Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
AggroMoira
Discordia
Level 31
God Stats
2W - 5L
1,302 SR
Queue Stats
80W - 100L
1,275 Elo+
Party 2
Neith
Neith
MikeCharlieSix
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thanatos
Thanatos
TT-radical
Thanatos
Level 63
God Stats
0W - 4L
1,311 SR
Queue Stats
105W - 126L
1,307 Elo+
Party 2
Shiva
Shiva
vexpixie
Shiva
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,177 Elo+
Party 2
Team Averages
Level 34
1,423 SR
1,352 Elo+

VS

Team Averages
Level 81
1,510 SR
1,411 Elo+
Xbalanque
Xbalanque
Anton3664
Xbalanque
Level 61
God Stats
25W - 32L
1,401 SR
Queue Stats
198W - 239L
1,311 Elo+
Solo
Horus
Horus
Carlo_isla92
Horus
Level 101
God Stats
3W - 1L
1,441 SR
Queue Stats
183W - 239L
1,303 Elo+
Solo
Ao Kuang
Ao Kuang
F__M7D
Ao Kuang
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 21L
1,461 Elo+
Party 1
Merlin
Merlin
Felix_gandalf
Merlin
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,384 Elo+
Solo
Thanatos
Thanatos
iiELctro-
Thanatos
Level 55
God Stats
2W - 1L
1,707 SR
Queue Stats
12W - 3L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 2 / 3
5,698
407
4,843
8,438
2,480
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Discordia
AggroMoira
Discordia
10
4 / 6 / 2
6,754
482
11,948
7,810
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 7 / 2
5,529
395
5,713
7,963
2,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
TT-radical
Thanatos
7
3 / 5 / 2
5,876
420
6,194
11,327
2,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
vexpixie
Shiva
7
0 / 4 / 1
5,265
376
4,002
11,782
5,991
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Anton3664
Xbalanque
14
7 / 2 / 1
8,893
635
8,234
8,650
3,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 2 / 10
7,126
509
2,862
12,807
12,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
F__M7D
Ao Kuang
11
1 / 2 / 4
6,746
482
1,810
11,571
4,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 2 / 6
7,386
528
9,352
8,175
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
iiELctro-
Thanatos
14
13 / 2 / 2
8,831
631
12,954
14,575
7,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
9
Kills
24
24
Deaths
10
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
3
0.75
L
Discordia
AggroMoira
Discordia
4
6
2
0.83
W
Xbalanque
Anton3664
Xbalanque
7
2
1
3.75
W
0
2
10
2.5
W
Ao Kuang
F__M7D
Ao Kuang
1
2
4
1.5
W
3
2
6
3
L
2
7
2
0.43
L
Thanatos
TT-radical
Thanatos
3
5
2
0.8
W
Thanatos
iiELctro-
Thanatos
13
2
2
7
L
Shiva
vexpixie
Shiva
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,700
Damage
35,212
47,320
Taken
55,778
15,946
Mitigated
31,127
10,927
Healing
28,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,843
475
680
3,274
8,438
2,480
0
1,344
7,094
30,370
0
L
Discordia
AggroMoira
Discordia
11,948
2,237
0
0
7,810
1,870
665
465
7,345
36,617
0
W
Xbalanque
Anton3664
Xbalanque
8,234
3,064
0
3,576
8,650
3,234
3,318
1,946
6,650
0
66,072
W
2,862
1,522
2,983
4,877
12,807
12,432
0
4,880
7,695
0
11,040
W
Ao Kuang
F__M7D
Ao Kuang
1,810
664
0
1,951
11,571
4,623
0
5,132
5,982
34,703
0
W
9,352
941
0
1,030
8,175
3,211
792
1,168
6,919
42,207
0
L
5,713
2,779
0
341
7,963
2,778
255
1,636
6,327
0
19,385
L
Thanatos
TT-radical
Thanatos
6,194
1,346
0
5,205
11,327
2,827
0
1,282
10,045
0
21,729
W
Thanatos
iiELctro-
Thanatos
12,954
4,596
0
14,281
14,575
7,627
0
2,632
11,741
0
67,865
L
Shiva
vexpixie
Shiva
4,002
1,660
171
1,256
11,782
5,991
0
6,435
5,347
0
19,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,122
Gold Earned
38,982
193
Minions Killed
352
0
Camps Cleared
0
1,194,924
Distance Traveled
1,333,583
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,698
407
46
3
0
240,151
0
L
Discordia
6,754
482
61
4
0
231,566
3
W
Xbalanque
8,893
635
114
8
0
261,369
0
W
Horus
7,126
509
7
1
0
266,071
0
W
Ao Kuang
6,746
482
53
4
0
284,756
5
W
Merlin
7,386
528
73
5
0
226,223
1
L
Neith
5,529
395
28
2
0
197,670
0
L
Thanatos
5,876
420
27
2
0
269,823
0
W
Thanatos
8,831
631
105
8
0
295,164
1
L
Shiva
5,265
376
31
2
0
255,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role