Player Matchup

Janus
Janus
BK-PapasFritas-_
Janus
Level 128
God Stats
0W - 2L
1,402 SR
Queue Stats
123W - 124L
1,338 Elo+
Solo
Bacchus
Bacchus
ByMedo
Bacchus
Level 40
God Stats
4W - 9L
1,151 SR
Queue Stats
89W - 107L
1,231 Elo+
Solo
Kukulkan
Kukulkan
NinjaStyle420
Kukulkan
Level 53
God Stats
12W - 20L
1,363 SR
Queue Stats
190W - 222L
1,212 Elo+
Solo
Neith
Neith
cuz_U_no
Neith
Level 81
God Stats
28W - 30L
1,460 SR
Queue Stats
240W - 285L
1,253 Elo+
Solo
Shiva
Shiva
xavy112
Shiva
Level 68
God Stats
23W - 25L
1,469 SR
Queue Stats
80W - 104L
1,300 Elo+
Solo
Team Averages
Level 74
1,369 SR
1,267 Elo+

VS

Team Averages
Level 43
1,517 SR
1,213 Elo+
Baron Samedi
Baron Samedi
DevPlayz9509
Baron Samedi
Level 60
God Stats
5W - 1L
1,830 SR
Queue Stats
20W - 15L
1,329 Elo+
Solo
Chaac
Chaac
Sage Honch0
Chaac
Level 46
God Stats
3W - 1L
1,789 SR
Queue Stats
51W - 80L
1,262 Elo+
Solo
Bacchus
Bacchus
altiusbulls
Bacchus
Level 44
God Stats
3W - 4L
1,465 SR
Queue Stats
33W - 64L
1,110 Elo+
Party 1
Arachne
Arachne
feliguem
Arachne
Level 36
God Stats
4W - 5L
1,129 SR
Queue Stats
95W - 122L
1,114 Elo+
Party 1
Fenrir
Fenrir
iceymanglaze
Fenrir
Level 30
God Stats
7W - 8L
1,373 SR
Queue Stats
57W - 110L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 7
17,112
475
21,608
27,092
13,983
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
ByMedo
Bacchus
12
0 / 21 / 3
10,283
286
4,397
35,041
18,933
Kukulkan
NinjaStyle420
Kukulkan
20
4 / 13 / 8
16,349
454
33,085
30,092
16,872
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
cuz_U_no
Neith
20
5 / 10 / 7
16,414
456
26,587
37,415
23,380
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shiva
xavy112
Shiva
20
5 / 14 / 4
16,531
459
41,030
52,810
51,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DevPlayz9509
Baron Samedi
20
12 / 7 / 20
19,037
529
45,018
42,433
35,979
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 2 / 4
17,830
495
20,561
35,311
45,621
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
altiusbulls
Bacchus
20
4 / 1 / 23
17,767
494
11,633
29,783
58,188
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
feliguem
Arachne
20
7 / 7 / 8
15,688
436
18,949
29,163
15,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
20
31 / 3 / 10
21,910
609
46,955
48,818
27,621
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
127
19
Kills
62
65
Deaths
20
29
Assists
65
Player
Kills
Deaths
Assists
KDA
L
5
7
7
1.21
L
Bacchus
ByMedo
Bacchus
0
21
3
0.07
W
Baron Samedi
DevPlayz9509
Baron Samedi
12
7
20
3.14
L
Kukulkan
NinjaStyle420
Kukulkan
4
13
8
0.62
W
8
2
4
5
W
Bacchus
altiusbulls
Bacchus
4
1
23
15.5
L
Neith
cuz_U_no
Neith
5
10
7
0.85
W
Arachne
feliguem
Arachne
7
7
8
1.57
W
Fenrir
31
3
10
12
L
Shiva
xavy112
Shiva
5
14
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,707
Damage
143,116
182,450
Taken
185,508
124,773
Mitigated
183,257
33,240
Healing
68,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,608
1,041
644
4,995
27,092
13,983
502
5,921
19,799
127,125
0
L
Bacchus
ByMedo
Bacchus
4,397
953
0
555
35,041
18,933
113
8,767
26,274
24,203
0
W
Baron Samedi
DevPlayz9509
Baron Samedi
45,018
3,931
2,679
21,174
42,433
35,979
8,183
17,314
25,119
162,939
0
L
Kukulkan
NinjaStyle420
Kukulkan
33,085
2,009
0
537
30,092
16,872
0
15,526
14,566
119,851
0
W
20,561
3,356
0
10,901
35,311
45,621
1,610
3,984
31,327
0
173,757
W
Bacchus
altiusbulls
Bacchus
11,633
1,124
0
2,524
29,783
58,188
1,262
11,089
18,694
49,168
0
L
Neith
cuz_U_no
Neith
26,587
15,040
208
7,652
37,415
23,380
441
14,330
23,085
0
149,709
W
Arachne
feliguem
Arachne
18,949
10,897
0
8,373
29,163
15,848
4,853
11,819
17,344
0
73,760
W
Fenrir
46,955
15,028
0
22,914
48,818
27,621
5,969
15,212
33,606
0
168,395
L
Shiva
xavy112
Shiva
41,030
15,488
143
18,506
52,810
51,605
1,481
12,107
40,703
0
132,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,689
Gold Earned
92,232
805
Minions Killed
742
0
Camps Cleared
0
2,673,771
Distance Traveled
2,998,306
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
17,112
475
217
6
0
665,450
1
L
Bacchus
10,283
286
29
1
0
473,898
0
W
Baron Samedi
19,037
529
207
6
0
528,685
0
L
Kukulkan
16,349
454
178
5
0
450,167
0
W
Chaac
17,830
495
193
5
0
561,074
0
W
Bacchus
17,767
494
55
2
0
684,364
0
L
Neith
16,414
456
213
6
0
476,917
0
W
Arachne
15,688
436
110
3
0
534,036
0
W
Fenrir
21,910
609
177
5
0
690,147
2
L
Shiva
16,531
459
168
5
0
607,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role