Player Matchup

Bacchus
Bacchus
Bronze III
 
Bacchus
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Bronze III
 
Bastet
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Silver II
IBTheGreatest1
Chiron
Silver II
Level 155
God Stats
33W - 18L
1,627 SR
Queue Stats
106W - 114L
1,011 MMR
Solo
King Arthur
King Arthur
Silver II
Sage19175
King Arthur
Silver II
Level 107
God Stats
2W - 3L
1,180 SR
Queue Stats
156W - 174L
1,020 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
Sir Ganondorf
Zhong Kui
Silver III
Level 124
God Stats
16W - 19L
1,464 SR
Queue Stats
48W - 57L
1,015 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 140
1,454 SR
1,209 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 94
1,518 SR
589 MMR
Ymir
Ymir
Bronze I
DrSuGMa3243344
Ymir
Bronze I
Level 108
God Stats
4W - 13L
1,587 SR
Queue Stats
19W - 30L
1,066 MMR
Solo
Heimdallr
Heimdallr
Silver V
G Luzoz
Heimdallr
Silver V
Level 84
God Stats
5W - 8L
1,457 SR
Queue Stats
218W - 257L
648 MMR
Solo
He Bo
He Bo
Bronze III
GoingBuzzard457
He Bo
Bronze III
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
595W - 666L
-345 MMR
Solo
Arachne
Arachne
Silver IV
GxxldLyon
Arachne
Silver IV
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 40L
728 MMR
Solo
Ravana
Ravana
Silver III
MilLootSim
Ravana
Silver III
Level 76
God Stats
84W - 71L
1,546 SR
Queue Stats
162W - 172L
849 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
0 / 0 / 0
3,337
667
974
2,346
1,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
 
Bastet
5
0 / 0 / 0
3,158
632
727
3,494
836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
2 / 0 / 0
3,371
674
3,732
2,249
488
Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Sage19175
King Arthur
7
1 / 0 / 0
4,026
805
807
1,714
1,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
Sir Ganondorf
Zhong Kui
5
0 / 1 / 2
3,312
662
3,193
3,688
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
MedusaJormungandrDa JiZeus

VS

Bans
LancelotAh Muzen CabKhepriBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,254
651
564
4,165
1,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
G Luzoz
Heimdallr
4
0 / 1 / 0
2,920
584
2,445
3,778
1,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

6
1 / 0 / 0
3,327
665
475
1,932
502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
GxxldLyon
Arachne
5
0 / 0 / 1
3,017
603
1,180
3,510
1,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
MilLootSim
Ravana
2
0 / 1 / 0
2,531
506
301
1,310
543
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
1
1
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
0
0
W
Bastet
 
Bastet
0
0
0
0
L
0
1
0
0
L
Heimdallr
G Luzoz
Heimdallr
0
1
0
0
L
1
0
0
1
L
Arachne
GxxldLyon
Arachne
0
0
1
0.5
W
2
0
0
2
L
Ravana
MilLootSim
Ravana
0
1
0
0
W
King Arthur
Sage19175
King Arthur
1
0
0
1
W
Zhong Kui
Sir Ganondorf
Zhong Kui
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,433
Damage
4,965
13,491
Taken
14,695
6,306
Mitigated
4,700
5,304
Healing
6,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
974
73
0
1,029
2,346
1,624
56
220
2,126
6,019
0
W
Bastet
 
Bastet
727
217
0
1,229
3,494
836
0
37
3,457
0
13,419
L
564
111
732
1,596
4,165
1,496
0
1,348
2,734
4,619
0
L
Heimdallr
G Luzoz
Heimdallr
2,445
1,310
0
1,688
3,778
1,104
0
800
2,927
0
16,273
L
475
70
0
750
1,932
502
0
618
1,193
15,653
0
L
Arachne
GxxldLyon
Arachne
1,180
953
0
853
3,510
1,055
0
1,049
2,364
0
10,633
W
3,732
1,105
150
922
2,249
488
25
237
2,012
0
19,283
L
Ravana
MilLootSim
Ravana
301
155
0
488
1,310
543
0
0
1,310
0
2,846
W
King Arthur
Sage19175
King Arthur
807
480
0
203
1,714
1,082
185
0
1,714
0
18,802
W
Zhong Kui
Sir Ganondorf
Zhong Kui
3,193
356
89
1,682
3,688
2,276
228
545
3,143
15,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,204
Gold Earned
15,049
137
Minions Killed
90
0
Camps Cleared
0
444,732
Distance Traveled
384,354
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,337
667
6
1
0
93,585
2
W
Bastet
3,158
632
24
5
0
91,242
1
L
Ymir
3,254
651
7
1
0
97,146
0
L
Heimdallr
2,920
584
26
5
0
68,740
1
L
He Bo
3,327
665
34
7
0
82,397
0
L
Arachne
3,017
603
20
4
0
120,623
1
W
Chiron
3,371
674
35
7
0
79,372
3
L
Ravana
2,531
506
3
1
0
15,448
0
W
King Arthur
4,026
805
44
9
0
97,665
0
W
Zhong Kui
3,312
662
28
6
0
82,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role