Player Matchup

Merlin
Merlin
Aquaticdude
Merlin
Level 51
God Stats
5W - 6L
1,349 SR
Queue Stats
5W - 8L
1,236 Elo+
Solo
Izanami
Izanami
VonBlataj
Izanami
Level 146
God Stats
4W - 2L
1,612 SR
Queue Stats
348W - 196L
1,669 Elo+
Party 1
Ne Zha
Ne Zha
theFenaMatter
Ne Zha
Level 29
God Stats
45W - 12L
1,842 SR
Queue Stats
287W - 143L
1,674 Elo+
Party 1
Team Averages
Level 75
1,601 SR
1,526 Elo+

VS

Team Averages
Level 49
1,233 SR
1,305 Elo+
Tyr
Tyr
 
Tyr
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
senpankun55
Kukulkan
Level 7
God Stats
0W - 4L
1,063 SR
Queue Stats
1W - 6L
1,166 Elo+
Party 2
Set
Set
yositoOOON
Set
Level 42
God Stats
1W - 4L
1,136 SR
Queue Stats
17W - 39L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
2 / 5 / 4
10,061
629
10,424
9,935
4,420
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
VonBlataj
Izanami
16
2 / 1 / 6
10,693
668
12,003
11,351
5,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
4 / 2 / 4
10,464
654
17,345
13,288
12,429
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
5 / 0 / 3
10,586
662
13,950
20,707
18,142
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
senpankun55
Kukulkan
13
1 / 4 / 4
9,315
582
5,676
11,353
4,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 4 / 4
9,907
619
9,724
16,345
8,190
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
8
Kills
8
8
Deaths
8
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
5
0
3
6.5
W
Merlin
2
5
4
0.8
W
Izanami
VonBlataj
Izanami
2
1
6
5
L
Kukulkan
senpankun55
Kukulkan
1
4
4
0.75
W
4
2
4
3
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,772
Damage
29,350
34,574
Taken
48,405
22,145
Mitigated
31,141
5,346
Healing
6,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
13,950
1,286
0
5,249
20,707
18,142
0
5,558
15,149
0
37,217
W
Merlin
10,424
866
0
606
9,935
4,420
157
2,579
7,356
37,973
0
W
Izanami
VonBlataj
Izanami
12,003
7,653
0
3,399
11,351
5,296
308
1,699
9,652
0
51,556
L
Kukulkan
senpankun55
Kukulkan
5,676
455
0
7
11,353
4,809
0
2,260
9,093
29,235
0
W
17,345
3,174
0
1,341
13,288
12,429
319
2,074
11,214
0
36,433
L
9,724
3,676
0
1,106
16,345
8,190
0
3,241
13,104
0
33,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,218
Gold Earned
29,808
195
Minions Killed
151
9
Camps Cleared
6
804,251
Distance Traveled
876,324
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,586
662
46
3
2
321,378
3
W
Merlin
10,061
629
72
5
5
276,289
4
W
Izanami
10,693
668
95
6
3
269,581
5
L
Kukulkan
9,315
582
52
3
1
268,923
1
W
Ne Zha
10,464
654
28
2
1
258,381
4
L
Set
9,907
619
53
3
3
286,023
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role