Player Matchup

Anubis
Anubis
 
Anubis
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
BopB3akoHe23896
Achilles
Level 27
God Stats
6W - 1L
1,500 SR
Queue Stats
62W - 56L
1,500 Elo+
Party 1
Ullr
Ullr
Il Le Renard lI
Ullr
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 32L
1,748 Elo+
Party 2
Hou Yi
Hou Yi
Sssaaaauuuuron
Hou Yi
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 119L
1,525 Elo+
Party 1
Zeus
Zeus
eBuBeBrusa228
Zeus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 61L
1,476 Elo+
Party 1
Team Averages
Level 61
1,500 SR
1,550 Elo+

VS

Team Averages
Level 61
1,552 SR
1,476 Elo+
Jing Wei
Jing Wei
Enegr0
Jing Wei
Level 129
God Stats
5W - 3L
1,621 SR
Queue Stats
279W - 309L
1,422 Elo+
Solo
Hera
Hera
Rizvo
Hera
Level 108
God Stats
4W - 8L
1,448 SR
Queue Stats
412W - 455L
1,476 Elo+
Solo
Hercules
Hercules
Tektrick
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,606 Elo+
Solo
Skadi
Skadi
hrothgay92
Skadi
Level 25
God Stats
2W - 1L
1,691 SR
Queue Stats
40W - 57L
1,375 Elo+
Solo
Susano
Susano
oussYAMI
Susano
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
10 / 3 / 15
15,202
800
39,985
19,447
14,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
20
6 / 4 / 17
13,601
716
11,044
27,093
51,954
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 1 / 11
13,216
696
22,243
15,874
8,961
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 3 / 16
14,286
752
31,574
18,349
10,027
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
3 / 9 / 14
12,409
653
18,277
17,162
7,358
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Enegr0
Jing Wei
20
1 / 5 / 14
11,611
611
12,628
23,467
11,344
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hera
Rizvo
Hera
19
4 / 7 / 5
12,113
638
22,204
22,140
9,153
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Tektrick
Hercules
20
4 / 4 / 13
11,616
611
17,322
38,158
41,536
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
17
1 / 9 / 12
11,024
580
10,962
23,021
8,918
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
oussYAMI
Susano
20
10 / 8 / 5
13,496
710
21,348
27,522
12,155
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
69
33
Kills
20
20
Deaths
33
73
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
3
15
5.83
W
Achilles
6
4
17
3.63
L
Jing Wei
Enegr0
Jing Wei
1
5
14
1.6
W
6
1
11
11.5
L
Hera
Rizvo
Hera
4
7
5
0.93
W
8
3
16
5.33
L
Hercules
Tektrick
Hercules
4
4
13
2.63
W
3
9
14
1.11
L
Skadi
1
9
12
0.78
L
Susano
oussYAMI
Susano
10
8
5
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,123
Damage
84,464
97,925
Taken
134,308
92,673
Mitigated
83,106
30,231
Healing
38,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
39,985
1,083
1,045
9,836
19,447
14,373
2,391
3,958
15,489
80,058
0
W
Achilles
11,044
1,485
2,364
3,141
27,093
51,954
1,350
7,934
19,159
0
16,419
L
Jing Wei
Enegr0
Jing Wei
12,628
6,092
3,045
3,640
23,467
11,344
932
9,860
13,607
0
46,036
W
22,243
7,196
2,634
3,458
15,874
8,961
606
4,432
11,442
0
41,665
L
Hera
Rizvo
Hera
22,204
6,015
4,700
4,509
22,140
9,153
675
9,519
12,621
41,208
0
W
31,574
9,942
2,148
3,412
18,349
10,027
3,542
4,104
14,245
0
62,682
L
Hercules
Tektrick
Hercules
17,322
3,786
1,900
11,492
38,158
41,536
144
15,262
22,896
0
24,650
W
18,277
757
1,601
592
17,162
7,358
1,057
1,776
15,386
36,873
0
L
Skadi
10,962
3,270
1,635
1,223
23,021
8,918
523
11,683
11,338
0
27,168
L
Susano
oussYAMI
Susano
21,348
4,145
1,829
4,525
27,522
12,155
0
11,938
15,584
0
32,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,714
Gold Earned
59,860
223
Minions Killed
185
0
Camps Cleared
0
1,805,663
Distance Traveled
1,637,345
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,202
800
75
4
0
297,230
0
W
Achilles
13,601
716
15
1
0
382,431
0
L
Jing Wei
11,611
611
71
4
0
348,740
0
W
Ullr
13,216
696
37
2
0
419,948
5
L
Hera
12,113
638
50
3
0
297,071
4
W
Hou Yi
14,286
752
65
3
0
360,343
2
L
Hercules
11,616
611
9
0
0
345,030
0
W
Zeus
12,409
653
31
2
0
345,711
0
L
Skadi
11,024
580
31
2
0
319,192
1
L
Susano
13,496
710
24
1
0
327,312
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role