Player Matchup

Anhur
Anhur
BBSTAAR
Anhur
Level 154
God Stats
2W - 2L
1,320 SR
Queue Stats
19W - 19L
1,518 Elo+
Solo
Sun Wukong
Sun Wukong
EricS15
Sun Wukong
Level 88
God Stats
1W - 1L
1,249 SR
Queue Stats
100W - 123L
1,300 Elo+
Solo
Baron Samedi
Baron Samedi
SwankyTheTiger
Baron Samedi
Level 107
God Stats
15W - 13L
1,480 SR
Queue Stats
419W - 476L
1,426 Elo+
Solo
Team Averages
Level 116
1,350 SR
1,415 Elo+

VS

Team Averages
Level 89
1,504 SR
1,364 Elo+
Nu Wa
Nu Wa
GeorgesLover
Nu Wa
Level 107
God Stats
71W - 45L
1,610 SR
Queue Stats
159W - 198L
1,413 Elo+
Solo
Yu Huang
Yu Huang
Mykerclout
Yu Huang
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,308 Elo+
Solo
Nike
Nike
VC The Dark
Nike
Level 129
God Stats
0W - 1L
1,401 SR
Queue Stats
15W - 27L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BBSTAAR
Anhur
15
2 / 1 / 3
10,679
628
9,178
16,323
6,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
EricS15
Sun Wukong
17
2 / 0 / 3
11,542
679
6,757
20,661
14,565
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
SwankyTheTiger
Baron Samedi
17
2 / 1 / 4
11,510
677
14,183
13,062
6,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
9,353
550
11,503
5,541
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
Mykerclout
Yu Huang
15
0 / 2 / 2
9,816
577
11,496
10,857
7,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 2 / 0
10,574
622
12,439
18,742
17,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
6
Kills
2
2
Deaths
6
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
BBSTAAR
Anhur
2
1
3
3.5
W
Sun Wukong
EricS15
Sun Wukong
2
0
3
3.5
L
0
2
2
0.5
L
Yu Huang
Mykerclout
Yu Huang
0
2
2
0.5
W
Baron Samedi
SwankyTheTiger
Baron Samedi
2
1
4
4
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,118
Damage
35,438
50,046
Taken
35,140
28,128
Mitigated
26,920
23,224
Healing
3,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BBSTAAR
Anhur
9,178
3,402
0
5,761
16,323
6,874
507
7,646
8,278
0
52,092
W
Sun Wukong
EricS15
Sun Wukong
6,757
931
326
8,945
20,661
14,565
1,503
9,233
11,068
0
58,552
L
11,503
3,736
861
308
5,541
2,103
0
2,653
2,888
35,780
0
L
Yu Huang
Mykerclout
Yu Huang
11,496
1,693
0
43
10,857
7,251
0
5,775
5,082
35,636
0
W
Baron Samedi
SwankyTheTiger
Baron Samedi
14,183
114
1,130
7,062
13,062
6,689
0
6,853
6,058
63,482
0
L
12,439
667
0
1,965
18,742
17,566
0
6,535
12,207
0
40,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,731
Gold Earned
29,743
267
Minions Killed
162
10
Camps Cleared
5
915,146
Distance Traveled
736,640
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,679
628
88
5
6
251,913
3
W
Sun Wukong
11,542
679
93
5
0
342,332
2
L
Nu Wa
9,353
550
49
3
4
181,499
6
L
Yu Huang
9,816
577
71
4
0
249,397
4
W
Baron Samedi
11,510
677
86
5
4
320,901
1
L
Nike
10,574
622
42
2
1
305,744
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role