Player Matchup

Achilles
Achilles
Bronze IV
JJ_291
Achilles
Bronze IV
Level 109
God Stats
0W - 1L
1,567 SR
Queue Stats
4W - 7L
1,398 MMR
Solo
Baba Yaga
Baba Yaga
Gold III
Sr_Vz_
Baba Yaga
Gold III
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
248W - 250L
1,509 MMR
Party 1
Set
Set
Gold V
TuMenditaBebe
Set
Gold V
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 68L
1,430 MMR
Solo
Bacchus
Bacchus
Bronze V
ZuuRmø
Bacchus
Bronze V
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,417 MMR
Solo
Hou Yi
Hou Yi
Gold IV
iStyLeiNfiNite__
Hou Yi
Gold IV
Level 102
God Stats
13W - 14L
1,559 SR
Queue Stats
367W - 368L
1,397 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 89
1,525 SR
1,430 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,580 SR
1,430 MMR
Hera
Hera
Gold IV
ElPharaone27
Hera
Gold IV
Level 136
God Stats
12W - 7L
1,746 SR
Queue Stats
237W - 238L
1,397 MMR
Solo
Charybdis
Charybdis
Gold I
HugOw_2
Charybdis
Gold I
Level 118
God Stats
14W - 15L
1,614 SR
Queue Stats
329W - 349L
1,457 MMR
Solo
Bakasura
Bakasura
Gold IV
o0-mAgicLoBu-0o
Bakasura
Gold IV
Level 145
God Stats
50W - 42L
1,586 SR
Queue Stats
395W - 402L
1,474 MMR
Solo
Horus
Horus
Gold III
sualen_10
Horus
Gold III
Level 109
God Stats
6W - 4L
1,636 SR
Queue Stats
203W - 194L
1,381 MMR
Solo
Ymir
Ymir
Gold III
tornking
Ymir
Gold III
Level 159
God Stats
8W - 6L
1,316 SR
Queue Stats
137W - 144L
1,444 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JJ_291
Achilles
11
0 / 4 / 0
6,922
461
4,636
13,769
8,814
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
Sr_Vz_
Baba Yaga
13
1 / 2 / 0
7,019
468
7,592
9,508
4,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 4 / 2
7,375
492
4,215
12,978
6,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
ZuuRmø
Bacchus
10
0 / 4 / 0
6,176
412
2,625
13,667
11,678
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 4 / 0
7,577
505
7,340
11,946
4,202
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
LancelotGebSusanoLoki

VS

Bans
ShivaKaliKing ArthurYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 5
8,102
540
7,831
6,254
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
HugOw_2
Charybdis
15
2 / 2 / 3
9,185
612
10,396
9,647
3,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
16
7 / 0 / 4
9,252
617
9,287
14,417
6,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Horus
sualen_10
Horus
16
5 / 0 / 0
9,666
644
10,402
8,617
6,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
13
1 / 0 / 11
8,555
570
5,833
7,122
5,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
18
18
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
Charybdis
HugOw_2
Charybdis
2
2
3
1.75
L
Achilles
JJ_291
Achilles
0
4
0
0
L
Baba Yaga
Sr_Vz_
Baba Yaga
1
2
0
0.5
L
0
4
2
0.25
L
Bacchus
ZuuRmø
Bacchus
0
4
0
0
L
2
4
0
0.5
W
Bakasura
7
0
4
9
W
Horus
sualen_10
Horus
5
0
0
5
W
Ymir
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,408
Damage
43,749
61,868
Taken
46,057
35,548
Mitigated
23,423
14,634
Healing
20,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,831
1,528
0
903
6,254
2,371
60
3,269
2,985
64,131
0
W
Charybdis
HugOw_2
Charybdis
10,396
5,499
0
4,979
9,647
3,029
1,299
977
8,670
0
81,115
L
Achilles
JJ_291
Achilles
4,636
1,212
0
3,415
13,769
8,814
0
1,800
10,982
0
47,968
L
Baba Yaga
Sr_Vz_
Baba Yaga
7,592
190
0
2,087
9,508
4,842
0
4,419
4,588
71,727
0
L
4,215
1,340
0
4,255
12,978
6,012
0
3,257
9,160
0
57,004
L
Bacchus
ZuuRmø
Bacchus
2,625
197
0
1,676
13,667
11,678
0
2,715
10,277
19,719
0
L
7,340
4,986
0
3,201
11,946
4,202
0
1,747
10,083
0
61,185
W
Bakasura
9,287
6,020
0
5,237
14,417
6,608
324
2,699
11,718
63
86,340
W
Horus
sualen_10
Horus
10,402
3,636
311
5,910
8,617
6,235
74
0
8,617
211
71,257
W
Ymir
5,833
1,296
0
2,747
7,122
5,180
0
3,272
3,850
18,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,069
Gold Earned
44,760
472
Minions Killed
575
0
Camps Cleared
0
1,437,268
Distance Traveled
1,576,355
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,102
540
108
7
0
309,894
1
W
Charybdis
9,185
612
148
10
0
279,092
4
L
Achilles
6,922
461
94
6
0
276,914
4
L
Baba Yaga
7,019
468
135
9
0
284,476
3
L
Set
7,375
492
101
7
0
308,246
4
L
Bacchus
6,176
412
26
2
0
302,246
3
L
Hou Yi
7,577
505
116
8
0
265,386
3
W
Bakasura
9,252
617
151
10
0
374,648
1
W
Horus
9,666
644
139
9
0
309,197
4
W
Ymir
8,555
570
29
2
0
303,524
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role