Player Matchup

Mulan
Mulan
JAMIEWBA
Mulan
Level 63
God Stats
4W - 5L
1,574 SR
Queue Stats
35W - 53L
1,345 Elo+
Party 1
Apollo
Apollo
LyricalMango809
Apollo
Level 62
God Stats
3W - 3L
1,606 SR
Queue Stats
55W - 85L
1,343 Elo+
Party 1
Thanatos
Thanatos
Pengu of HONOR
Thanatos
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,547 Elo+
Party 1
Baron Samedi
Baron Samedi
editorofprn
Baron Samedi
Level 65
God Stats
12W - 11L
1,549 SR
Queue Stats
330W - 359L
1,374 Elo+
Party 1
Merlin
Merlin
woodster07v
Merlin
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 120L
1,391 Elo+
Party 1
Team Averages
Level 57
1,546 SR
1,400 Elo+

VS

Team Averages
Level 89
1,504 SR
1,538 Elo+
Horus
Horus
 
Horus
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Stinson_Ende89
Anubis
Level 12
God Stats
3W - 2L
1,314 SR
Queue Stats
6W - 9L
1,187 Elo+
Party 2
Anhur
Anhur
XI-_xT3R0x_-IX
Anhur
Level 160
God Stats
1W - 0L
1,408 SR
Queue Stats
315W - 186L
1,762 Elo+
Party 3
Bacchus
Bacchus
aspid1972
Bacchus
Level 151
God Stats
24W - 9L
1,799 SR
Queue Stats
210W - 132L
1,742 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
JAMIEWBA
Mulan
9
2 / 6 / 3
6,780
452
6,479
13,440
10,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
1 / 7 / 3
6,863
458
5,604
14,004
3,491
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
13
8 / 3 / 3
8,878
592
9,991
14,010
5,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
editorofprn
Baron Samedi
10
1 / 7 / 5
6,721
448
9,572
17,298
11,111
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
10
1 / 2 / 2
6,538
436
7,933
6,875
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
6 / 1 / 10
8,628
575
11,797
10,223
6,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
 
Baron Samedi
12
2 / 2 / 12
8,235
549
9,587
13,555
17,168
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

9
0 / 7 / 1
5,750
383
1,572
11,550
4,916
15
7 / 3 / 4
9,023
602
13,688
14,264
5,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
aspid1972
Bacchus
14
10 / 0 / 4
8,836
589
12,747
10,052
6,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
56
13
Kills
25
25
Deaths
13
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
6
1
10
11
W
Baron Samedi
 
Baron Samedi
2
2
12
4
L
Mulan
JAMIEWBA
Mulan
2
6
3
0.58
L
1
7
3
0.36
L
Thanatos
8
3
3
3.17
W
0
7
1
0.07
W
7
3
4
3
W
Bacchus
aspid1972
Bacchus
10
0
4
12
L
Baron Samedi
editorofprn
Baron Samedi
1
7
5
0.5
L
Merlin
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,579
Damage
49,391
65,627
Taken
59,644
32,207
Mitigated
40,152
29,176
Healing
24,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
11,797
6,610
602
4,050
10,223
6,017
738
2,706
7,254
0
37,482
W
Baron Samedi
 
Baron Samedi
9,587
2,352
2,174
5,042
13,555
17,168
0
5,617
7,840
30,338
0
L
Mulan
JAMIEWBA
Mulan
6,479
1,009
0
4,369
13,440
10,442
0
4,748
8,380
0
27,369
L
5,604
3,702
0
2,074
14,004
3,491
374
2,239
11,765
0
38,133
L
Thanatos
9,991
1,670
0
12,780
14,010
5,007
0
4,681
9,234
0
42,928
W
1,572
274
387
2,465
11,550
4,916
0
3,972
7,437
12,406
0
W
13,688
8,261
0
5,541
14,264
5,448
640
2,661
11,603
0
76,801
W
Bacchus
aspid1972
Bacchus
12,747
1,442
0
4,012
10,052
6,603
0
2,549
7,478
62,612
0
L
Baron Samedi
editorofprn
Baron Samedi
9,572
2,013
2,507
6,678
17,298
11,111
0
8,993
8,164
32,905
0
L
Merlin
7,933
490
0
768
6,875
2,156
636
3,245
3,539
41,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,780
Gold Earned
40,472
257
Minions Killed
300
0
Camps Cleared
0
1,358,437
Distance Traveled
1,365,141
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,628
575
60
4
0
301,792
2
W
Baron Samedi
8,235
549
31
2
0
262,623
0
L
Mulan
6,780
452
40
3
0
275,697
4
L
Apollo
6,863
458
53
4
0
257,076
2
L
Thanatos
8,878
592
67
4
0
304,322
1
W
Anubis
5,750
383
18
1
0
223,472
2
W
Anhur
9,023
602
103
7
0
270,400
1
W
Bacchus
8,836
589
88
6
0
306,854
0
L
Baron Samedi
6,721
448
39
3
0
253,929
7
L
Merlin
6,538
436
58
4
0
267,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role