Player Matchup

Odin
Odin
RackenAnStacken
Odin
Level 64
God Stats
4W - 2L
1,696 SR
Queue Stats
107W - 130L
1,380 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
aMediJasteriAM
Ah Muzen Cab
Level 73
God Stats
5W - 1L
1,586 SR
Queue Stats
172W - 199L
1,336 Elo+
Party 1
Geb
Geb
dogvip
Geb
Level 109
God Stats
26W - 14L
1,582 SR
Queue Stats
123W - 118L
1,541 Elo+
Party 3
Kali
Kali
heavenlywolf75
Kali
Level 102
God Stats
1W - 1L
1,456 SR
Queue Stats
29W - 28L
1,527 Elo+
Solo
Apollo
Apollo
tonymahoni1992
Apollo
Level 154
God Stats
3W - 4L
1,627 SR
Queue Stats
288W - 259L
1,512 Elo+
Party 3
Team Averages
Level 100
1,590 SR
1,459 Elo+

VS

Team Averages
Level 52
1,437 SR
1,265 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
barbarabeauty
Bacchus
Level 66
God Stats
16W - 12L
1,487 SR
Queue Stats
102W - 141L
1,293 Elo+
Party 2
Heimdallr
Heimdallr
bisnaga-preciosa
Heimdallr
Level 11
God Stats
0W - 4L
1,214 SR
Queue Stats
0W - 10L
941 Elo+
Party 2
Cupid
Cupid
claudionavalha
Cupid
Level 64
God Stats
10W - 9L
1,575 SR
Queue Stats
75W - 107L
1,292 Elo+
Party 2
Arachne
Arachne
sike_hehe
Arachne
Level 30
God Stats
10W - 9L
1,409 SR
Queue Stats
79W - 113L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,870
452
1,823
8,304
4,888
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
aMediJasteriAM
Ah Muzen Cab
12
2 / 1 / 1
6,936
534
5,572
5,340
2,185
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Geb
dogvip
Geb
11
0 / 0 / 7
7,062
543
5,752
7,063
4,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
4 / 1 / 2
7,349
565
6,473
11,472
4,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
6 / 0 / 0
7,570
582
10,552
10,171
4,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
1 / 0 / 1
7,649
588
7,559
7,827
10,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bacchus
9
0 / 2 / 0
5,987
461
5,210
13,791
8,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
8
0 / 7 / 0
5,094
392
4,088
10,044
3,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 0
6,601
508
4,191
6,728
2,597
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
sike_hehe
Arachne
10
1 / 3 / 0
6,434
495
2,265
11,999
4,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
12
Kills
3
3
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
0
1
1.5
W
0
1
0
0
W
Ah Muzen Cab
aMediJasteriAM
Ah Muzen Cab
2
1
1
2.5
L
Bacchus
0
2
0
0
L
Heimdallr
0
7
0
0
L
1
0
0
1
W
Geb
dogvip
Geb
0
0
7
3.5
W
4
1
2
5
L
Arachne
sike_hehe
Arachne
1
3
0
0.33
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,172
Damage
23,313
42,350
Taken
50,389
20,166
Mitigated
28,525
15,780
Healing
16,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
7,559
1,447
170
4,006
7,827
10,172
0
139
7,688
0
58,057
W
1,823
323
0
647
8,304
4,888
0
0
7,867
0
27,694
W
Ah Muzen Cab
aMediJasteriAM
Ah Muzen Cab
5,572
3,166
0
2,304
5,340
2,185
0
379
4,961
0
48,137
L
Bacchus
5,210
451
376
4,797
13,791
8,012
0
2,318
11,473
29,809
0
L
Heimdallr
4,088
2,929
0
1,160
10,044
3,272
0
1,242
8,802
0
19,568
L
4,191
1,911
129
4,599
6,728
2,597
78
1,192
5,536
0
48,499
W
Geb
dogvip
Geb
5,752
538
1,959
3,526
7,063
4,416
0
2,253
4,770
19,855
0
W
6,473
3,452
0
3,075
11,472
4,533
32
274
11,163
0
66,662
L
Arachne
sike_hehe
Arachne
2,265
1,491
0
1,308
11,999
4,472
0
861
11,138
0
37,491
W
10,552
8,051
0
4,269
10,171
4,144
1,225
2,304
7,827
0
70,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,787
Gold Earned
31,765
406
Minions Killed
312
0
Camps Cleared
0
1,282,984
Distance Traveled
1,223,242
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,649
588
99
8
0
270,469
5
W
Odin
5,870
452
54
4
0
243,329
0
W
Ah Muzen Cab
6,936
534
110
8
0
235,535
1
L
Bacchus
5,987
461
41
3
0
244,560
1
L
Heimdallr
5,094
392
25
2
0
209,557
1
L
Cupid
6,601
508
76
6
0
241,083
1
W
Geb
7,062
543
21
2
0
257,639
1
W
Kali
7,349
565
106
8
0
283,774
1
L
Arachne
6,434
495
71
5
0
257,573
1
W
Apollo
7,570
582
115
9
0
262,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role