Player Matchup

Janus
Janus
Andrestrozado
Janus
Level 52
God Stats
21W - 19L
1,578 SR
Queue Stats
116W - 138L
1,456 Elo+
Solo
Cthulhu
Cthulhu
Missclif
Cthulhu
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 22L
1,259 Elo+
Party 1
Ishtar
Ishtar
giampy998
Ishtar
Level 67
God Stats
1W - 4L
1,182 SR
Queue Stats
7W - 19L
1,319 Elo+
Party 1
Team Averages
Level 62
1,420 SR
1,345 Elo+

VS

Team Averages
Level 71
1,451 SR
1,474 Elo+
Chronos
Chronos
Sagiveyder1
Chronos
Level 47
God Stats
2W - 4L
1,250 SR
Queue Stats
53W - 143L
1,320 Elo+
Party 2
Neith
Neith
kinskikhveyder28
Neith
Level 61
God Stats
10W - 27L
1,347 SR
Queue Stats
53W - 143L
1,320 Elo+
Party 2
Mercury
Mercury
ra3000
Mercury
Level 104
God Stats
1W - 1L
1,756 SR
Queue Stats
15W - 13L
1,782 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 7
11,110
794
16,712
14,147
6,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Missclif
Cthulhu
16
2 / 1 / 10
10,132
724
5,974
13,256
13,778
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ishtar
giampy998
Ishtar
17
7 / 1 / 5
11,224
802
13,756
8,741
4,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Sagiveyder1
Chronos
13
0 / 5 / 4
8,642
617
7,807
15,617
7,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 5 / 5
9,586
685
9,614
14,907
6,849
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
ra3000
Mercury
14
6 / 6 / 1
9,753
697
10,161
15,191
6,705
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
16
Kills
8
8
Deaths
16
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
6
7
1.75
W
Cthulhu
Missclif
Cthulhu
2
1
10
7
L
Chronos
Sagiveyder1
Chronos
0
5
4
0.4
W
Ishtar
giampy998
Ishtar
7
1
5
9.5
L
2
5
5
0.9
L
Mercury
ra3000
Mercury
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,442
Damage
27,582
36,144
Taken
45,715
24,253
Mitigated
20,729
5,211
Healing
4,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,712
91
0
2,515
14,147
6,076
222
1,637
12,510
50,830
0
W
Cthulhu
Missclif
Cthulhu
5,974
371
1,164
1,314
13,256
13,778
189
3,115
10,141
18,664
0
L
Chronos
Sagiveyder1
Chronos
7,807
3,225
0
2,128
15,617
7,175
0
7,047
8,310
33,845
3,544
W
Ishtar
giampy998
Ishtar
13,756
7,488
0
218
8,741
4,399
1,618
2,353
6,388
0
40,490
L
9,614
3,659
0
1,947
14,907
6,849
536
8,331
6,188
0
29,004
L
Mercury
ra3000
Mercury
10,161
4,373
0
500
15,191
6,705
48
6,803
8,050
0
29,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,466
Gold Earned
27,981
163
Minions Killed
138
6
Camps Cleared
5
742,009
Distance Traveled
686,732
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,110
794
77
6
3
243,398
2
W
Cthulhu
10,132
724
33
2
2
241,809
2
L
Chronos
8,642
617
41
3
2
233,116
1
W
Ishtar
11,224
802
53
4
1
256,802
4
L
Neith
9,586
685
51
4
2
209,276
3
L
Mercury
9,753
697
46
3
1
244,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role