level 132
God Stats
3W - 0L
1,675 SR
Queue Stats
81W - 55L
1,538 Elo+
Party 1
Ishtar
Ishtar
SRG Nebula
Ishtar
Level 64
God Stats
5W - 5L
1,401 SR
Queue Stats
331W - 319L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
2 / 4 / 1
7,861
786
8,071
13,432
13,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
10
2 / 3 / 2
6,838
684
8,481
9,249
3,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Merlin
9
0 / 5 / 2
6,476
648
3,865
8,221
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
2 / 1 / 10
7,783
778
8,291
5,711
2,208
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
11
6 / 2 / 4
7,908
791
11,471
12,687
10,786
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
SRG Nebula
Ishtar
12
4 / 1 / 6
7,839
784
8,130
7,062
2,840
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
12
12
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
2
1
10
7
W
Osiris
6
2
4
4
W
Ishtar
SRG Nebula
Ishtar
4
1
6
7
L
Achilles
2
4
1
0.63
L
Neith
2
3
2
1
L
Merlin
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,417
Damage
27,892
30,902
Taken
25,460
20,088
Mitigated
15,834
4,083
Healing
3,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
8,291
691
0
1,276
5,711
2,208
0
217
5,494
24,661
0
W
Osiris
11,471
4,968
336
1,258
12,687
10,786
0
3,299
9,388
0
21,300
W
Ishtar
SRG Nebula
Ishtar
8,130
4,350
0
798
7,062
2,840
0
775
6,287
0
21,962
L
Achilles
8,071
2,466
0
1,966
13,432
13,331
0
3,748
9,684
0
18,031
L
Neith
8,481
5,442
0
1,867
9,249
3,922
0
3,163
6,086
0
17,806
L
Merlin
3,865
472
0
250
8,221
2,835
0
1,797
6,424
18,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,175
Gold Earned
23,530
85
Minions Killed
98
2
Camps Cleared
7
517,013
Distance Traveled
583,313
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,783
778
40
4
1
197,727
2
W
Osiris
7,908
791
22
2
1
189,667
1
W
Ishtar
7,839
784
36
4
5
195,919
0
L
Achilles
7,861
786
18
2
0
192,982
4
L
Neith
6,838
684
28
3
0
167,689
0
L
Merlin
6,476
648
39
4
2
156,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role