Player Matchup

Charybdis
Charybdis
Aspyron
Charybdis
Level 152
God Stats
2W - 1L
1,468 SR
Queue Stats
46W - 49L
1,498 Elo+
Solo
Sobek
Sobek
Davidgdlc
Sobek
Level 109
God Stats
1W - 2L
1,749 SR
Queue Stats
72W - 76L
1,567 Elo+
Solo
Mercury
Mercury
Dendrago043
Mercury
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 40L
1,493 Elo+
Solo
Scylla
Scylla
Eprudhoe
Scylla
Level 79
God Stats
1W - 3L
1,463 SR
Queue Stats
414W - 413L
1,512 Elo+
Solo
Gilgamesh
Gilgamesh
TRAHIGHLANDER
Gilgamesh
Level 151
God Stats
9W - 14L
1,501 SR
Queue Stats
120W - 145L
1,432 Elo+
Solo
Team Averages
Level 119
1,536 SR
1,500 Elo+

VS

Team Averages
Level 142
1,537 SR
1,484 Elo+
Cerberus
Cerberus
DayyZero
Cerberus
Level 160
God Stats
2W - 0L
1,531 SR
Queue Stats
194W - 163L
1,592 Elo+
Party 1
Ishtar
Ishtar
Kilgaut_Vovka86
Ishtar
Level 149
God Stats
3W - 8L
1,270 SR
Queue Stats
83W - 89L
1,392 Elo+
Solo
Lancelot
Lancelot
MrMarcEddy
Lancelot
Level 149
God Stats
55W - 28L
1,644 SR
Queue Stats
479W - 440L
1,493 Elo+
Party 1
Anubis
Anubis
MrPops1459
Anubis
Level 127
God Stats
2W - 0L
1,553 SR
Queue Stats
347W - 343L
1,476 Elo+
Party 1
Mulan
Mulan
Papadibilis6922
Mulan
Level 127
God Stats
15W - 8L
1,686 SR
Queue Stats
533W - 482L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aspyron
Charybdis
17
0 / 4 / 3
10,276
428
8,271
19,234
7,029
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Davidgdlc
Sobek
15
1 / 6 / 8
10,301
429
11,005
29,239
28,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Dendrago043
Mercury
15
4 / 12 / 2
10,256
427
9,307
25,854
9,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Eprudhoe
Scylla
18
6 / 6 / 2
11,377
474
21,138
15,906
6,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
TRAHIGHLANDER
Gilgamesh
17
0 / 5 / 2
9,899
412
12,269
29,605
33,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DayyZero
Cerberus
17
5 / 0 / 18
12,269
511
14,471
26,592
35,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
3 / 5 / 1
13,996
583
12,876
17,197
10,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
MrMarcEddy
Lancelot
20
12 / 2 / 7
13,553
565
22,861
19,344
11,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
MrPops1459
Anubis
20
8 / 3 / 10
13,172
549
21,510
20,403
13,178
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
5 / 1 / 11
12,913
538
23,643
24,830
25,139
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
80
11
Kills
33
33
Deaths
11
17
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Aspyron
Charybdis
0
4
3
0.38
L
Sobek
Davidgdlc
Sobek
1
6
8
0.83
W
Cerberus
DayyZero
Cerberus
5
0
18
14
L
Mercury
Dendrago043
Mercury
4
12
2
0.42
L
Scylla
Eprudhoe
Scylla
6
6
2
1.17
W
3
5
1
0.7
W
Lancelot
MrMarcEddy
Lancelot
12
2
7
7.75
W
Anubis
MrPops1459
Anubis
8
3
10
4.33
W
5
1
11
10.5
L
Gilgamesh
TRAHIGHLANDER
Gilgamesh
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,990
Damage
95,361
119,838
Taken
108,366
84,394
Mitigated
95,550
22,859
Healing
46,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Aspyron
Charybdis
8,271
4,396
0
2,604
19,234
7,029
0
2,201
17,033
0
100,105
L
Sobek
Davidgdlc
Sobek
11,005
570
4,533
7,327
29,239
28,904
0
11,211
18,028
33,078
0
W
Cerberus
DayyZero
Cerberus
14,471
1,350
0
8,009
26,592
35,306
208
8,651
17,643
50,636
0
L
Mercury
Dendrago043
Mercury
9,307
3,423
0
270
25,854
9,197
0
7,951
17,903
0
57,271
L
Scylla
Eprudhoe
Scylla
21,138
1,458
0
1,234
15,906
6,073
0
8,342
7,564
75,457
0
W
12,876
7,123
0
4,805
17,197
10,067
3,143
4,645
12,402
0
150,690
W
Lancelot
MrMarcEddy
Lancelot
22,861
3,882
0
8,597
19,344
11,860
1,235
6,019
13,157
0
114,665
W
Anubis
MrPops1459
Anubis
21,510
1,562
0
11,146
20,403
13,178
1,854
8,217
11,788
128,295
0
W
23,643
2,581
0
13,675
24,830
25,139
1,695
3,499
21,233
0
104,068
L
Gilgamesh
TRAHIGHLANDER
Gilgamesh
12,269
4,158
0
6,891
29,605
33,191
0
6,276
23,329
0
75,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,109
Gold Earned
65,903
521
Minions Killed
803
0
Camps Cleared
0
2,069,303
Distance Traveled
2,273,835
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,276
428
165
7
0
385,662
5
L
Sobek
10,301
429
40
2
0
440,729
0
W
Cerberus
12,269
511
72
3
0
476,691
4
L
Mercury
10,256
427
86
4
0
442,110
2
L
Scylla
11,377
474
111
5
0
403,112
2
W
Ishtar
13,996
583
236
10
0
385,704
2
W
Lancelot
13,553
565
142
6
0
562,956
0
W
Anubis
13,172
549
195
8
0
408,270
1
W
Mulan
12,913
538
158
7
0
440,214
1
L
Gilgamesh
9,899
412
119
5
0
397,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role