Player Matchup

Apollo
Apollo
DarkMageYami
Apollo
Level 80
God Stats
4W - 5L
1,596 SR
Queue Stats
95W - 95L
1,485 Elo+
Solo
Agni
Agni
PompacıMulayim
Agni
Level 84
God Stats
13W - 21L
1,466 SR
Queue Stats
129W - 140L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Ronsen79
Hou Yi
Level 28
God Stats
1W - 3L
1,452 SR
Queue Stats
4W - 9L
1,321 Elo+
Solo
Horus
Horus
baffelitto
Horus
Level 149
God Stats
2W - 2L
1,487 SR
Queue Stats
205W - 197L
1,492 Elo+
Solo
Cthulhu
Cthulhu
kniktee
Cthulhu
Level 38
God Stats
2W - 2L
1,218 SR
Queue Stats
22W - 17L
1,582 Elo+
Solo
Team Averages
Level 76
1,444 SR
1,476 Elo+

VS

Team Averages
Level 122
1,476 SR
1,498 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Elhant
Hou Yi
Level 146
God Stats
44W - 32L
1,479 SR
Queue Stats
90W - 73L
1,509 Elo+
Solo
Kukulkan
Kukulkan
Royaljavichu
Kukulkan
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,579 Elo+
Solo
Skadi
Skadi
TOMT0M63
Skadi
Level 127
God Stats
5W - 12L
1,328 SR
Queue Stats
257W - 274L
1,464 Elo+
Solo
Nike
Nike
neilbrennan22
Nike
Level 127
God Stats
10W - 16L
1,575 SR
Queue Stats
133W - 143L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
2 / 8 / 3
9,158
654
11,507
16,890
7,914
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 3 / 1
9,328
666
14,221
11,966
4,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
Ronsen79
Hou Yi
15
0 / 2 / 2
8,779
627
3,997
6,405
2,562
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
15
0 / 3 / 3
8,763
626
5,173
19,729
19,328
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
kniktee
Cthulhu
17
3 / 3 / 3
10,110
722
15,906
24,923
28,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
1 / 1 / 8
9,881
706
10,574
13,511
10,725
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
Elhant
Hou Yi
18
9 / 4 / 4
11,426
816
17,442
14,356
7,144
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Royaljavichu
Kukulkan
20
5 / 0 / 6
12,088
863
20,373
7,979
4,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
TOMT0M63
Skadi
17
3 / 3 / 5
10,088
721
9,456
13,590
6,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 0 / 12
10,551
754
7,930
14,101
14,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
8
Kills
19
19
Deaths
8
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
1
8
5
L
Apollo
2
8
3
0.44
W
Hou Yi
Elhant
Hou Yi
9
4
4
2.75
L
3
3
1
1.17
L
Hou Yi
Ronsen79
Hou Yi
0
2
2
0.5
W
Kukulkan
Royaljavichu
Kukulkan
5
0
6
8
W
Skadi
TOMT0M63
Skadi
3
3
5
1.83
L
Horus
0
3
3
0.5
L
Cthulhu
kniktee
Cthulhu
3
3
3
1.5
W
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,804
Damage
65,775
79,913
Taken
63,537
63,380
Mitigated
43,799
22,761
Healing
13,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,574
2,402
0
3,642
13,511
10,725
2,159
5,429
8,082
28,322
0
L
Apollo
11,507
8,131
0
1,075
16,890
7,914
0
7,177
9,614
0
30,071
W
Hou Yi
Elhant
Hou Yi
17,442
7,823
0
1,501
14,356
7,144
2,595
6,095
8,261
0
40,039
L
14,221
838
0
3,210
11,966
4,791
0
3,956
7,954
35,936
0
L
Hou Yi
Ronsen79
Hou Yi
3,997
1,196
0
441
6,405
2,562
0
2,864
3,461
0
27,964
W
Kukulkan
Royaljavichu
Kukulkan
20,373
2,662
0
1,288
7,979
4,599
0
3,341
4,638
91,835
0
W
Skadi
TOMT0M63
Skadi
9,456
4,736
0
2,635
13,590
6,770
913
8,316
5,274
0
28,017
L
Horus
5,173
2,677
3,989
7,352
19,729
19,328
0
8,244
10,012
0
11,258
L
Cthulhu
kniktee
Cthulhu
15,906
628
1,627
5,067
24,923
28,785
0
9,926
14,563
38,162
0
W
7,930
490
0
4,046
14,101
14,561
0
6,946
7,155
4,824
22,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,138
Gold Earned
54,034
208
Minions Killed
306
0
Camps Cleared
0
1,324,035
Distance Traveled
1,468,669
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,881
706
52
4
0
278,576
0
L
Apollo
9,158
654
40
3
0
230,101
0
W
Hou Yi
11,426
816
35
3
0
268,610
4
L
Agni
9,328
666
53
4
0
287,316
4
L
Hou Yi
8,779
627
51
4
0
217,980
0
W
Kukulkan
12,088
863
158
11
0
304,874
2
W
Skadi
10,088
721
26
2
0
295,511
1
L
Horus
8,763
626
11
1
0
298,245
1
L
Cthulhu
10,110
722
53
4
0
290,393
7
W
Nike
10,551
754
35
3
0
321,098
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role