Player Matchup

Chronos
Chronos
 
Chronos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AvaIith
Skadi
Level 111
God Stats
11W - 12L
1,473 SR
Queue Stats
13W - 17L
1,477 Elo+
Party 2
Kuzenbo
Kuzenbo
ElRude1800
Kuzenbo
Level 120
God Stats
10W - 10L
1,193 SR
Queue Stats
253W - 253L
1,516 Elo+
Solo
Camazotz
Camazotz
Zertuul
Camazotz
Level 121
God Stats
0W - 1L
1,734 SR
Queue Stats
22W - 27L
1,424 Elo+
Party 2
Team Averages
Level 109
1,480 SR
1,484 Elo+

VS

Team Averages
Level 97
1,585 SR
1,523 Elo+
Poseidon
Poseidon
KayEllBxNYC
Poseidon
Level 160
God Stats
30W - 33L
1,445 SR
Queue Stats
412W - 424L
1,468 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MetroGnome1
Morgan Le Fay
Level 134
God Stats
10W - 9L
1,496 SR
Queue Stats
24W - 27L
1,490 Elo+
Party 1
Chaac
Chaac
VINOchePASSIONE
Chaac
Level 68
God Stats
43W - 38L
1,548 SR
Queue Stats
467W - 566L
1,490 Elo+
Solo
Bacchus
Bacchus
Vonshu1
Bacchus
Level 15
God Stats
6W - 1L
1,901 SR
Queue Stats
13W - 6L
1,607 Elo+
Party 1
Arachne
Arachne
dhegs
Arachne
Level 109
God Stats
31W - 37L
1,537 SR
Queue Stats
108W - 121L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
1 / 5 / 3
10,238
683
13,090
21,092
10,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
 
Baron Samedi
16
0 / 3 / 0
9,558
637
7,366
12,372
6,680
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
AvaIith
Skadi
17
1 / 3 / 1
10,035
669
10,015
9,530
4,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kuzenbo
ElRude1800
Kuzenbo
15
0 / 0 / 1
9,771
651
9,201
11,178
14,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
Zertuul
Camazotz
19
4 / 2 / 0
10,910
727
9,741
17,834
10,898
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
KayEllBxNYC
Poseidon
17
0 / 3 / 3
10,195
680
3,003
7,343
3,119
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
MetroGnome1
Morgan Le Fay
19
7 / 1 / 3
11,572
771
20,950
15,378
8,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 0 / 6
11,270
751
12,945
17,058
19,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Vonshu1
Bacchus
17
1 / 0 / 8
10,711
714
9,871
13,620
22,628
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
dhegs
Arachne
18
4 / 3 / 3
10,493
700
13,508
17,884
12,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
6
Kills
13
13
Deaths
7
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
5
3
0.5
L
Baron Samedi
 
Baron Samedi
0
3
0
0
L
Skadi
AvaIith
Skadi
1
3
1
0.5
L
Kuzenbo
ElRude1800
Kuzenbo
0
0
1
0.5
W
Poseidon
KayEllBxNYC
Poseidon
0
3
3
0.5
W
Morgan Le Fay
MetroGnome1
Morgan Le Fay
7
1
3
8.5
W
1
0
6
4
W
Bacchus
Vonshu1
Bacchus
1
0
8
5
L
Camazotz
Zertuul
Camazotz
4
2
0
2
W
Arachne
dhegs
Arachne
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,413
Damage
60,277
72,006
Taken
71,283
47,083
Mitigated
67,125
17,181
Healing
19,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
13,090
6,169
0
3,598
21,092
10,489
414
11,999
9,093
43,243
0
L
Baron Samedi
 
Baron Samedi
7,366
956
1,332
3,046
12,372
6,680
138
7,198
5,174
36,702
0
L
Skadi
AvaIith
Skadi
10,015
3,936
0
0
9,530
4,858
0
4,769
4,761
0
44,772
L
Kuzenbo
ElRude1800
Kuzenbo
9,201
3,165
0
1,050
11,178
14,158
0
4,246
6,932
28,117
0
W
Poseidon
KayEllBxNYC
Poseidon
3,003
934
166
258
7,343
3,119
0
814
6,529
41,910
0
W
Morgan Le Fay
MetroGnome1
Morgan Le Fay
20,950
1,362
227
3,985
15,378
8,858
94
8,740
6,638
59,442
0
W
12,945
1,333
477
10,049
17,058
19,574
367
7,289
9,769
0
48,051
W
Bacchus
Vonshu1
Bacchus
9,871
1,125
0
712
13,620
22,628
0
6,291
7,329
20,069
0
L
Camazotz
Zertuul
Camazotz
9,741
2,246
0
8,155
17,834
10,898
631
5,612
12,222
0
35,652
W
Arachne
dhegs
Arachne
13,508
9,803
0
3,740
17,884
12,946
1,093
6,523
11,361
0
33,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,512
Gold Earned
54,241
309
Minions Killed
297
0
Camps Cleared
0
1,418,601
Distance Traveled
1,607,272
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,238
683
73
5
0
277,516
0
L
Baron Samedi
9,558
637
58
4
0
257,936
0
L
Skadi
10,035
669
68
5
0
243,922
0
L
Kuzenbo
9,771
651
50
3
0
312,690
6
W
Poseidon
10,195
680
100
7
0
298,923
6
W
Morgan Le Fay
11,572
771
69
5
0
288,628
0
W
Chaac
11,270
751
43
3
0
343,221
1
W
Bacchus
10,711
714
21
1
0
333,672
0
L
Camazotz
10,910
727
60
4
0
326,537
0
W
Arachne
10,493
700
64
4
0
342,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role