Player Matchup

Heimdallr
Heimdallr
Azie10231
Heimdallr
Level 53
God Stats
4W - 3L
1,627 SR
Queue Stats
183W - 200L
1,551 Elo+
Solo
Hercules
Hercules
DynamicStormz
Hercules
Level 135
God Stats
7W - 5L
1,717 SR
Queue Stats
148W - 146L
1,507 Elo+
Solo
Nox
Nox
npaQz
Nox
Level 142
God Stats
41W - 48L
1,554 SR
Queue Stats
146W - 148L
1,590 Elo+
Solo
Team Averages
Level 110
1,632 SR
1,549 Elo+

VS

Team Averages
Level 68
1,268 SR
1,279 Elo+
Sun Wukong
Sun Wukong
DarkyDesu
Sun Wukong
Level 145
God Stats
34W - 21L
1,636 SR
Queue Stats
384W - 329L
1,588 Elo+
Solo
Kukulkan
Kukulkan
S5P5Y5R5O
Kukulkan
Level 43
God Stats
0W - 3L
1,103 SR
Queue Stats
4W - 14L
1,210 Elo+
Party 1
Izanami
Izanami
Todesbaum
Izanami
Level 17
God Stats
0W - 4L
1,066 SR
Queue Stats
0W - 6L
1,038 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Azie10231
Heimdallr
16
4 / 3 / 8
11,383
711
12,851
14,701
7,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Hercules
DynamicStormz
Hercules
17
8 / 0 / 8
13,121
820
18,114
19,221
23,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nox
npaQz
Nox
17
5 / 2 / 10
11,903
744
12,260
9,913
7,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarkyDesu
Sun Wukong
15
5 / 4 / 0
10,728
671
13,820
19,082
21,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
S5P5Y5R5O
Kukulkan
12
0 / 8 / 4
9,181
574
8,833
14,866
6,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Todesbaum
Izanami
13
0 / 5 / 3
9,363
585
8,026
15,872
6,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
17
Kills
5
5
Deaths
17
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Azie10231
Heimdallr
4
3
8
2.67
L
Sun Wukong
DarkyDesu
Sun Wukong
5
4
0
1.25
W
Hercules
DynamicStormz
Hercules
8
0
8
12
L
Kukulkan
S5P5Y5R5O
Kukulkan
0
8
4
0.25
L
Izanami
Todesbaum
Izanami
0
5
3
0.3
W
Nox
npaQz
Nox
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,225
Damage
30,679
43,835
Taken
49,820
38,165
Mitigated
35,473
13,950
Healing
7,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Azie10231
Heimdallr
12,851
6,454
0
4,409
14,701
7,238
1,125
2,207
11,964
0
60,667
L
Sun Wukong
DarkyDesu
Sun Wukong
13,820
3,092
0
3,769
19,082
21,713
0
2,844
16,238
0
28,997
W
Hercules
DynamicStormz
Hercules
18,114
7,954
0
8,117
19,221
23,398
151
5,234
13,647
137
32,438
L
Kukulkan
S5P5Y5R5O
Kukulkan
8,833
1,433
0
1,120
14,866
6,823
0
4,346
10,520
25,599
0
L
Izanami
Todesbaum
Izanami
8,026
6,424
0
2,184
15,872
6,937
0
5,514
10,355
0
42,112
W
Nox
npaQz
Nox
12,260
890
0
1,424
9,913
7,529
1,406
2,131
7,581
54,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,407
Gold Earned
29,272
202
Minions Killed
149
11
Camps Cleared
4
882,684
Distance Traveled
916,864
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,383
711
84
5
6
286,610
5
L
Sun Wukong
10,728
671
39
2
3
386,189
3
W
Hercules
13,121
820
25
2
2
329,351
1
L
Kukulkan
9,181
574
46
3
1
248,836
3
L
Izanami
9,363
585
64
4
0
281,839
1
W
Nox
11,903
744
93
6
3
266,723
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role