Player Matchup

Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
AzoTe77
Neith
Bronze III
Level 32
God Stats
0W - 2L
1,609 SR
Queue Stats
1W - 2L
1,446 MMR
Solo
Bacchus
Bacchus
Bronze III
Infix11
Bacchus
Bronze III
Level 86
God Stats
0W - 1L
1,506 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Nox
Nox
Bronze III
Wishtorm
Nox
Bronze III
Level 125
God Stats
12W - 8L
1,899 SR
Queue Stats
48W - 40L
1,500 MMR
Solo
Vamana
Vamana
Silver III
bradn18
Vamana
Silver III
Level 87
God Stats
0W - 1L
1,630 SR
Queue Stats
24W - 30L
1,434 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 98
1,629 SR
1,476 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,619 SR
1,469 MMR
Thoth
Thoth
Gold IV
AdriRuz
Thoth
Gold IV
Level 120
God Stats
1W - 0L
1,703 SR
Queue Stats
90W - 96L
1,534 MMR
Solo
Heimdallr
Heimdallr
Gold III
BurritoUsumaki
Heimdallr
Gold III
Level 107
God Stats
3W - 2L
1,567 SR
Queue Stats
132W - 145L
1,511 MMR
Solo
Athena
Athena
Gold IV
LuitenantKif
Athena
Gold IV
Level 154
God Stats
5W - 4L
1,500 SR
Queue Stats
197W - 184L
1,480 MMR
Solo
Ullr
Ullr
Gold III
SoH2F
Ullr
Gold III
Level 150
God Stats
58W - 60L
1,600 SR
Queue Stats
370W - 366L
1,461 MMR
Solo
Da Ji
Da Ji
Gold V
zensham
Da Ji
Gold V
Level 142
God Stats
3W - 0L
1,724 SR
Queue Stats
54W - 60L
1,361 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
0 / 8 / 9
10,168
442
9,469
24,698
11,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
AzoTe77
Neith
15
3 / 4 / 0
9,962
433
11,807
20,217
8,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Infix11
Bacchus
13
3 / 6 / 6
10,098
439
9,652
23,504
30,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
6 / 3 / 4
12,357
537
13,735
16,172
7,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
bradn18
Vamana
15
1 / 5 / 0
9,625
418
7,771
23,197
21,174
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
Ah Muzen CabYu HuangNemesisSkadi

VS

Bans
MulanKaliGebLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AdriRuz
Thoth
17
5 / 4 / 3
11,845
515
10,296
10,780
5,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
BurritoUsumaki
Heimdallr
20
6 / 0 / 5
13,064
568
19,099
14,396
8,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
17
2 / 3 / 14
11,881
517
10,690
24,140
29,312
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
SoH2F
Ullr
20
6 / 1 / 4
13,798
600
22,919
16,206
9,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Da Ji
zensham
Da Ji
17
7 / 5 / 5
12,227
532
15,101
23,175
12,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
57
13
Kills
26
26
Deaths
13
19
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
8
9
0.56
W
Thoth
AdriRuz
Thoth
5
4
3
1.63
L
Neith
AzoTe77
Neith
3
4
0
0.75
W
Heimdallr
BurritoUsumaki
Heimdallr
6
0
5
8.5
L
Bacchus
Infix11
Bacchus
3
6
6
1
W
Athena
2
3
14
3
W
Ullr
SoH2F
Ullr
6
1
4
8
L
6
3
4
2.67
L
Vamana
bradn18
Vamana
1
5
0
0.2
W
Da Ji
zensham
Da Ji
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,434
Damage
78,105
107,788
Taken
88,697
79,338
Mitigated
65,604
26,126
Healing
22,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,469
3,340
0
9,247
24,698
11,414
0
5,775
18,923
0
71,717
W
Thoth
AdriRuz
Thoth
10,296
681
0
2,131
10,780
5,902
1,853
4,870
5,910
94,171
0
L
Neith
AzoTe77
Neith
11,807
4,847
0
7,169
20,217
8,679
219
3,856
16,358
0
80,140
W
Heimdallr
BurritoUsumaki
Heimdallr
19,099
10,542
0
5,941
14,396
8,371
3,060
4,540
9,856
0
121,527
L
Bacchus
Infix11
Bacchus
9,652
1,121
0
3,369
23,504
30,746
0
6,331
17,021
23,005
0
W
Athena
10,690
2,804
0
2,705
24,140
29,312
536
9,075
15,065
35,117
0
W
Ullr
SoH2F
Ullr
22,919
9,736
0
1,981
16,206
9,279
3,574
746
15,460
0
127,984
L
13,735
1,868
0
881
16,172
7,325
0
7,163
9,009
108,293
0
L
Vamana
bradn18
Vamana
7,771
3,609
0
5,460
23,197
21,174
720
2,263
20,934
0
70,866
W
Da Ji
zensham
Da Ji
15,101
4,949
0
9,688
23,175
12,740
2,436
5,993
17,182
0
78,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,210
Gold Earned
62,815
569
Minions Killed
633
0
Camps Cleared
0
2,191,500
Distance Traveled
2,175,031
34
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,168
442
111
5
0
409,258
2
W
Thoth
11,845
515
150
7
0
418,558
7
L
Neith
9,962
433
126
5
0
444,297
11
W
Heimdallr
13,064
568
156
7
0
408,752
0
L
Bacchus
10,098
439
26
1
0
494,589
11
W
Athena
11,881
517
33
1
0
476,623
10
W
Ullr
13,798
600
186
8
0
457,096
1
L
Nox
12,357
537
189
8
0
428,324
5
L
Vamana
9,625
418
117
5
0
415,032
5
W
Da Ji
12,227
532
108
5
0
414,002
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role