Player Matchup

Cernunnos
Cernunnos
Maitre-Donosor
Cernunnos
Level 131
God Stats
2W - 2L
1,658 SR
Queue Stats
75W - 79L
1,482 Elo+
Party 1
Hades
Hades
NTBAlexandreFR
Hades
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 148L
1,504 Elo+
Party 1
Scylla
Scylla
ShuSteven
Scylla
Level 28
God Stats
38W - 50L
1,482 SR
Queue Stats
39W - 50L
1,463 Elo+
Party 1
Ganesha
Ganesha
gfgrrttt
Ganesha
Level 160
God Stats
60W - 47L
1,670 SR
Queue Stats
295W - 310L
1,473 Elo+
Party 1
Ishtar
Ishtar
shujessy
Ishtar
Level 32
God Stats
9W - 7L
1,584 SR
Queue Stats
77W - 86L
1,474 Elo+
Party 1
Team Averages
Level 92
1,579 SR
1,479 Elo+

VS

Team Averages
Level 85
1,507 SR
1,538 Elo+
Tyr
Tyr
 
Tyr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
K-N-I-K-T-E
Izanami
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 2
Merlin
Merlin
Nasch
Merlin
Level 69
God Stats
51W - 43L
1,578 SR
Queue Stats
266W - 254L
1,598 Elo+
Solo
Nu Wa
Nu Wa
NonSaQu
Nu Wa
Level 155
God Stats
1W - 2L
1,173 SR
Queue Stats
554W - 548L
1,526 Elo+
Solo
Terra
Terra
kniktee
Terra
Level 38
God Stats
4W - 2L
1,787 SR
Queue Stats
22W - 17L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Maitre-Donosor
Cernunnos
15
0 / 3 / 2
8,254
635
7,007
15,468
6,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 3 / 1
8,735
672
5,794
22,399
23,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Scylla
ShuSteven
Scylla
15
0 / 3 / 2
8,328
641
6,913
11,584
5,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
gfgrrttt
Ganesha
14
0 / 5 / 2
8,715
670
4,794
21,369
20,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
shujessy
Ishtar
14
1 / 6 / 0
8,055
620
6,368
15,918
6,793
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
8 / 1 / 8
10,727
825
14,348
18,588
12,902
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
K-N-I-K-T-E
Izanami
17
5 / 0 / 7
10,319
794
11,529
10,568
4,933
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Nasch
Merlin
19
4 / 2 / 9
11,157
858
20,562
10,946
6,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
NonSaQu
Nu Wa
17
3 / 0 / 14
10,363
797
23,858
4,406
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
kniktee
Terra
15
0 / 0 / 14
9,881
760
9,877
15,933
21,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
72
2
Kills
20
20
Deaths
3
7
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
8
1
8
12
W
Izanami
K-N-I-K-T-E
Izanami
5
0
7
8.5
L
Cernunnos
Maitre-Donosor
Cernunnos
0
3
2
0.33
L
1
3
1
0.5
W
Merlin
Nasch
Merlin
4
2
9
4.25
W
Nu Wa
NonSaQu
Nu Wa
3
0
14
10
L
Scylla
ShuSteven
Scylla
0
3
2
0.33
L
Ganesha
gfgrrttt
Ganesha
0
5
2
0.2
W
Terra
kniktee
Terra
0
0
14
7
L
Ishtar
shujessy
Ishtar
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,876
Damage
80,174
86,738
Taken
60,441
61,601
Mitigated
47,174
13,231
Healing
28,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
14,348
2,745
0
8,169
18,588
12,902
240
4,995
12,603
0
32,761
W
Izanami
K-N-I-K-T-E
Izanami
11,529
6,945
0
2,739
10,568
4,933
2,970
3,288
7,280
0
48,244
L
Cernunnos
Maitre-Donosor
Cernunnos
7,007
3,199
0
1,501
15,468
6,611
553
11,309
3,858
0
35,262
L
5,794
500
686
7,687
22,399
23,020
0
13,438
8,344
24,448
0
W
Merlin
Nasch
Merlin
20,562
701
122
2,733
10,946
6,165
2,608
2,988
7,958
67,148
0
W
Nu Wa
NonSaQu
Nu Wa
23,858
6,882
0
1,043
4,406
1,928
3,288
1,580
2,318
60,194
0
L
Scylla
ShuSteven
Scylla
6,913
672
0
0
11,584
5,078
0
6,061
5,339
29,577
0
L
Ganesha
gfgrrttt
Ganesha
4,794
129
0
2,551
21,369
20,099
0
13,687
7,138
18,286
0
W
Terra
kniktee
Terra
9,877
848
4,571
8,755
15,933
21,246
165
4,650
11,283
17,187
0
L
Ishtar
shujessy
Ishtar
6,368
4,735
0
806
15,918
6,793
671
8,128
7,565
0
26,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,087
Gold Earned
52,447
197
Minions Killed
286
0
Camps Cleared
0
1,225,440
Distance Traveled
1,418,877
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,727
825
28
2
0
343,762
2
W
Izanami
10,319
794
70
5
0
278,069
2
L
Cernunnos
8,254
635
57
4
0
234,008
3
L
Hades
8,735
672
46
4
0
270,541
5
W
Merlin
11,157
858
113
9
0
255,629
0
W
Nu Wa
10,363
797
69
5
0
253,393
2
L
Scylla
8,328
641
43
3
0
259,280
1
L
Ganesha
8,715
670
1
0
0
249,877
0
W
Terra
9,881
760
6
0
0
288,024
4
L
Ishtar
8,055
620
50
4
0
211,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role