Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
LORD GODWYN
Rama
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thoth
Thoth
Suc0
Thoth
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,466 Elo+
Party 1
Lancelot
Lancelot
ksa511ksaking
Lancelot
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,629 Elo+
Party 2
Nike
Nike
neilbrennan22
Nike
Level 127
God Stats
10W - 16L
1,545 SR
Queue Stats
133W - 143L
1,431 Elo+
Solo
Team Averages
Level 81
1,509 SR
1,505 Elo+

VS

Team Averages
Level 124
1,469 SR
1,536 Elo+
Hades
Hades
 
Hades
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Ahrí
Loki
Level 84
God Stats
3W - 0L
1,290 SR
Queue Stats
16W - 17L
1,717 Elo+
Solo
Chaac
Chaac
Assassine ReX
Chaac
Level 119
God Stats
3W - 1L
1,515 SR
Queue Stats
58W - 52L
1,478 Elo+
Solo
The Morrigan
The Morrigan
Kill_Destroye53
The Morrigan
Level 137
God Stats
4W - 1L
1,586 SR
Queue Stats
103W - 101L
1,508 Elo+
Party 3
Izanami
Izanami
TOMT0M63
Izanami
Level 127
God Stats
3W - 0L
1,452 SR
Queue Stats
257W - 274L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
0 / 2 / 4
8,933
687
6,234
17,261
25,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
0 / 3 / 1
7,839
603
1,900
7,378
5,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Thoth
Suc0
Thoth
16
1 / 4 / 2
8,887
684
8,721
10,227
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
ksa511ksaking
Lancelot
15
2 / 5 / 1
8,603
662
7,583
15,767
7,667
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
1 / 1 / 2
9,250
712
5,564
12,626
12,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
5 / 0 / 7
10,476
806
14,609
9,199
5,386
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Loki
Ahrí
Loki
18
6 / 1 / 5
10,331
795
9,959
7,711
3,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 1 / 4
9,613
739
10,375
10,757
8,078
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Morrigan
Kill_Destroye53
The Morrigan
17
0 / 0 / 6
9,573
736
6,505
6,785
3,283
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
TOMT0M63
Izanami
16
0 / 2 / 6
9,074
698
10,586
10,183
4,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
4
Kills
15
15
Deaths
4
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
2
4
1
W
Hades
 
Hades
5
0
7
8.5
W
Loki
Ahrí
Loki
6
1
5
8.5
W
4
1
4
6
W
The Morrigan
Kill_Destroye53
The Morrigan
0
0
6
3
L
0
3
1
0.17
L
Thoth
Suc0
Thoth
1
4
2
0.5
W
Izanami
TOMT0M63
Izanami
0
2
6
1.5
L
Lancelot
ksa511ksaking
Lancelot
2
5
1
0.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,002
Damage
52,034
63,259
Taken
44,635
55,023
Mitigated
24,342
10,185
Healing
12,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
6,234
1,874
0
4,372
17,261
25,206
0
5,073
12,132
18,068
0
W
Hades
 
Hades
14,609
3,331
904
4,394
9,199
5,386
304
4,251
4,948
48,233
0
W
Loki
Ahrí
Loki
9,959
3,573
0
477
7,711
3,319
564
2,259
5,452
0
30,311
W
10,375
784
436
4,532
10,757
8,078
560
3,200
7,557
0
26,835
W
The Morrigan
Kill_Destroye53
The Morrigan
6,505
1,467
0
342
6,785
3,283
1,102
1,384
5,401
44,288
1,469
L
1,900
1,109
103
809
7,378
5,534
0
2,075
5,247
0
10,649
L
Thoth
Suc0
Thoth
8,721
607
50
1,162
10,227
4,029
0
2,850
7,337
38,200
0
W
Izanami
TOMT0M63
Izanami
10,586
6,342
0
1,494
10,183
4,276
1,426
4,769
5,414
0
38,865
L
Lancelot
ksa511ksaking
Lancelot
7,583
1,022
0
2,670
15,767
7,667
0
6,649
9,064
0
30,618
L
5,564
232
0
1,019
12,626
12,587
0
3,015
9,611
8,759
33,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,512
Gold Earned
49,067
234
Minions Killed
305
0
Camps Cleared
0
1,202,565
Distance Traveled
1,333,466
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,933
687
14
1
0
254,275
3
W
Hades
10,476
806
83
6
0
275,727
3
W
Loki
10,331
795
35
3
0
298,943
0
W
Chaac
9,613
739
33
3
0
260,162
3
W
The Morrigan
9,573
736
86
7
0
244,223
3
L
Rama
7,839
603
24
2
0
202,886
3
L
Thoth
8,887
684
67
5
0
242,665
1
W
Izanami
9,074
698
68
5
0
254,411
0
L
Lancelot
8,603
662
55
4
0
249,165
2
L
Nike
9,250
712
74
6
0
253,574
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role