Player Matchup

Tyr
Tyr
SK1LL_Nex
Tyr
Level 37
God Stats
1W - 3L
1,349 SR
Queue Stats
18W - 30L
1,356 Elo+
Party 1
Xbalanque
Xbalanque
Saulo_angel
Xbalanque
Level 59
God Stats
16W - 25L
1,337 SR
Queue Stats
232W - 286L
1,332 Elo+
Solo
Kukulkan
Kukulkan
TheOmegaKage
Kukulkan
Level 78
God Stats
15W - 16L
1,444 SR
Queue Stats
130W - 130L
1,324 Elo+
Solo
Ishtar
Ishtar
hobby371menacing
Ishtar
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,254 Elo+
Party 1
Arachne
Arachne
skazochnik23
Arachne
Level 18
God Stats
1W - 6L
1,525 SR
Queue Stats
1W - 9L
1,467 Elo+
Party 1
Team Averages
Level 42
1,431 SR
1,346 Elo+

VS

Team Averages
Level 98
1,534 SR
1,460 Elo+
Neith
Neith
ByMedo
Neith
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 107L
1,214 Elo+
Solo
Bellona
Bellona
HeSoHazey
Bellona
Level 139
God Stats
21W - 23L
1,307 SR
Queue Stats
163W - 181L
1,512 Elo+
Solo
Bacchus
Bacchus
Hexmedaddy2468
Bacchus
Level 108
God Stats
2W - 0L
1,713 SR
Queue Stats
9W - 6L
1,542 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Izanagi OG
Ah Muzen Cab
Level 117
God Stats
2W - 0L
1,649 SR
Queue Stats
84W - 77L
1,417 Elo+
Solo
Nemesis
Nemesis
LBO4Champaa
Nemesis
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
68W - 48L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 0
10,002
385
12,658
28,626
45,767
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Saulo_angel
Xbalanque
5
0 / 1 / 0
7,076
272
1,572
4,069
815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
TheOmegaKage
Kukulkan
18
2 / 6 / 0
11,527
443
19,471
20,781
10,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 10 / 1
9,127
351
7,649
18,193
7,737
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
skazochnik23
Arachne
15
1 / 7 / 1
9,693
373
6,173
22,653
11,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ByMedo
Neith
20
8 / 1 / 14
14,249
548
16,238
15,107
9,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
HeSoHazey
Bellona
20
2 / 0 / 4
14,714
566
10,015
20,640
25,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
6 / 2 / 13
13,988
538
12,299
29,688
48,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Muzen Cab
Izanagi OG
Ah Muzen Cab
20
3 / 1 / 14
14,327
551
17,396
18,978
10,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
LBO4Champaa
Nemesis
20
10 / 1 / 11
14,783
569
16,501
17,912
9,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
85
5
Kills
29
29
Deaths
5
2
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Neith
ByMedo
Neith
8
1
14
15
W
Bellona
HeSoHazey
Bellona
2
0
4
4
W
6
2
13
6.25
W
Ah Muzen Cab
Izanagi OG
Ah Muzen Cab
3
1
14
10
W
Nemesis
LBO4Champaa
Nemesis
10
1
11
15.5
L
1
5
0
0.2
L
Xbalanque
Saulo_angel
Xbalanque
0
1
0
0
L
Kukulkan
TheOmegaKage
Kukulkan
2
6
0
0.33
L
1
10
1
0.15
L
Arachne
skazochnik23
Arachne
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,523
Damage
72,449
94,322
Taken
102,325
77,032
Mitigated
104,146
16,696
Healing
30,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ByMedo
Neith
16,238
4,842
0
5,313
15,107
9,463
4,364
4,955
10,152
0
95,738
W
Bellona
HeSoHazey
Bellona
10,015
4,264
359
8,199
20,640
25,832
7,250
3,978
16,662
0
119,666
W
12,299
2,362
524
5,483
29,688
48,638
414
3,241
26,041
50,232
0
W
Ah Muzen Cab
Izanagi OG
Ah Muzen Cab
17,396
5,786
0
5,970
18,978
10,696
4,435
5,601
13,377
0
123,641
W
Nemesis
LBO4Champaa
Nemesis
16,501
7,876
0
5,045
17,912
9,517
3,394
3,368
14,070
0
139,658
L
12,658
1,591
0
7,033
28,626
45,767
286
3,274
25,352
0
75,693
L
Xbalanque
Saulo_angel
Xbalanque
1,572
705
0
1,128
4,069
815
0
315
3,754
0
11,967
L
Kukulkan
TheOmegaKage
Kukulkan
19,471
894
0
3,632
20,781
10,744
360
1,565
19,216
111,903
0
L
7,649
3,916
0
268
18,193
7,737
978
4,354
13,839
0
40,172
L
Arachne
skazochnik23
Arachne
6,173
4,570
0
4,635
22,653
11,969
476
2,791
19,862
0
66,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,425
Gold Earned
72,061
467
Minions Killed
724
0
Camps Cleared
0
1,813,957
Distance Traveled
2,606,989
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,249
548
140
5
0
495,098
0
W
Bellona
14,714
566
187
7
0
464,102
0
W
Bacchus
13,988
538
51
2
0
524,711
6
W
Ah Muzen Cab
14,327
551
174
7
0
537,300
5
W
Nemesis
14,783
569
172
7
0
585,778
3
L
Tyr
10,002
385
94
4
0
457,891
2
L
Xbalanque
7,076
272
18
1
0
78,115
0
L
Kukulkan
11,527
443
176
7
0
360,736
1
L
Ishtar
9,127
351
62
2
0
385,170
0
L
Arachne
9,693
373
117
5
0
532,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role