Player Matchup

Xing Tian
Xing Tian
BoxyBowl76339
Xing Tian
Level 100
God Stats
2W - 2L
1,606 SR
Queue Stats
146W - 138L
1,487 Elo+
Solo
He Bo
He Bo
STARFOX 23
He Bo
Level 128
God Stats
8W - 4L
1,700 SR
Queue Stats
246W - 279L
1,466 Elo+
Solo
Achilles
Achilles
Stalliran
Achilles
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 33L
1,495 Elo+
Solo
Odin
Odin
Take Patriot
Odin
Level 108
God Stats
3W - 2L
1,631 SR
Queue Stats
85W - 73L
1,505 Elo+
Solo
Guan Yu
Guan Yu
ruben101010
Guan Yu
Level 129
God Stats
2W - 2L
1,358 SR
Queue Stats
351W - 395L
1,431 Elo+
Solo
Team Averages
Level 110
1,559 SR
1,477 Elo+

VS

Team Averages
Level 120
1,418 SR
1,492 Elo+
Apollo
Apollo
 
Apollo
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Dafcon5
Danzaburou
Level 107
God Stats
5W - 7L
1,344 SR
Queue Stats
140W - 131L
1,487 Elo+
Party 1
Kukulkan
Kukulkan
NeedlessBow67
Kukulkan
Level 148
God Stats
6W - 6L
1,552 SR
Queue Stats
799W - 838L
1,503 Elo+
Solo
Ra
Ra
OwOmayne
Ra
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,493 Elo+
Solo
Artio
Artio
mntn
Artio
Level 104
God Stats
1W - 1L
1,194 SR
Queue Stats
103W - 105L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BoxyBowl76339
Xing Tian
16
0 / 8 / 8
10,518
619
5,697
29,661
35,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
17
4 / 9 / 6
11,460
674
19,086
16,361
6,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Stalliran
Achilles
20
7 / 9 / 6
11,653
685
16,182
26,089
19,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
3 / 6 / 12
12,700
747
11,404
20,984
18,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
ruben101010
Guan Yu
19
2 / 10 / 10
11,686
687
8,556
26,829
26,446
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
9 / 6 / 24
12,905
759
19,814
19,893
11,677
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Dafcon5
Danzaburou
20
17 / 3 / 20
14,568
857
29,332
15,683
8,038
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
NeedlessBow67
Kukulkan
20
10 / 1 / 24
13,260
780
27,526
12,076
6,311
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 3 / 34
12,999
765
23,665
12,633
6,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
mntn
Artio
17
1 / 5 / 28
11,111
654
3,865
23,593
30,070
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
171
16
Kills
41
42
Deaths
18
42
Assists
130
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
9
6
24
3.5
L
Xing Tian
BoxyBowl76339
Xing Tian
0
8
8
0.5
W
Danzaburou
Dafcon5
Danzaburou
17
3
20
9
W
Kukulkan
NeedlessBow67
Kukulkan
10
1
24
22
W
4
3
34
7
L
He Bo
4
9
6
0.78
L
Achilles
Stalliran
Achilles
7
9
6
1.11
L
3
6
12
1.5
W
Artio
mntn
Artio
1
5
28
3
L
Guan Yu
ruben101010
Guan Yu
2
10
10
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,925
Damage
104,202
119,924
Taken
83,878
106,097
Mitigated
62,175
30,446
Healing
36,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
19,814
12,469
964
2,367
19,893
11,677
2,580
2,357
17,536
0
41,175
L
Xing Tian
BoxyBowl76339
Xing Tian
5,697
409
778
6,436
29,661
35,122
130
16,700
12,961
13,399
0
W
Danzaburou
Dafcon5
Danzaburou
29,332
11,746
1,260
2,686
15,683
8,038
2,812
5,721
9,962
0
48,396
W
Kukulkan
NeedlessBow67
Kukulkan
27,526
2,858
4,065
2,365
12,076
6,311
1,614
4,257
7,819
44,796
0
W
23,665
1,491
11,364
4,629
12,633
6,079
2,142
2,936
9,697
56,712
0
L
He Bo
19,086
1,132
424
515
16,361
6,709
926
5,074
11,287
33,328
0
L
Achilles
Stalliran
Achilles
16,182
7,372
687
2,497
26,089
19,339
2,142
14,077
12,012
0
29,815
L
11,404
1,604
1,752
3,289
20,984
18,481
1,248
10,702
10,282
0
27,586
W
Artio
mntn
Artio
3,865
747
2,307
4,521
23,593
30,070
53
9,512
14,081
5,620
0
L
Guan Yu
ruben101010
Guan Yu
8,556
1,629
9,009
5,059
26,829
26,446
255
8,503
18,326
0
24,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,017
Gold Earned
64,843
127
Minions Killed
190
0
Camps Cleared
0
1,322,303
Distance Traveled
1,592,991
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,905
759
42
2
0
295,476
3
L
Xing Tian
10,518
619
11
1
0
283,150
0
W
Danzaburou
14,568
857
35
2
0
291,160
0
W
Kukulkan
13,260
780
32
2
0
349,969
1
W
Ra
12,999
765
77
5
0
350,293
0
L
He Bo
11,460
674
31
2
0
236,308
0
L
Achilles
11,653
685
27
2
0
256,910
1
L
Odin
12,700
747
34
2
0
276,384
0
W
Artio
11,111
654
4
0
0
306,093
0
L
Guan Yu
11,686
687
24
1
0
269,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role