Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Retromingant
Serqet
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 206L
1,519 Elo+
Solo
Mulan
Mulan
lovercupcake1025
Mulan
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 184L
1,459 Elo+
Solo
Amaterasu
Amaterasu
marco0s
Amaterasu
Level 28
God Stats
1W - 1L
1,697 SR
Queue Stats
63W - 48L
1,534 Elo+
Solo
Nox
Nox
rayrafa
Nox
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 26L
1,508 Elo+
Solo
Team Averages
Level 64
1,539 SR
1,504 Elo+

VS

Team Averages
Level 120
1,617 SR
1,488 Elo+
Agni
Agni
DEADPOOL1906
Agni
Level 159
God Stats
6W - 4L
1,584 SR
Queue Stats
265W - 296L
1,406 Elo+
Solo
Chiron
Chiron
Demigod4oh1
Chiron
Level 104
God Stats
5W - 3L
1,737 SR
Queue Stats
321W - 298L
1,482 Elo+
Party 1
Xbalanque
Xbalanque
GhostReaper011
Xbalanque
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 29L
1,488 Elo+
Solo
Kuzenbo
Kuzenbo
IVI4s
Kuzenbo
Level 156
God Stats
6W - 5L
1,916 SR
Queue Stats
193W - 194L
1,516 Elo+
Party 1
Zhong Kui
Zhong Kui
XxElderArcherxX
Zhong Kui
Level 68
God Stats
1W - 0L
1,346 SR
Queue Stats
82W - 84L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
1 / 7 / 9
7,886
717
10,633
18,091
16,355
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
14
3 / 4 / 2
7,771
706
9,290
12,769
13,474
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 6 / 7
8,346
759
8,965
15,465
13,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
marco0s
Amaterasu
15
2 / 5 / 6
8,504
773
5,445
18,023
11,936
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
15
1 / 3 / 5
8,302
755
10,662
10,345
6,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 19
8,808
801
12,992
7,982
3,854
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
16
10 / 2 / 9
9,950
905
12,517
10,013
5,548
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
GhostReaper011
Xbalanque
17
5 / 2 / 17
9,811
892
15,298
12,724
6,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
IVI4s
Kuzenbo
18
4 / 1 / 18
10,699
973
7,908
16,145
21,599
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
XxElderArcherxX
Zhong Kui
15
5 / 4 / 13
9,274
843
15,210
14,194
10,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
101
10
Kills
25
25
Deaths
11
29
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
7
9
0.79
W
1
2
19
5.25
W
Chiron
10
2
9
7.25
W
Xbalanque
GhostReaper011
Xbalanque
5
2
17
6.75
W
Kuzenbo
IVI4s
Kuzenbo
4
1
18
13
L
Serqet
3
4
2
1
W
Zhong Kui
XxElderArcherxX
Zhong Kui
5
4
13
2.88
L
3
6
7
1.08
L
Amaterasu
marco0s
Amaterasu
2
5
6
1
L
Nox
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,995
Damage
63,925
74,693
Taken
61,058
61,839
Mitigated
47,214
24,133
Healing
22,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,633
2,188
2,678
2,702
18,091
16,355
337
8,727
9,364
0
14,900
W
12,992
1,162
2,011
751
7,982
3,854
2,689
811
6,708
27,357
0
W
Chiron
12,517
5,490
2,381
1,603
10,013
5,548
1,377
2,165
7,571
0
25,503
W
Xbalanque
GhostReaper011
Xbalanque
15,298
8,597
2,029
2,667
12,724
6,135
2,703
2,286
9,633
0
30,810
W
Kuzenbo
IVI4s
Kuzenbo
7,908
3,201
3,490
3,676
16,145
21,599
971
3,141
12,705
15,353
0
L
Serqet
9,290
2,376
1,101
1,698
12,769
13,474
443
5,873
6,896
0
15,900
W
Zhong Kui
XxElderArcherxX
Zhong Kui
15,210
2,543
612
3,173
14,194
10,078
876
2,259
11,685
25,769
0
L
8,965
1,049
436
3,266
15,465
13,950
116
6,693
8,772
0
16,158
L
Amaterasu
marco0s
Amaterasu
5,445
1,278
3,238
5,359
18,023
11,936
899
9,557
8,466
0
13,882
L
Nox
10,662
726
1,290
2,365
10,345
6,124
39
5,260
5,085
19,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,809
Gold Earned
48,542
74
Minions Killed
117
0
Camps Cleared
0
912,435
Distance Traveled
964,499
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,886
717
7
1
0
178,132
1
W
Agni
8,808
801
30
3
0
182,563
4
W
Chiron
9,950
905
21
2
0
177,326
0
W
Xbalanque
9,811
892
28
3
0
196,890
1
W
Kuzenbo
10,699
973
15
1
0
219,938
0
L
Serqet
7,771
706
14
1
0
182,903
0
W
Zhong Kui
9,274
843
23
2
0
187,782
0
L
Mulan
8,346
759
9
1
0
179,237
0
L
Amaterasu
8,504
773
21
2
0
184,988
1
L
Nox
8,302
755
23
2
0
187,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role